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types.go
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package telegram
import (
"encoding/json"
"os"
"path/filepath"
"strconv"
"strings"
"time"
http "github.com/valyala/fasthttp"
"golang.org/x/text/language"
)
type (
// ChatID is a unique identifier for the target chat or username of the target channel
ChatID struct {
ID int64 `json:"-"`
Username string `json:"-"` // @channelUsername
}
// Response represents a response from the Telegram API with the result stored raw. If ok equals true, the request was successful, and the result of the query can be found in the result field. In case of an unsuccessful request, ok equals false, and the error is explained in the error field.
Response struct {
Description string `json:"description,omitempty"`
ErrorCode int `json:"error_code,omitempty"`
Ok bool `json:"ok"`
Parameters []*ResponseParameters `json:"parameters,omitempty"`
Result json.RawMessage `json:"result,omitempty"`
}
// User represents a Telegram user or bot.
User struct {
// Unique identifier for this user or bot
ID int64 `json:"id"`
// True, if this user is a bot
IsBot bool `json:"is_bot"`
// User‘s or bot’s first name
FirstName string `json:"first_name"`
// User‘s or bot’s last name
LastName string `json:"last_name,omitempty"`
// User‘s or bot’s username
Username string `json:"username,omitempty"`
// IETF language tag of the user's language
LanguageCode string `json:"language_code,omitempty"`
// True, if the bot can be invited to groups. Returned only in getMe.
CanJoinGroups bool `json:"can_join_groups,omitempty"`
// True, if privacy mode is disabled for the bot. Returned only in getMe.
CanReadAllGroupMessages bool `json:"can_read_all_group_messages,omitempty"`
// True, if the bot supports inline queries. Returned only in getMe.
SupportsInlineQueries bool `json:"supports_inline_queries,omitempty"`
}
// Chat represents a chat.
Chat struct {
// Unique identifier for this chat.
ID int64 `json:"id"`
// Type of chat, can be either "private", "group", "supergroup" or "channel"
Type string `json:"type"`
// Title, for supergroups, channels and group chats
Title string `json:"title,omitempty"`
// Username, for private chats, supergroups and channels if available
Username string `json:"username,omitempty"`
// First name of the other party in a private chat
FirstName string `json:"first_name,omitempty"`
// Last name of the other party in a private chat
LastName string `json:"last_name,omitempty"`
// Chat photo. Returned only in getChat.
Photo *ChatPhoto `json:"photo,omitempty"`
// Description, for groups, supergroups and channel chats. Returned only in getChat.
Description string `json:"description,omitempty"`
// Chat invite link, for supergroups and channel chats. Returned only in getChat.
InviteLink string `json:"invite_link,omitempty"`
// Pinned message, for groups, supergroups and channels. Returned only in getChat.
PinnedMessage *Message `json:"pinned_message,omitempty"`
// Default chat member permissions, for groups and supergroups. Returned only in getChat.
Permissions *ChatPermissions `json:"permissions,omitempty"`
// For supergroups, the minimum allowed delay between consecutive messages sent by each unpriviledged user. Returned only in getChat.
SlowModeDelay int `json:"slow_mode_delay,omitempty"`
// For supergroups, name of Group sticker set. Returned only in getChat.
StickerSetName string `json:"sticker_set_name,omitempty"`
// True, if the bot can change group the sticker set. Returned only in getChat.
CanSetStickerSet bool `json:"can_set_sticker_set,omitempty"`
}
// Message represents a message.
Message struct {
// Unique message identifier inside this chat
ID int64 `json:"message_id"`
// Sender, empty for messages sent to channels
From *User `json:"from,omitempty"`
// Sender of the message, sent on behalf of a chat. The channel itself for channel messages. The
// supergroup itself for messages from anonymous group administrators. The linked channel for messages
// automatically forwarded to the discussion group
SenderChat *Chat `json:"sender_chat,omitempty"`
// Date the message was sent in Unix time
Date int64 `json:"date"`
// Conversation the message belongs to
Chat *Chat `json:"chat"`
// For forwarded messages, sender of the original message
ForwardFrom *User `json:"forward_from,omitempty"`
// For messages forwarded from channels, information about the original channel
ForwardFromChat *Chat `json:"forward_from_chat,omitempty"`
// For messages forwarded from channels, identifier of the original message in the channel
ForwardFromMessageID int64 `json:"forward_from_message_id,omitempty"`
// For messages forwarded from channels, signature of the post author if present
ForwardSignature string `json:"forward_signature,omitempty"`
// Sender's name for messages forwarded from users who disallow adding a link to their account in forwarded messages
ForwardSenderName string `json:"forward_sender_name,omitempty"`
// For forwarded messages, date the original message was sent in Unix time
ForwardDate int64 `json:"forward_date,omitempty"`
// For replies, the original message. Note that the Message object in this field will not contain further reply_to_message fields even if it itself is a reply.
ReplyToMessage *Message `json:"reply_to_message,omitempty"`
// Bot through which the message was sent
ViaBot *User `json:"via_bot,omitempty"`
// Date the message was last edited in Unix time
EditDate int64 `json:"edit_date,omitempty"`
// The unique identifier of a media message group this message belongs to
MediaGroupID string `json:"media_group_id,omitempty"`
// Signature of the post author for messages in channels
AuthorSignature string `json:"author_signature,omitempty"`
// For text messages, the actual UTF-8 text of the message, 0-4096 characters.
Text string `json:"text,omitempty"`
// For text messages, special entities like usernames, URLs, bot commands, etc. that appear in the text
Entities []*MessageEntity `json:"entities,omitempty"`
// Message is an animation, information about the animation. For backward compatibility, when this
// field is set, the document field will also be set
Animation *Animation `json:"animation,omitempty"`
// Message is an audio file, information about the file
Audio *Audio `json:"audio,omitempty"`
// Message is a general file, information about the file
Document *Document `json:"document,omitempty"`
// Message is a photo, available sizes of the photo
Photo Photo `json:"photo,omitempty"`
// Message is a sticker, information about the sticker
Sticker *Sticker `json:"sticker,omitempty"`
// Message is a video, information about the video
Video *Video `json:"video,omitempty"`
// Message is a video note, information about the video message
VideoNote *VideoNote `json:"video_note,omitempty"`
// Message is a voice message, information about the file
Voice *Voice `json:"voice,omitempty"`
// Caption for the document, photo or video, 0-200 characters
Caption string `json:"caption,omitempty"`
// For messages with a caption, special entities like usernames, URLs, bot commands, etc. that appear
// in the caption
CaptionEntities []*MessageEntity `json:"caption_entities,omitempty"`
// Message is a shared contact, information about the contact
Contact *Contact `json:"contact,omitempty"`
// Message is a dice with random value from 1 to 6
Dice *Dice `json:"dice,omitempty"`
// Message is a game, information about the game.
Game *Game `json:"game,omitempty"`
// Message is a native poll, information about the poll
Poll *Poll `json:"poll,omitempty"`
// Message is a venue, information about the venue
Venue *Venue `json:"venue,omitempty"`
// Message is a shared location, information about the location
Location *Location `json:"location,omitempty"`
// New members that were added to the group or supergroup and information about them (the bot itself may be one of these members)
NewChatMembers []*User `json:"new_chat_members,omitempty"`
// A member was removed from the group, information about them (this member may be the bot itself)
LeftChatMember *User `json:"left_chat_member,omitempty"`
// A chat title was changed to this value
NewChatTitle string `json:"new_chat_title,omitempty"`
// A chat photo was change to this value
NewChatPhoto Photo `json:"new_chat_photo,omitempty"`
// Service message: the chat photo was deleted
DeleteChatPhoto bool `json:"delete_chat_photo,omitempty"`
// Service message: the group has been created
GroupChatCreated bool `json:"group_chat_created,omitempty"`
// Service message: the supergroup has been created. This field can‘t be received in a message coming through updates, because bot can’t be a member of a supergroup when it is created. It can only be found in reply_to_message if someone replies to a very first message in a directly created supergroup.
SupergroupChatCreated bool `json:"supergroup_chat_created,omitempty"`
// Service message: the channel has been created. This field can‘t be received in a message coming through updates, because bot can’t be a member of a channel when it is created. It can only be found in reply_to_message if someone replies to a very first message in a channel.
ChannelChatCreated bool `json:"channel_chat_created,omitempty"`
// Service message: auto-delete timer settings changed in the chat
MessageAutoDeleteTimerChanged *MessageAutoDeleteTimerChanged `json:"message_auto_delete_timer_changed,omitempty"`
// The group has been migrated to a supergroup with the specified identifier.
MigrateToChatID int64 `json:"migrate_to_chat_id,omitempty"`
// The supergroup has been migrated from a group with the specified identifier.
MigrateFromChatID int64 `json:"migrate_from_chat_id,omitempty"`
// Specified message was pinned. Note that the Message object in this field will not contain further reply_to_message fields even if it is itself a reply.
PinnedMessage *Message `json:"pinned_message,omitempty"`
// Message is an invoice for a payment, information about the invoice.
Invoice *Invoice `json:"invoice,omitempty"`
// Message is a service message about a successful payment, information about the payment.
SuccessfulPayment *SuccessfulPayment `json:"successful_payment,omitempty"`
// The domain name of the website on which the user has logged in.
ConnectedWebsite string `json:"connected_website,omitempty"`
// Telegram Passport data
PassportData *PassportData `json:"passport_data,omitempty"`
// Service message. A user in the chat triggered another user's proximity alert while sharing Live
// Location.
ProximityAlertTriggered *ProximityAlertTriggered `json:"proximity_alert_triggered,omitempty"`
// Service message: voice chat scheduled
VoiceChatScheduled *VoiceChatScheduled `json:"voice_chat_scheduled,omitempty"`
// Service message: voice chat started
VoiceChatStarted *VoiceChatStarted `json:"voice_chat_started,omitempty"`
// Service message: voice chat ended
VoiceChatEnded *VoiceChatEnded `json:"voice_chat_ended,omitempty"`
// Service message: new participants invited to a voice chat
VoiceChatParticipantsInvited *VoiceChatParticipantsInvited `json:"voice_chat_participants_invited,omitempty"`
// Inline keyboard attached to the message. login_url buttons are represented as ordinary url buttons.
ReplyMarkup *InlineKeyboardMarkup `json:"reply_markup,omitempty"`
}
// MessageID represents a unique message identifier.
MessageID struct {
// Unique message identifier
MessageID int64 `json:"message_id"`
}
// MessageEntity represents one special entity in a text message. For example, hashtags, usernames, URLs, etc.
MessageEntity struct {
// Type of the entity. Can be mention (@username), hashtag, bot_command, url, email, bold (bold text), italic (italic text), code (monowidth string), pre (monowidth block), text_link (for clickable text URLs), text_mention (for users without usernames)
Type string `json:"type"`
// For "text_link" only, url that will be opened after user taps on the text
URL string `json:"url,omitempty"`
// Offset in UTF-16 code units to the start of the entity
Offset int `json:"offset"`
// Length of the entity in UTF-16 code units
Length int `json:"length"`
// For "text_mention" only, the mentioned user
User *User `json:"user,omitempty"`
// For “pre” only, the programming language of the entity text
Language string `json:"language"`
}
// PhotoSize represents one size of a photo or a file / sticker thumbnail.
PhotoSize struct {
// Identifier for this file, which can be used to download or reuse the file
FileID string `json:"file_id"`
// Unique identifier for this file, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
FileUniqueID string `json:"file_unique_id"`
// Photo width
Width int `json:"width"`
// Photo height
Height int `json:"height"`
// File size
FileSize int `json:"file_size,omitempty"`
}
// Audio represents an audio file to be treated as music by the Telegram clients.
Audio struct {
// Identifier for this file, which can be used to download or reuse the file
FileID string `json:"file_id"`
// Unique identifier for this file, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
FileUniqueID string `json:"file_unique_id"`
// Duration of the audio in seconds as defined by sender
Duration int `json:"duration"`
// Performer of the audio as defined by sender or by audio tags
Performer string `json:"performer,omitempty"`
// Title of the audio as defined by sender or by audio tags
Title string `json:"title,omitempty"`
// Original filename as defined by sender
FileName string `json:"file_name,omitempty"`
// MIME type of the file as defined by sender
MimeType string `json:"mime_type,omitempty"`
// File size
FileSize int `json:"file_size,omitempty"`
// Thumbnail of the album cover to which the music file belongs
Thumb *PhotoSize `json:"thumb,omitempty"`
}
// Document represents a general file (as opposed to photos, voice messages and audio files).
Document struct {
// Identifier for this file, which can be used to download or reuse the file
FileID string `json:"file_id"`
// Unique identifier for this file, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
FileUniqueID string `json:"file_unique_id"`
// Document thumbnail as defined by sender
Thumb *PhotoSize `json:"thumb,omitempty"`
// Original filename as defined by sender
FileName string `json:"file_name,omitempty"`
// MIME type of the file as defined by sender
MimeType string `json:"mime_type,omitempty"`
// File size
FileSize int `json:"file_size,omitempty"`
}
// Video represents a video file.
Video struct {
// Identifier for this file, which can be used to download or reuse the file
FileID string `json:"file_id"`
// Unique identifier for this file, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
FileUniqueID string `json:"file_unique_id"`
// Video width as defined by sender
Width int `json:"width"`
// Video height as defined by sender
Height int `json:"height"`
// Duration of the video in seconds as defined by sender
Duration int `json:"duration"`
// Video thumbnail
Thumb *PhotoSize `json:"thumb,omitempty"`
// Original filename as defined by sender
FileName string `json:"file_name,omitempty"`
// Mime type of a file as defined by sender
MimeType string `json:"mime_type,omitempty"`
// File size
FileSize int `json:"file_size,omitempty"`
}
// Animation provide an animation for your game so that it looks stylish in chats (check out Lumberjack for an example). This object represents an animation file to be displayed in the message containing a game.
Animation struct {
// Unique file identifier
FileID string `json:"file_id"`
// Unique identifier for this file, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
FileUniqueID string `json:"file_unique_id"`
// Video width as defined by sender
Width int `json:"width"`
// Video height as defined by sender
Height int `json:"height"`
// Duration of the video in seconds as defined by sender
Duration int `json:"duration"`
// Animation thumbnail as defined by sender
Thumb *PhotoSize `json:"thumb,omitempty"`
// Original animation filename as defined by sender
FileName string `json:"file_name,omitempty"`
// MIME type of the file as defined by sender
MimeType string `json:"mime_type,omitempty"`
// File size
FileSize int `json:"file_size,omitempty"`
}
// Voice represents a voice note.
Voice struct {
// Identifier for this file, which can be used to download or reuse the file
FileID string `json:"file_id"`
// Unique identifier for this file, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
FileUniqueID string `json:"file_unique_id"`
// Duration of the audio in seconds as defined by sender
Duration int `json:"duration"`
// MIME type of the file as defined by sender
MimeType string `json:"mime_type,omitempty"`
// File size
FileSize int `json:"file_size,omitempty"`
}
// VideoNote represents a video message (available in Telegram apps as of v.4.0).
VideoNote struct {
// Identifier for this file, which can be used to download or reuse the file
FileID string `json:"file_id"`
// Unique identifier for this file, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
FileUniqueID string `json:"file_unique_id"`
// Video width and height (diameter of the video message) as defined by sender
Length int `json:"length"`
// Duration of the video in seconds as defined by sender
Duration int `json:"duration"`
// Video thumbnail
Thumb *PhotoSize `json:"thumb,omitempty"`
// File size
FileSize int `json:"file_size,omitempty"`
}
// Contact represents a phone contact.
Contact struct {
// Contact's phone number
PhoneNumber string `json:"phone_number"`
// Contact's first name
FirstName string `json:"first_name"`
// Contact's last name
LastName string `json:"last_name,omitempty"`
// Contact's user identifier in Telegram
UserID int64 `json:"user_id,omitempty"`
// Additional data about the contact in the form of a vCard
VCard string `json:"vcard,omitempty"`
}
// Location represents a point on the map.
Location struct {
// Longitude as defined by sender
Longitude float64 `json:"longitude"`
// Latitude as defined by sender
Latitude float64 `json:"latitude"`
// The radius of uncertainty for the location, measured in meters; 0-1500
HorizontalAccuracy float64 `json:"horizontal_accuracy,omitempty"`
// Time relative to the message sending date, during which the location can be updated, in seconds.
// For active live locations only.
LivePeriod int `json:"live_period,omitempty"` // TODO(toby3d): change to time.Duration?
// The direction in which user is moving, in degrees; 1-360. For active live locations only.
Heading int `json:"heading,omitempty"`
// Maximum distance for proximity alerts about approaching another chat member, in meters. For sent
// live locations only.
ProximityAlertRadius int `json:"proximity_alert_radius,omitempty"`
}
// Venue represents a venue.
Venue struct {
// Venue location
Location *Location `json:"location"`
// Name of the venue
Title string `json:"title"`
// Address of the venue
Address string `json:"address"`
// Foursquare identifier of the venue
FoursquareID string `json:"foursquare_id,omitempty"`
// Foursquare type of the venue. (For example, "arts_entertainment/default", "arts_entertainment/aquarium" or "food/icecream".)
FoursquareType string `json:"foursquare_type,omitempty"`
// Google Places identifier of the venue
GooglePlaceID string `json:"google_place_id,omitempty"`
// Google Places type of the venue.
GooglePlaceType string `json:"google_place_type,omitempty"`
}
// This object contains information about one answer option in a poll.
PollOption struct {
// Option text, 1-300 characters
Text string `json:"text"`
// Number of users that voted for this option
VoterCount int `json:"voter_count"`
}
// PollAnswer represents an answer of a user in a non-anonymous poll.
PollAnswer struct {
// Unique poll identifier
PollID string `json:"poll_id"`
// The user, who changed the answer to the poll
User *User `json:"user"`
// 0-based identifiers of answer options, chosen by the user. May be empty if the user retracted their
// vote.
OptionIDs []int `json:"option_ids"`
}
// This object contains information about a poll.
Poll struct {
// Unique poll identifier
ID string `json:"id"`
// Poll question, 1-255 characters
Question string `json:"question"`
// List of poll options
Options []*PollOption `json:"options"`
// Total number of users that voted in the poll
TotalVoterCount int `json:"total_voter_count"`
// True, if the poll is closed
IsClosed bool `json:"is_closed"`
// True, if the poll is anonymous
IsAnonymous bool `json:"is_anonymous"`
// Poll type, currently can be “regular” or “quiz”
Type string `json:"type"`
// True, if the poll allows multiple answers
AllowsMultipleAnswers bool `json:"allows_multiple_answers"`
// 0-based identifier of the correct answer option. Available only for polls in the quiz mode, which are closed, or was sent (not forwarded) by the bot or to the private chat with the bot.
CorrectOptionID int64 `json:"correct_option_id,omitempty"`
// Text that is shown when a user chooses an incorrect answer or taps on the lamp icon in a quiz-style
// poll, 0-200 characters
Explanation string `json:"explanation,omitempty"`
// Special entities like usernames, URLs, bot commands, etc. that appear in the explanation
ExplanationEntities []*MessageEntity `json:"explanation_entities,omitempty"`
// Amount of time in seconds the poll will be active after creation
OpenPeriod int `json:"open_period,omitempty"`
// Point in time (Unix timestamp) when the poll will be automatically closed
CloseDate int64 `json:"close_date,omitempty"`
}
// Dice represents an animated emoji that displays a random value.
Dice struct {
// Emoji on which the dice throw animation is based
Emoji string `json:"emoji"`
// Value of the dice, 1-6 for “🎲” and “🎯” base emoji, 1-5 for “🏀” and “⚽” base emoji, 1-64 for
// “🎰” base emoji
Value int `json:"value"`
}
// ProximityAlertTriggered represents the content of a service message, sent whenever a user in the chat
// triggers a proximity alert set by another user.
ProximityAlertTriggered struct {
// User that triggered the alert
Traveler *User `json:"traveler"`
// User that set the alert
Watcher *User `json:"watcher"`
// The distance between the users
Distance int `json:"distance"`
}
// MessageAutoDeleteTimerChanged represents a service message about a change in auto-delete timer settings.
MessageAutoDeleteTimerChanged struct {
// New auto-delete time for messages in the chat
MessageAutoDeleteTime int `json:"message_auto_delete_time"`
}
// VoiceChatScheduled represents a service message about a voice chat scheduled in the chat.
VoiceChatScheduled struct {
// Point in time (Unix timestamp) when the voice chat is supposed to be started by a chat administrator
StartDate int64 `json:"start_date"`
}
// VoiceChatStarted represents a service message about a voice chat started in the chat. Currently holds no
// information.
VoiceChatStarted struct{}
// VoiceChatEnded represents a service message about a voice chat ended in the chat.
VoiceChatEnded struct {
// Voice chat duration; in seconds
Duration int64 `json:"duration"`
}
// VoiceChatParticipantsInvited represents a service message about new members invited to a voice chat.
VoiceChatParticipantsInvited struct {
// New members that were invited to the voice chat
Users []*User `json:"users,omitempty"`
}
// UserProfilePhotos represent a user's profile pictures.
UserProfilePhotos struct {
// Total number of profile pictures the target user has
TotalCount int `json:"total_count"`
// Requested profile pictures (in up to 4 sizes each)
Photos []Photo `json:"photos"`
}
// File represents a file ready to be downloaded. The file can be downloaded via the link https://api.telegram.org/file/bot<token>/<file_path>. It is guaranteed that the link will be valid for at least 1 hour. When the link expires, a new one can be requested by calling getFile.
//
// Maximum file size to download is 20 MB
File struct {
// Identifier for this file, which can be used to download or reuse the file
FileID string `json:"file_id"`
// Unique identifier for this file, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
FileUniqueID string `json:"file_unique_id"`
// File size, if known
FileSize int `json:"file_size,omitempty"`
// File path. Use https://api.telegram.org/file/bot<token>/<file_path> to get the file.
FilePath string `json:"file_path,omitempty"`
}
// ReplyKeyboardMarkup represents a custom keyboard with reply options (see Introduction to bots for details and examples).
ReplyKeyboardMarkup struct {
// Array of button rows, each represented by an Array of KeyboardButton objects
Keyboard [][]*KeyboardButton `json:"keyboard"`
// Requests clients to resize the keyboard vertically for optimal fit (e.g., make the keyboard smaller if there are just two rows of buttons). Defaults to false, in which case the custom keyboard is always of the same height as the app's standard keyboard.
ResizeKeyboard bool `json:"resize_keyboard,omitempty"`
// Requests clients to hide the keyboard as soon as it's been used. The keyboard will still be available, but clients will automatically display the usual letter-keyboard in the chat – the user can press a special button in the input field to see the custom keyboard again. Defaults to false.
OneTimeKeyboard bool `json:"one_time_keyboard,omitempty"`
// The placeholder to be shown in the input field when the keyboard is active; 1-64 characters
InputFieldPlaceholder string `json:"input_field_placeholder,omitempty"`
// Use this parameter if you want to show the keyboard to specific users only. Targets: 1) users that are @mentioned in the text of the Message object; 2) if the bot's message is a reply (has reply_to_message_id), sender of the original message.
//
// Example: A user requests to change the bot‘s language, bot replies to the request with a keyboard to select the new language. Other users in the group don’t see the keyboard.
Selective bool `json:"selective,omitempty"`
}
// KeyboardButton represents one button of the reply keyboard. For simple text buttons String can be used instead of this object to specify text of the button. Optional fields are mutually exclusive.
KeyboardButton struct {
// Text of the button. If none of the optional fields are used, it will be sent to the bot as a message when the button is pressed
Text string `json:"text"`
// If True, the user's phone number will be sent as a contact when the button is pressed. Available in private chats only
RequestContact bool `json:"request_contact,omitempty"`
// If True, the user's current location will be sent when the button is pressed. Available in private chats only
RequestLocation bool `json:"request_location,omitempty"`
// If specified, the user will be asked to create a poll and send it to the bot when the button is pressed. Available in private chats only
RequestPoll *KeyboardButtonPollType `json:"request_poll,omitempty"`
}
// KeyboardButtonPollType represents type of a poll, which is allowed to be created and sent when the
// corresponding button is pressed.
KeyboardButtonPollType struct {
// If quiz is passed, the user will be allowed to create only polls in the quiz mode. If regular is
// passed, only regular polls will be allowed. Otherwise, the user will be allowed to create a poll of
// any type.
Type string `json:"type,omitempty"`
}
// ReplyKeyboardRemove will remove the current custom keyboard and display the default letter-keyboard. By default, custom keyboards are displayed until a new keyboard is sent by a b. An exception is made for one-time keyboards that are hidden immediately after the user presses a button (see ReplyKeyboardMarkup).
