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rocket.hpp
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rocket.hpp
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/***********************************************************************************
* rocket - lightweight & fast signal/slots & utility library *
* *
* v2.1 - public domain *
* no warranty is offered or implied; use this code at your own risk *
* *
* AUTHORS *
* *
* Written by Michael Bleis *
* *
* *
* LICENSE *
* *
* This software is dual-licensed to the public domain and under the following *
* license: you are granted a perpetual, irrevocable license to copy, modify, *
* publish, and distribute this file as you see fit. *
***********************************************************************************/
#ifndef ROCKET_HPP_INCLUDED
#define ROCKET_HPP_INCLUDED
/***********************************************************************************
* CONFIGURATION *
* ------------------------------------------------------------------------------- *
* Define this if you want to disable exceptions. *
* ------------------------------------------------------------------------------- */
#ifndef ROCKET_NO_EXCEPTIONS
# define ROCKET_NO_EXCEPTIONS
#endif
/***********************************************************************************
* ------------------------------------------------------------------------------- *
* Define this if you want to disable the `stable_list` collection in rocket. *
* ------------------------------------------------------------------------------- */
#ifndef ROCKET_NO_STABLE_LIST
# define ROCKET_NO_STABLE_LIST
#endif
/***********************************************************************************
* ------------------------------------------------------------------------------- *
* Define this if you want to disable `set_timeout` and `set_interval` features. *
* ------------------------------------------------------------------------------- */
#ifndef ROCKET_NO_TIMERS
# define ROCKET_NO_TIMERS
#endif
/***********************************************************************************
* ------------------------------------------------------------------------------- *
* Define this if you want to disable the connection blocking feature. *
* ------------------------------------------------------------------------------- */
#ifndef ROCKET_NO_BLOCKING_CONNECTIONS
# define ROCKET_NO_BLOCKING_CONNECTIONS
#endif
/***********************************************************************************
* ------------------------------------------------------------------------------- *
* Define this if you want to disable the queued connection feature. *
* ------------------------------------------------------------------------------- */
#ifndef ROCKET_NO_QUEUED_CONNECTIONS
# define ROCKET_NO_QUEUED_CONNECTIONS
#endif
/***********************************************************************************
* ------------------------------------------------------------------------------- *
* Define this if you want to disable the smart pointer extensions feature. *
* ------------------------------------------------------------------------------- */
#ifndef ROCKET_NO_SMARTPOINTER_EXTENSIONS
# define ROCKET_NO_SMARTPOINTER_EXTENSIONS
#endif
/***********************************************************************************
* ------------------------------------------------------------------------------- *
* Redefine this if your compiler doesn't support the `thread_local`-keyword. *
* For Visual Studio < 2015 you can define it to `__declspec(thread)` for example. *
* ------------------------------------------------------------------------------- */
#ifndef ROCKET_THREAD_LOCAL
# define ROCKET_THREAD_LOCAL thread_local
#endif
#include <atomic>
#include <cassert>
#include <cstddef>
#include <forward_list>
#include <functional>
#include <initializer_list>
#include <limits>
#include <list>
#include <mutex>
#include <optional>
#include <type_traits>
#include <utility>
#ifndef ROCKET_NO_QUEUED_CONNECTIONS
# include <deque>
# include <future>
# include <thread>
# include <tuple>
# include <unordered_map>
#endif
#ifndef ROCKET_NO_EXCEPTIONS
# include <exception>
#endif
#ifndef ROCKET_NO_SMARTPOINTER_EXTENSIONS
# include <memory>
#endif
#if !defined(ROCKET_NO_STABLE_LIST) || !defined(ROCKET_NO_QUEUED_CONNECTIONS)
# include <iterator>
#endif
#if !defined(ROCKET_NO_TIMERS) || !defined(ROCKET_NO_QUEUED_CONNECTIONS)
# include <chrono>
#endif
#if __has_cpp_attribute(likely)
# define ROCKET_LIKELY [[likely]]
#else
# define ROCKET_LIKELY
#endif
#if __has_cpp_attribute(unlikely)
# define ROCKET_UNLIKELY [[unlikely]]
#else
# define ROCKET_UNLIKELY
#endif
#if __has_cpp_attribute(maybe_unused)
# define ROCKET_MAYBE_UNUSED [[maybe_unused]]
#else
# define ROCKET_MAYBE_UNUSED
#endif
#if __has_cpp_attribute(nodiscard)
# define ROCKET_NODISCARD [[nodiscard]]
#else
# define ROCKET_NODISCARD
#endif
#if __has_cpp_attribute(no_unique_address)
# define ROCKET_NO_UNIQUE_ADDRESS [[no_unique_address]]
#else
# if defined(_MSC_VER) && __cplusplus >= 202002L
# define ROCKET_NO_UNIQUE_ADDRESS [[msvc::no_unique_address]]
# else
# define ROCKET_NO_UNIQUE_ADDRESS
# endif
#endif
namespace rocket
{
template <class T>
struct minimum
{
using value_type = T;
using result_type = T;
template <class U>
void operator()(U&& value)
{
if (!has_value || value < current)
{
current = std::forward<U>(value);
has_value = true;
}
}
ROCKET_NODISCARD result_type result()
{
return std::move(current);
}
private:
value_type current{};
bool has_value{ false };
};
template <class T>
struct maximum
{
using value_type = T;
using result_type = T;
template <class U>
void operator()(U&& value)
{
if (!has_value || value > current)
{
current = std::forward<U>(value);
has_value = true;
}
}
ROCKET_NODISCARD result_type result()
{
return std::move(current);
}
private:
value_type current{};
bool has_value{ false };
};
template <class T>
struct first
{
using value_type = T;
using result_type = T;
template <class U>
void operator()(U&& value)
{
if (!has_value)
{
current = std::forward<U>(value);
has_value = true;
}
}
ROCKET_NODISCARD result_type result()
{
return std::move(current);
}
private:
value_type current{};
bool has_value{ false };
};
template <class T>
struct last
{
using value_type = T;
using result_type = T;
template <class U>
void operator()(U&& value)
{
current = std::forward<U>(value);
}
ROCKET_NODISCARD result_type result()
{
return std::move(current);
}
private:
value_type current{};
};
template <class T>
struct range
{
using value_type = T;
using result_type = std::list<T>;
template <class U>
void operator()(U&& value)
{
values.emplace_back(std::forward<U>(value));
}
ROCKET_NODISCARD result_type result()
{
return std::move(values);
}
private:
std::list<value_type> values;
};
#ifndef ROCKET_NO_EXCEPTIONS
struct error : std::exception
{
};
struct bad_optional_access final : error
{
const char* what() const noexcept override
{
return "rocket: Bad optional access.";
}
};
struct invocation_slot_error final : error
{
const char* what() const noexcept override
{
return "rocket: One of the slots has raised an exception during the signal invocation.";
}
};
#endif
template <class T>
using optional = std::optional<T>;
template <class T>
struct intrusive_ptr final
{
using value_type = T;
using element_type = T;
using pointer = T*;
using reference = T&;
template <class U>
friend struct intrusive_ptr;
constexpr intrusive_ptr() noexcept
: ptr{ nullptr }
{
}
constexpr intrusive_ptr(std::nullptr_t) noexcept
: ptr{ nullptr }
{
}
explicit intrusive_ptr(pointer p) noexcept
: ptr{ p }
{
if (ptr)
{
ptr->addref();
}
}
intrusive_ptr(intrusive_ptr const& p) noexcept
: ptr{ p.ptr }
{
if (ptr)
{
ptr->addref();
}
}
intrusive_ptr(intrusive_ptr&& p) noexcept
: ptr{ p.ptr }
{
p.ptr = nullptr;
}
template <class U>
explicit intrusive_ptr(intrusive_ptr<U> const& p) noexcept
: ptr{ p.ptr }
{
if (ptr)
{
ptr->addref();
}
}
template <class U>
explicit intrusive_ptr(intrusive_ptr<U>&& p) noexcept
: ptr{ p.ptr }
{
p.ptr = nullptr;
}
~intrusive_ptr() noexcept
{
if (ptr)
{
ptr->release();
}
}
ROCKET_NODISCARD pointer get() const noexcept
{
return ptr;
}
pointer detach() noexcept
{
pointer p = ptr;
ptr = nullptr;
return p;
}
ROCKET_NODISCARD operator pointer() const noexcept
{
return ptr;
}
ROCKET_NODISCARD pointer operator->() const noexcept
{
assert(ptr != nullptr);
return ptr;
}
ROCKET_NODISCARD reference operator*() const noexcept
{
assert(ptr != nullptr);
return *ptr;
}
ROCKET_NODISCARD pointer* operator&() noexcept
{
assert(ptr == nullptr);
return &ptr;
}
ROCKET_NODISCARD pointer const* operator&() const noexcept
{
return &ptr;
}
intrusive_ptr& operator=(pointer p) noexcept
{
if (p)
{
p->addref();
}
pointer o = ptr;
ptr = p;
if (o)
{
o->release();
}
return *this;
}
intrusive_ptr& operator=(std::nullptr_t) noexcept
{
if (ptr)
{
ptr->release();
ptr = nullptr;
}
return *this;
}
intrusive_ptr& operator=(intrusive_ptr const& p) noexcept
{
return (*this = p.ptr);
}
intrusive_ptr& operator=(intrusive_ptr&& p) noexcept
{
if (ptr)
{
ptr->release();
}
ptr = p.ptr;
p.ptr = nullptr;
return *this;
}
template <class U>
intrusive_ptr& operator=(intrusive_ptr<U> const& p) noexcept
{
return (*this = p.ptr);
}
template <class U>
intrusive_ptr& operator=(intrusive_ptr<U>&& p) noexcept
{
if (ptr)
{
ptr->release();
}
ptr = p.ptr;
p.ptr = nullptr;
return *this;
}
void swap(pointer* pp) noexcept
{
pointer p = ptr;
ptr = *pp;
*pp = p;
}
void swap(intrusive_ptr& p) noexcept
{
swap(&p.ptr);
}
private:
pointer ptr;
};
template <class T, class U>
ROCKET_NODISCARD inline bool operator==(intrusive_ptr<T> const& a, intrusive_ptr<U> const& b) noexcept
{
return a.get() == b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator==(intrusive_ptr<T> const& a, U* b) noexcept
{
return a.get() == b;
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator==(T* a, intrusive_ptr<U> const& b) noexcept
{
return a == b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator!=(intrusive_ptr<T> const& a, intrusive_ptr<U> const& b) noexcept
{
return a.get() != b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator!=(intrusive_ptr<T> const& a, U* b) noexcept
{
return a.get() != b;
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator!=(T* a, intrusive_ptr<U> const& b) noexcept
{
return a != b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator<(intrusive_ptr<T> const& a, intrusive_ptr<U> const& b) noexcept
{
return a.get() < b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator<(intrusive_ptr<T> const& a, U* b) noexcept
{
return a.get() < b;
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator<(T* a, intrusive_ptr<U> const& b) noexcept
{
return a < b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator<=(intrusive_ptr<T> const& a, intrusive_ptr<U> const& b) noexcept
{
return a.get() <= b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator<=(intrusive_ptr<T> const& a, U* b) noexcept
{
return a.get() <= b;
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator<=(T* a, intrusive_ptr<U> const& b) noexcept
{
return a <= b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator>(intrusive_ptr<T> const& a, intrusive_ptr<U> const& b) noexcept
{
return a.get() > b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator>(intrusive_ptr<T> const& a, U* b) noexcept
