diff --git a/od-win32/win32.h b/od-win32/win32.h index a61d0166..16b056b4 100644 --- a/od-win32/win32.h +++ b/od-win32/win32.h @@ -20,12 +20,12 @@ #define LANG_DLL_FULL_VERSION_MATCH 0 #if WINUAEPUBLICBETA -#define WINUAEBETA _T("2") +#define WINUAEBETA _T("3") #else #define WINUAEBETA _T("") #endif -#define WINUAEDATE MAKEBD(2024, 9, 29) +#define WINUAEDATE MAKEBD(2024, 10, 12) //#define WINUAEEXTRA _T("AmiKit Preview") //#define WINUAEEXTRA _T("Amiga Forever Edition") diff --git a/od-win32/winuaechangelog.txt b/od-win32/winuaechangelog.txt index fd672354..789d487b 100644 --- a/od-win32/winuaechangelog.txt +++ b/od-win32/winuaechangelog.txt @@ -1,6 +1,12 @@ This is quick 5.3.1 beta series, normal update to 5.3.0. You might have heard that I have started rewriting (almost) whole custom chipset emulation few months ago. This isn't it. Still work to do, it isn't that useful in fast CPU modes yet. + +Beta 3: + +- Interlaced screenshots still had toggling height in some situations. +- On the fly Direct3D 9 mode OSD led font size change didn't recalculate new font size correctly until display mode was changed at least once. + Beta 2: - TekMagic RAM configuration fixed.