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pubspec.yaml
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pubspec.yaml
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name: mighty_plug_manager
description: Custom mighty plug/air managing app
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.16+66
environment:
sdk: ">=3.0.0 <=4.0.0"
dependencies:
flutter:
sdk: flutter
permission_handler: ^10.2.0
path_provider: ^2.0.10
html: ^0.15.0
just_audio: ^0.9.20
tinycolor2: ^3.0.1
wakelock_plus: ^1.1.3
package_info_plus: ^4.2.0
device_info_plus: ^8.1.0
url_launcher: ^6.1.2
drag_and_drop_lists:
path: ./plugins/drag_and_drop_list
#modified to include qr scanning from gallery (for android only)
#and to make it null safe
qr_utils:
path: ./plugins/qr_utils-0.1.5
audio_waveform:
path: ./plugins/audio_waveform
youtube_explode_dart: ^2.0.2
#modified audio_picker to allow multiple file selection
#note the ios version does not have the multi file fix
#maybe don't show it in ios altogether
audio_picker:
path: ./plugins/audio_picker
file_picker:
path: ./plugins/file_picker
#modified to work on ios but not tested
on_audio_query: ^2.9.0
page_view_indicators: ^2.0.0
uuid: ^3.0.1
marquee_text: ^2.5.0+1
flutter_blue_plus:
path: ./plugins/flutter_blue_plus
flutter_web_bluetooth: ^0.2.0
mighty_ble:
path: ./plugins/mighty_ble
# flutter_reactive_ble: ^5.0.3
flutter_midi_command:
path: ./plugins/flutter_midi_command/flutter_midi_command-0.3.7
undo: ^1.4.0
flutter_typeahead: ^4.0.0
screenshot: ^2.1.0
share_plus: ^7.2.1
convert: ^3.0.1
pocketbase: ^0.16.0
#webview_flutter: ^4.4.2
#http: ^1.1.0
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
# cupertino_icons: ^0.1.3
dev_dependencies:
flutter_launcher_icons: ^0.11.0
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
flutter_icons:
android: "launcher_icon"
ios: false
image_path: "assets/icon_big.png"
adaptive_icon_background: "#ffffff"
adaptive_icon_foreground: "assets/icon_adaptive.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets must be at 2 spaces, the files at 4
assets:
- assets/audio/calibration.wav
- assets/images/
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: MightierIcons
fonts:
- asset: assets/fonts/MightierIcons.ttf
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages