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script.js
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script.js
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var score=0;
var hitrn=0;
function increaseScore(){
score+=10;
document.querySelector("#scoreval").textContent = score;
}
function hitval(){
hitrn = Math.floor(Math.random()*10);
document.querySelector("#hitvalue").textContent = hitrn;
}
function makeBubble(){
var clutter ="";
for(var i=1; i<=152;i++){
var v = Math.floor(Math.random()*10)
clutter += `<div class="bubble">${v}</div>`;
}
document.querySelector("#pbtm").innerHTML = clutter;
}
var timer = 60;
function runtimer(){
var timerint = setInterval(() => {
if(timer>0){
timer--;
document.querySelector("#timerun").textContent= timer;
}
else{
clearInterval(timerint);
document.querySelector("#pbtm").innerHTML = `<h1> Well Done Game Over ! <br> Your Score is : ${score} </h1>`
}
}, 1000);
}
document.querySelector("#pbtm").addEventListener("click",function(detail){
var clickednum = Number(detail.target.textContent);
if(clickednum===hitrn){
increaseScore();
hitval();
makeBubble();
}
});
hitval();
runtimer();
makeBubble();