{
return a.get() > b;
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator>(T* a, intrusive_ptr<U> const& b) noexcept
{
return a > b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator>=(intrusive_ptr<T> const& a, intrusive_ptr<U> const& b) noexcept
{
return a.get() >= b.get();
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator>=(intrusive_ptr<T> const& a, U* b) noexcept
{
return a.get() >= b;
}
template <class T, class U>
ROCKET_NODISCARD inline bool operator>=(T* a, intrusive_ptr<U> const& b) noexcept
{
return a >= b.get();
}
template <class T>
ROCKET_NODISCARD inline bool operator==(intrusive_ptr<T> const& a, std::nullptr_t) noexcept
{
return a.get() == nullptr;
}
template <class T>
ROCKET_NODISCARD inline bool operator==(std::nullptr_t, intrusive_ptr<T> const& b) noexcept
{
return nullptr == b.get();
}
template <class T>
ROCKET_NODISCARD inline bool operator!=(intrusive_ptr<T> const& a, std::nullptr_t) noexcept
{
return a.get() != nullptr;
}
template <class T>
ROCKET_NODISCARD inline bool operator!=(std::nullptr_t, intrusive_ptr<T> const& b) noexcept
{
return nullptr != b.get();
}
template <class T>
ROCKET_NODISCARD inline T* get_pointer(intrusive_ptr<T> const& p) noexcept
{
return p.get();
}
template <class T, class U>
ROCKET_NODISCARD inline intrusive_ptr<T> static_pointer_cast(intrusive_ptr<U> const& p) noexcept
{
return intrusive_ptr<T>{ static_cast<T*>(p.get()) };
}
template <class T, class U>
ROCKET_NODISCARD inline intrusive_ptr<T> const_pointer_cast(intrusive_ptr<U> const& p) noexcept
{
return intrusive_ptr<T>{ const_cast<T*>(p.get()) };
}
template <class T, class U>
ROCKET_NODISCARD inline intrusive_ptr<T> dynamic_pointer_cast(intrusive_ptr<U> const& p) noexcept
{
return intrusive_ptr<T>{ dynamic_cast<T*>(p.get()) };
}
template <class T, class U>
ROCKET_NODISCARD inline intrusive_ptr<T> reinterpret_pointer_cast(intrusive_ptr<U> const& p) noexcept
{
return intrusive_ptr<T>{ reinterpret_cast<T*>(p.get()) };
}
struct ref_count final
{
unsigned long addref() noexcept
{
return ++count;
}
unsigned long release() noexcept
{
return --count;
}
ROCKET_NODISCARD unsigned long get() const noexcept
{
return count;
}
private:
unsigned long count{ 0 };
};
struct ref_count_atomic final
{
unsigned long addref() noexcept
{
return ++count;
}
unsigned long release() noexcept
{
return --count;
}
ROCKET_NODISCARD unsigned long get() const noexcept
{
return count.load(std::memory_order_relaxed);
}
private:
std::atomic<unsigned long> count{ 0 };
};
template <class Class, class RefCount = ref_count>
struct ref_counted
{
ref_counted() noexcept = default;
ref_counted(ref_counted const&) noexcept
{
}
ref_counted& operator=(ref_counted const&) noexcept
{
return *this;
}
void addref() noexcept
{
count.addref();
}
void release() noexcept
{
if (count.release() == 0)
{
delete static_cast<Class*>(this);
}
}
protected:
~ref_counted() noexcept = default;
private:
RefCount count{};
};
#ifndef ROCKET_NO_STABLE_LIST
template <class T>
class stable_list final
{
struct link_element final : ref_counted<link_element>
{
link_element() noexcept = default;
~link_element() noexcept
{
if (next)
{ // If we have a next element upon destruction
value()->~T();// then this link is used, else it's a dummy
}
}
template <class... Args>
void construct(Args&&... args) noexcept(noexcept(T{ std::forward<Args>(args)... }))
{
new (storage()) T{ std::forward<Args>(args)... };
}
T* value() noexcept
{
return std::launder(static_cast<T*>(storage()));
}
void* storage() noexcept
{
return static_cast<void*>(&buffer);
}
intrusive_ptr<link_element> next;
intrusive_ptr<link_element> prev;
alignas(T) std::byte buffer[sizeof(T)];
};
intrusive_ptr<link_element> head;
intrusive_ptr<link_element> tail;
