You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Undefined symbols for architecture arm64: "_OBJC_CLASS_$_ZipArchive", referenced from: objc-class-ref in UnityZipFile.o ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
It says the same for the other architectures as well. Not able to build for iOS atm.
The text was updated successfully, but these errors were encountered:
add "PluginsCode>iOS>ZipArchive" files & folder to Unity project "Assets\Plugins"
After that copy from package UnityZip: ">Asset>Plugins" (folders, files) & add to your project : "Assets/Plugins/IOS"
Alterations for UniZip for iOS successful build:
If package is newly imported after above setup:
(1) Open "ZipArchive.mm" file and REMOVE:
-line 270[dc release]
-line 271[gregorian release]
-line 327[comp release]
-line 328[gregorian release]
-line 40[super delloc]
Undefined symbols for architecture arm64: "_OBJC_CLASS_$_ZipArchive", referenced from: objc-class-ref in UnityZipFile.o ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
It says the same for the other architectures as well. Not able to build for iOS atm.
The text was updated successfully, but these errors were encountered: