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great extenton first of all , i try to step in to love2d build in lib's , with no success
Here is my launch.json :
{ // Use IntelliSense to learn about possible attributes. // Hover to view descriptions of existing attributes. // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 "version": "0.2.0", "configurations": [ { "type": "lua-local", "request": "launch", "name": "Debug Custom Executable", "program": { "command": "c:\\dev\\my\\cpp\\megasource\\build\\love\\Debug\\love.exe" }, "args": [ "c:\\dev\\my\\cpp\\love2d\\LOVE-Example-Browser-master", "vsc_debug" ], "scriptRoots": ["c:\\dev\\my\\cpp\\megasource\\libs\\love\\src"], "scriptFiles": [ "c:\\dev\\my\\cpp\\megasource\\libs\\love\\src\\**\\*.lua", "**/*.lua" ] } ] } what im missing here ?
The text was updated successfully, but these errors were encountered:
This is a function implemented in c++, so if you want to step into that, you'd need a native debugger.
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great extenton first of all ,
i try to step in to love2d build in lib's , with no success
Here is my launch.json :
The text was updated successfully, but these errors were encountered: