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Pulse finish effect ONLY firing on spells with >1 charges. #449

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snuffegullpung opened this issue Oct 6, 2024 · 0 comments
Open

Pulse finish effect ONLY firing on spells with >1 charges. #449

snuffegullpung opened this issue Oct 6, 2024 · 0 comments
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@snuffegullpung
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Give us a clear and concise description of the problem, and what you expect to happen
I expect a pulse finishing animation to fire whenever a cooldown within my settings becomes ready. Currently this ONLY happens for spells with more than 1 charge. So the finishing animation fires for Lava Burst and Riptide but not Flame Shock for example.

Screenshots can help quite a bit.
On WeakAura
RiptidePulse
On default actionbar
RiptidePulseActionBar

Do you have any steps to reproduce this issue?
Tested with both original action bars and WeakAuras, same results on both. Plug and play or messing with the settings does not matter, always same results. Have not tried anything with rules but I don't know if that would help in any way.

Are you getting any error messages?
OmniCCNoBugs

What version of OmniCC are you running?
11.0.2

What version of World of Warcraft are you on?
OmniccBuildInfo

What other addons are you running?
None.

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