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dbusinterface.h
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dbusinterface.h
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/********************************************************************
UKUI-KWin - the UKUI3.0 window manager
This file is part of the UKUI project
The ukui-kwin is forked from kwin
Copyright (C) 2014-2020 kylinos.cn
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2012 Martin Gräßlin <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_DBUS_INTERFACE_H
#define KWIN_DBUS_INTERFACE_H
#include <QObject>
#include <QtDBus>
#include "virtualdesktopsdbustypes.h"
namespace KWin
{
class Compositor;
class VirtualDesktopManager;
/**
* @brief This class is a wrapper for the org.kde.KWin D-Bus interface.
*
* The main purpose of this class is to be exported on the D-Bus as object /KWin.
* It is a pure wrapper to provide the deprecated D-Bus methods which have been
* removed from Workspace which used to implement the complete D-Bus interface.
*
* Nowadays the D-Bus interfaces are distributed, parts of it are exported on
* /Compositor, parts on /Effects and parts on /KWin. The implementation in this
* class just delegates the method calls to the actual implementation in one of the
* three singletons.
*
* @author Martin Gräßlin <[email protected]>
*/
class DBusInterface: public QObject, protected QDBusContext
{
Q_OBJECT
Q_CLASSINFO("D-Bus Interface", "org.ukui.KWin")
public:
explicit DBusInterface(QObject *parent);
~DBusInterface() override;
public: // PROPERTIES
public Q_SLOTS: // METHODS
Q_NOREPLY void cascadeDesktop();
int currentDesktop();
Q_NOREPLY void killWindow();
void nextDesktop();
void previousDesktop();
Q_NOREPLY void reconfigure();
bool setCurrentDesktop(int desktop);
bool startActivity(const QString &in0);
bool stopActivity(const QString &in0);
QString supportInformation();
Q_NOREPLY void unclutterDesktop();
Q_NOREPLY void showDebugConsole();
QVariantMap queryWindowInfo();
QVariantMap getWindowInfo(const QString &uuid);
private Q_SLOTS:
void becomeKWinService(const QString &service);
private:
void announceService();
QString m_serviceName;
QDBusMessage m_replyQueryWindowInfo;
};
class CompositorDBusInterface : public QObject
{
Q_OBJECT
Q_CLASSINFO("D-Bus Interface", "org.ukui.kwin.Compositing")
/**
* @brief Whether the Compositor is active. That is a Scene is present and the Compositor is
* not shutting down itself.
*/
Q_PROPERTY(bool active READ isActive)
/**
* @brief Whether compositing is possible. Mostly means whether the required X extensions
* are available.
*/
Q_PROPERTY(bool compositingPossible READ isCompositingPossible)
/**
* @brief The reason why compositing is not possible. Empty String if compositing is possible.
*/
Q_PROPERTY(QString compositingNotPossibleReason READ compositingNotPossibleReason)
/**
* @brief Whether OpenGL has failed badly in the past (crash) and is considered as broken.
*/
Q_PROPERTY(bool openGLIsBroken READ isOpenGLBroken)
/**
* The type of the currently used Scene:
* @li @c none No Compositing
* @li @c xrender XRender
* @li @c gl1 OpenGL 1
* @li @c gl2 OpenGL 2
* @li @c gles OpenGL ES 2
*/
Q_PROPERTY(QString compositingType READ compositingType)
/**
* @brief All currently supported OpenGLPlatformInterfaces.
*
* Possible values:
* @li glx
* @li egl
*
* Values depend on operation mode and compile time options.
*/
Q_PROPERTY(QStringList supportedOpenGLPlatformInterfaces READ supportedOpenGLPlatformInterfaces)
Q_PROPERTY(bool platformRequiresCompositing READ platformRequiresCompositing)
public:
explicit CompositorDBusInterface(Compositor *parent);
~CompositorDBusInterface() override = default;
bool isActive() const;
bool isCompositingPossible() const;
QString compositingNotPossibleReason() const;
bool isOpenGLBroken() const;
QString compositingType() const;
QStringList supportedOpenGLPlatformInterfaces() const;
bool platformRequiresCompositing() const;
public Q_SLOTS:
/**
* @brief Suspends the Compositor if it is currently active.
*
* Note: it is possible that the Compositor is not able to suspend. Use isActive to check
* whether the Compositor has been suspended.
*
* @return void
* @see resume
* @see isActive
*/
void suspend();
/**
* @brief Resumes the Compositor if it is currently suspended.
*
* Note: it is possible that the Compositor cannot be resumed, that is there might be Clients
* blocking the usage of Compositing or the Scene might be broken. Use isActive to check
* whether the Compositor has been resumed. Also check isCompositingPossible and
* isOpenGLBroken.
*
* Note: The starting of the Compositor can require some time and is partially done threaded.
* After this method returns the setup may not have been completed.
*
* @return void
* @see suspend
* @see isActive
* @see isCompositingPossible
* @see isOpenGLBroken
*/
void resume();
/**
* @brief Used by Compositing KCM after settings change.
*
* On signal Compositor reloads settings and restarts.
*/
void reinitialize();
Q_SIGNALS:
void compositingToggled(bool active);
private:
Compositor *m_compositor;
};
//TODO: disable all of this in case of kiosk?
class VirtualDesktopManagerDBusInterface : public QObject
{
Q_OBJECT
Q_CLASSINFO("D-Bus Interface", "org.ukui.KWin.VirtualDesktopManager")
/**
* The number of virtual desktops currently available.
* The ids of the virtual desktops are in the range [1, VirtualDesktopManager::maximum()].
*/
Q_PROPERTY(uint count READ count NOTIFY countChanged)
/**
* The number of rows the virtual desktops will be laid out in
*/
Q_PROPERTY(uint rows READ rows WRITE setRows NOTIFY rowsChanged)
/**
* The id of the virtual desktop which is currently in use.
*/
Q_PROPERTY(QString current READ current WRITE setCurrent NOTIFY currentChanged)
/**
* Whether navigation in the desktop layout wraps around at the borders.
*/
Q_PROPERTY(bool navigationWrappingAround READ isNavigationWrappingAround WRITE setNavigationWrappingAround NOTIFY navigationWrappingAroundChanged)
/**
* list of key/value pairs which every one of them is representing a desktop
*/
Q_PROPERTY(KWin::DBusDesktopDataVector desktops READ desktops NOTIFY desktopsChanged);
public:
VirtualDesktopManagerDBusInterface(VirtualDesktopManager *parent);
~VirtualDesktopManagerDBusInterface() override = default;
uint count() const;
void setRows(uint rows);
uint rows() const;
void setCurrent(const QString &id);
QString current() const;
void setNavigationWrappingAround(bool wraps);
bool isNavigationWrappingAround() const;
KWin::DBusDesktopDataVector desktops() const;
Q_SIGNALS:
void countChanged(uint count);
void rowsChanged(uint rows);
void currentChanged(const QString &id);
void navigationWrappingAroundChanged(bool wraps);
void desktopsChanged(KWin::DBusDesktopDataVector);
void desktopDataChanged(const QString &id, KWin::DBusDesktopDataStruct);
void desktopCreated(const QString &id, KWin::DBusDesktopDataStruct);
void desktopRemoved(const QString &id);
public Q_SLOTS:
/**
* Create a desktop with a new name at a given position
* note: the position starts from 1
*/
void createDesktop(uint position, const QString &name);
void setDesktopName(const QString &id, const QString &name);
void removeDesktop(const QString &id);
private:
VirtualDesktopManager *m_manager;
};
} // namespace
#endif // KWIN_DBUS_INTERFACE_H