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qrchan.go
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qrchan.go
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// Copyright (c) 2022 Tulir Asokan
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
package whatsmeow
import (
"context"
"sync"
"sync/atomic"
"time"
"go.mau.fi/whatsmeow/types/events"
waLog "go.mau.fi/whatsmeow/util/log"
)
type QRChannelItem struct {
// The type of event, "code" for new QR codes (see Code field) and "error" for pairing errors (see Error) field.
// For non-code/error events, you can just compare the whole item to the event variables (like QRChannelSuccess).
Event string
// If the item is a pair error, then this field contains the error message.
Error error
// If the item is a new code, then this field contains the raw data.
Code string
// The timeout after which the next code will be sent down the channel.
Timeout time.Duration
}
const QRChannelEventCode = "code"
const QRChannelEventError = "error"
// Possible final items in the QR channel. In addition to these, an `error` event may be emitted,
// in which case the Error field will have the error that occurred during pairing.
var (
// QRChannelSuccess is emitted from GetQRChannel when the pairing is successful.
QRChannelSuccess = QRChannelItem{Event: "success"}
// QRChannelTimeout is emitted from GetQRChannel if the socket gets disconnected by the server before the pairing is successful.
QRChannelTimeout = QRChannelItem{Event: "timeout"}
// QRChannelErrUnexpectedEvent is emitted from GetQRChannel if an unexpected connection event is received,
// as that likely means that the pairing has already happened before the channel was set up.
QRChannelErrUnexpectedEvent = QRChannelItem{Event: "err-unexpected-state"}
// QRChannelClientOutdated is emitted from GetQRChannel if events.ClientOutdated is received.
QRChannelClientOutdated = QRChannelItem{Event: "err-client-outdated"}
// QRChannelScannedWithoutMultidevice is emitted from GetQRChannel if events.QRScannedWithoutMultidevice is received.
QRChannelScannedWithoutMultidevice = QRChannelItem{Event: "err-scanned-without-multidevice"}
)
type qrChannel struct {
sync.Mutex
cli *Client
log waLog.Logger
ctx context.Context
handlerID uint32
closed uint32
output chan<- QRChannelItem
stopQRs chan struct{}
}
func (qrc *qrChannel) emitQRs(evt *events.QR) {
var nextCode string
for {
if len(evt.Codes) == 0 {
if atomic.CompareAndSwapUint32(&qrc.closed, 0, 1) {
qrc.log.Debugf("Ran out of QR codes, closing channel with status %s and disconnecting client", QRChannelTimeout)
qrc.output <- QRChannelTimeout
close(qrc.output)
go qrc.cli.RemoveEventHandler(qrc.handlerID)
qrc.cli.Disconnect()
} else {
qrc.log.Debugf("Ran out of QR codes, but channel is already closed")
}
return
} else if atomic.LoadUint32(&qrc.closed) == 1 {
qrc.log.Debugf("QR code channel is closed, exiting QR emitter")
return
}
timeout := 20 * time.Second
if len(evt.Codes) == 6 {
timeout = 60 * time.Second
}
nextCode, evt.Codes = evt.Codes[0], evt.Codes[1:]
qrc.log.Debugf("Emitting QR code %s", nextCode)
select {
case qrc.output <- QRChannelItem{Code: nextCode, Timeout: timeout, Event: QRChannelEventCode}:
default:
qrc.log.Debugf("Output channel didn't accept code, exiting QR emitter")
if atomic.CompareAndSwapUint32(&qrc.closed, 0, 1) {
close(qrc.output)
go qrc.cli.RemoveEventHandler(qrc.handlerID)
qrc.cli.Disconnect()
}
return
}
select {
case <-time.After(timeout):
case <-qrc.stopQRs:
qrc.log.Debugf("Got signal to stop QR emitter")
return
case <-qrc.ctx.Done():
qrc.log.Debugf("Context is done, stopping QR emitter")
if atomic.CompareAndSwapUint32(&qrc.closed, 0, 1) {
close(qrc.output)
go qrc.cli.RemoveEventHandler(qrc.handlerID)
qrc.cli.Disconnect()
}
}
}
}
func (qrc *qrChannel) handleEvent(rawEvt interface{}) {
if atomic.LoadUint32(&qrc.closed) == 1 {
qrc.log.Debugf("Dropping event of type %T, channel is closed", rawEvt)
return
}
var outputType QRChannelItem
switch evt := rawEvt.(type) {
case *events.QR:
qrc.log.Debugf("Received QR code event, starting to emit codes to channel")
go qrc.emitQRs(evt)
return
case *events.QRScannedWithoutMultidevice:
qrc.log.Debugf("QR code scanned without multidevice enabled")
qrc.output <- QRChannelScannedWithoutMultidevice
return
case *events.ClientOutdated:
outputType = QRChannelClientOutdated
case *events.PairSuccess:
outputType = QRChannelSuccess
case *events.PairError:
outputType = QRChannelItem{
Event: QRChannelEventError,
Error: evt.Error,
}
case *events.Disconnected:
outputType = QRChannelTimeout
case *events.Connected, *events.ConnectFailure, *events.LoggedOut, *events.TemporaryBan:
outputType = QRChannelErrUnexpectedEvent
default:
return
}
close(qrc.stopQRs)
if atomic.CompareAndSwapUint32(&qrc.closed, 0, 1) {
qrc.log.Debugf("Closing channel with status %+v", outputType)
qrc.output <- outputType
close(qrc.output)
} else {
qrc.log.Debugf("Got status %+v, but channel is already closed", outputType)
}
// Has to be done in background because otherwise there's a deadlock with eventHandlersLock
go qrc.cli.RemoveEventHandler(qrc.handlerID)
}
// GetQRChannel returns a channel that automatically outputs a new QR code when the previous one expires.
//
// This must be called *before* Connect(). It will then listen to all the relevant events from the client.
//
// The last value to be emitted will be a special event like "success", "timeout" or another error code
// depending on the result of the pairing. The channel will be closed immediately after one of those.
func (cli *Client) GetQRChannel(ctx context.Context) (<-chan QRChannelItem, error) {
if cli == nil {
return nil, ErrClientIsNil
} else if cli.IsConnected() {
return nil, ErrQRAlreadyConnected
} else if cli.Store.ID != nil {
return nil, ErrQRStoreContainsID
}
ch := make(chan QRChannelItem, 8)
qrc := qrChannel{
output: ch,
stopQRs: make(chan struct{}),
cli: cli,
log: cli.Log.Sub("QRChannel"),
ctx: ctx,
}
qrc.handlerID = cli.AddEventHandler(qrc.handleEvent)
return ch, nil
}