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We shall implement a basic client in Godot. See code RoguelikeConsoleRunner.GameController to get idea how it works.
This is a BIG task. Shall be splitted into many smaller tasks.
The text was updated successfully, but these errors were encountered:
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We shall implement a basic client in Godot.
See code RoguelikeConsoleRunner.GameController to get idea how it works.
This is a BIG task. Shall be splitted into many smaller tasks.
The text was updated successfully, but these errors were encountered: