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Ability to render an unlimited amount of chunks #292

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Sworddragon opened this issue Jun 20, 2014 · 4 comments
Open

Ability to render an unlimited amount of chunks #292

Sworddragon opened this issue Jun 20, 2014 · 4 comments
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@Sworddragon
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At default -R will limit to 1000 chunks but the size of a map could be much bigger and even unknown to the user. So it would make sense if there would be an option to explicitly disable any limits (for example with "-R -1").

@evildeeds
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You forgot to mention that this has been discussed in the past #227.

@Sworddragon
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Correct, but the main problem in this ticket was that the documentation was not correct (which got then fixed) so I have created this own ticket for this feature request.

@evildeeds
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It wasn't my intention to make it sound like this is duplicate, sorry about that. I would otherwise have clearly stated so.

@evildeeds
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evildeeds commented Jul 12, 2024

Considering that png-files have a max size; https://github.com/pnggroup/libpng/blob/libpng16/png.h#L647 making it truly unlimited will never be supported (unless we change the image format to an image format with unlimited size).

c10t does however support slicing by using limits, center and as you found, radius settings, which does allow you to slice your world into as many image parts as required. I recall there was a tool around before that does this for a map website frontend.

Edit: there is also the old releated ticket #59

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