std::size_t elements;
public:
template <class U>
struct iterator_base final
{
using iterator_category = std::bidirectional_iterator_tag;
using value_type = std::remove_const_t<U>;
using difference_type = ptrdiff_t;
using reference = U&;
using pointer = U*;
template <class V>
friend class stable_list;
iterator_base() noexcept = default;
~iterator_base() noexcept = default;
iterator_base(iterator_base const& i) noexcept
: element{ i.element }
{
}
iterator_base(iterator_base&& i) noexcept
: element{ std::move(i.element) }
{
}
template <class V>
explicit iterator_base(iterator_base<V> const& i) noexcept
: element{ i.element }
{
}
template <class V>
explicit iterator_base(iterator_base<V>&& i) noexcept
: element{ std::move(i.element) }
{
}
iterator_base& operator=(iterator_base const& i) noexcept
{
element = i.element;
return *this;
}
iterator_base& operator=(iterator_base&& i) noexcept
{
element = std::move(i.element);
return *this;
}
template <class V>
iterator_base& operator=(iterator_base<V> const& i) noexcept
{
element = i.element;
return *this;
}
template <class V>
iterator_base& operator=(iterator_base<V>&& i) noexcept
{
element = std::move(i.element);
return *this;
}
iterator_base& operator++() noexcept
{
element = element->next;
return *this;
}
iterator_base operator++(int) noexcept
{
iterator_base i{ *this };
++(*this);
return i;
}
iterator_base& operator--() noexcept
{
element = element->prev;
return *this;
}
iterator_base operator--(int) noexcept
{
iterator_base i{ *this };
--(*this);
return i;
}
ROCKET_NODISCARD reference operator*() const noexcept
{
return *element->value();
}
ROCKET_NODISCARD pointer operator->() const noexcept
{
return element->value();
}
template <class V>
ROCKET_NODISCARD bool operator==(iterator_base<V> const& i) const noexcept
{
return element == i.element;
}
template <class V>
ROCKET_NODISCARD bool operator!=(iterator_base<V> const& i) const noexcept
{
return element != i.element;
}
private:
intrusive_ptr<link_element> element;
iterator_base(link_element* p) noexcept
: element{ p }
{
}
};
using value_type = T;
using reference = T&;
using pointer = T*;
using const_pointer = const T*;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using iterator = iterator_base<T>;
using const_iterator = iterator_base<T const>;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
stable_list()
{
init();
}
~stable_list()
{
destroy();
}
stable_list(stable_list const& l)
{
init();
insert(end(), l.begin(), l.end());
}
stable_list(stable_list&& l)
: head{ std::move(l.head) }
, tail{ std::move(l.tail) }
, elements{ l.elements }
{
l.init();
}
stable_list(std::initializer_list<value_type> l)
{
init();
insert(end(), l.begin(), l.end());
}
template <class Iterator>
stable_list(Iterator ibegin, Iterator iend)
{
init();
insert(end(), ibegin, iend);
}
explicit stable_list(size_type count, value_type const& value)
{
init();
insert(end(), count, value);
}
explicit stable_list(size_type count)
{
init();
insert(end(), count, value_type{});
}
stable_list& operator=(stable_list const& l)
{
if (this != &l)
{
clear();
insert(end(), l.begin(), l.end());
}
return *this;
}
stable_list& operator=(stable_list&& l)
{
destroy();
head = std::move(l.head);
tail = std::move(l.tail);
elements = l.elements;
l.init();
return *this;
}
ROCKET_NODISCARD iterator begin() noexcept
{
return iterator{ head->next };
}
ROCKET_NODISCARD iterator end() noexcept
{
return iterator{ tail };
}
ROCKET_NODISCARD const_iterator begin() const noexcept
{
return const_iterator{ head->next };
}
ROCKET_NODISCARD const_iterator end() const noexcept
{
return const_iterator{ tail };
}
ROCKET_NODISCARD const_iterator cbegin() const noexcept
{
return const_iterator{ head->next };
}
ROCKET_NODISCARD const_iterator cend() const noexcept