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abstract_wayland_output.h
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abstract_wayland_output.h
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/********************************************************************
UKUI-KWin - the UKUI3.0 window manager
This file is part of the UKUI project
The ukui-kwin is forked from kwin
Copyright (C) 2014-2020 kylinos.cn
KWin - the KDE window manager
This file is part of the KDE project.
Copyright 2019 Roman Gilg <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_ABSTRACT_WAYLAND_OUTPUT_H
#define KWIN_ABSTRACT_WAYLAND_OUTPUT_H
#include "abstract_output.h"
#include <utils.h>
#include <ukui-kwin_export.h>
#include <QObject>
#include <QPoint>
#include <QPointer>
#include <QRect>
#include <QSize>
#include <QVector>
#include <KWayland/Server/output_interface.h>
#include <KWayland/Server/outputdevice_interface.h>
namespace KWayland
{
namespace Server
{
class OutputInterface;
class OutputDeviceInterface;
class OutputChangeSet;
class OutputManagementInterface;
class XdgOutputInterface;
}
}
namespace KWin
{
/**
* Generic output representation in a Wayland session
*/
class UKUI_KWIN_EXPORT AbstractWaylandOutput : public AbstractOutput
{
Q_OBJECT
public:
enum class Transform {
Normal,
Rotated90,
Rotated180,
Rotated270,
Flipped,
Flipped90,
Flipped180,
Flipped270
};
explicit AbstractWaylandOutput(QObject *parent = nullptr);
~AbstractWaylandOutput() override;
QString name() const override;
QByteArray uuid() const override;
QSize pixelSize() const;
qreal scale() const override;
/**
* The geometry of this output in global compositor co-ordinates (i.e scaled)
*/
QRect geometry() const override;
QSize physicalSize() const override;
/**
* Current refresh rate in 1/ms.
*/
int refreshRate() const override;
bool isInternal() const override {
return m_internal;
}
void setGlobalPos(const QPoint &pos);
void setScale(qreal scale);
void applyChanges(const KWayland::Server::OutputChangeSet *changeSet) override;
QPointer<KWayland::Server::OutputInterface> waylandOutput() const {
return m_waylandOutput;
}
bool isEnabled() const;
/**
* Enable or disable the output.
*
* This differs from updateDpms as it also removes the wl_output.
* The default is on.
*/
void setEnabled(bool enable) override;
Q_SIGNALS:
void modeChanged();
protected:
void initInterfaces(const QString &model, const QString &manufacturer,
const QByteArray &uuid, const QSize &physicalSize,
const QVector<KWayland::Server::OutputDeviceInterface::Mode> &modes);
QPointer<KWayland::Server::XdgOutputInterface> xdgOutput() const {
return m_xdgOutput;
}
QPointer<KWayland::Server::OutputDeviceInterface> waylandOutputDevice() const {
return m_waylandOutputDevice;
}
QPoint globalPos() const;
bool internal() const {
return m_internal;
}
void setInternal(bool set) {
m_internal = set;
}
void setDpmsSupported(bool set) {
m_supportsDpms = set;
}
virtual void updateEnablement(bool enable) {
Q_UNUSED(enable);
}
virtual void updateDpms(KWayland::Server::OutputInterface::DpmsMode mode) {
Q_UNUSED(mode);
}
virtual void updateMode(int modeIndex) {
Q_UNUSED(modeIndex);
}
virtual void updateTransform(Transform transform) {
Q_UNUSED(transform);
}
void setWaylandMode(const QSize &size, int refreshRate);
void setTransform(Transform transform);
QSize orientateSize(const QSize &size) const;
/**
* Returns the orientation of this output.
*
* - Flipped along the vertical axis is landscape + inv. portrait.
* - Rotated 90° and flipped along the horizontal axis is portrait + inv. landscape
* - Rotated 180° and flipped along the vertical axis is inv. landscape + inv. portrait
* - Rotated 270° and flipped along the horizontal axis is inv. portrait + inv. landscape +
* portrait
*/
Transform transform() const;
private:
void createWaylandOutput();
void createXdgOutput();
void setTransform(KWayland::Server::OutputDeviceInterface::Transform transform);
QPointer<KWayland::Server::OutputInterface> m_waylandOutput;
QPointer<KWayland::Server::XdgOutputInterface> m_xdgOutput;
QPointer<KWayland::Server::OutputDeviceInterface> m_waylandOutputDevice;
KWayland::Server::OutputInterface::DpmsMode m_dpms = KWayland::Server::OutputInterface::DpmsMode::On;
bool m_internal = false;
bool m_supportsDpms = false;
};
}
#endif // KWIN_OUTPUT_H