ReplyKeyboardRemove struct {
// Requests clients to remove the custom keyboard (user will not be able to summon this keyboard; if you want to hide the keyboard from sight but keep it accessible, use one_time_keyboard in ReplyKeyboardMarkup)
RemoveKeyboard bool `json:"remove_keyboard"`
// Use this parameter if you want to remove the keyboard for specific users only. Targets: 1) users that are @mentioned in the text of the Message object; 2) if the bot's message is a reply (has reply_to_message_id), sender of the original message.
//
// Example: A user votes in a poll, bot returns confirmation message in reply to the vote and removes the keyboard for that user, while still showing the keyboard with poll options to users who haven't voted yet.
Selective bool `json:"selective,omitempty"`
}
// InlineKeyboardMarkup represents an inline keyboard that appears right next to the message it belongs to.
InlineKeyboardMarkup struct {
// Array of button rows, each represented by an Array of InlineKeyboardButton objects
InlineKeyboard [][]*InlineKeyboardButton `json:"inline_keyboard"`
}
// InlineKeyboardButton represents one button of an inline keyboard. You must use exactly one of the optional fields.
InlineKeyboardButton struct {
// Label text on the button
Text string `json:"text"`
// HTTP url to be opened when button is pressed
URL string `json:"url,omitempty"`
// An HTTP URL used to automatically authorize the user. Can be used as a replacement for the Telegram Login Widget.
LoginURL *LoginURL `json:"login_url,omitempty"`
// Data to be sent in a callback query to the bot when button is pressed, 1-64 bytes
CallbackData string `json:"callback_data,omitempty"`
// If set, pressing the button will prompt the user to select one of their chats, open that chat and insert the bot‘s username and the specified inline query in the input field. Can be empty, in which case just the bot’s username will be inserted.
//
// Note: This offers an easy way for users to start using your bot in inline mode when they are currently in a private chat with it. Especially useful when combined with switch_pm… actions – in this case the user will be automatically returned to the chat they switched from, skipping the chat selection screen.
SwitchInlineQuery string `json:"switch_inline_query,omitempty"`
// If set, pressing the button will insert the bot‘s username and the specified inline query in the current chat's input field. Can be empty, in which case only the bot’s username will be inserted.
//
// This offers a quick way for the user to open your bot in inline mode in the same chat – good for selecting something from multiple options.
SwitchInlineQueryCurrentChat string `json:"switch_inline_query_current_chat,omitempty"`
// Description of the game that will be launched when the user presses the button.
//
// NOTE: This type of button must always be the first button in the first row.
CallbackGame *CallbackGame `json:"callback_game,omitempty"`
// Specify True, to send a Pay button.
//
// NOTE: This type of button must always be the first button in the first row.
Pay bool `json:"pay,omitempty"`
}
// LoginURL represents a parameter of the inline keyboard button used to automatically authorize a user.
LoginURL struct {
// An HTTP URL to be opened with user authorization data added to the query string when the button is pressed. If the user refuses to provide authorization data, the original URL without information about the user will be opened. The data added is the same as described in Receiving authorization data.
//
// NOTE: You must always check the hash of the received data to verify the authentication and the integrity of the data as described in Checking authorization.
URL string `json:"url"`
// New text of the button in forwarded messages.
ForwardText string `json:"forward_text,omitempty"`
// Username of a bot, which will be used for user authorization. See Setting up a bot for more details. If not specified, the current bot's username will be assumed. The url's domain must be the same as the domain linked with the b. See Linking your domain to the bot for more details.
BotUsername string `json:"bot_username,omitempty"`
// Pass true to request the permission for your bot to send messages to the user.
RequestWriteAccess bool `json:"request_write_access,omitempty"`
}
// CallbackQuery represents an incoming callback query from a callback button in an inline keyboard. If the button that originated the query was attached to a message sent by the bot, the field message will be present. If the button was attached to a message sent via the bot (in inline mode), the field inline_message_id will be present. Exactly one of the fields data or game_short_name will be present.
//
// NOTE: After the user presses a callback button, Telegram clients will display a progress bar until you call answerCallbackQuery. It is, therefore, necessary to react by calling answerCallbackQuery even if no notification to the user is needed (e.g., without specifying any of the optional ).
CallbackQuery struct {
// Unique identifier for this query
ID string `json:"id"`
// Identifier of the message sent via the bot in inline mode, that originated the query.
InlineMessageID string `json:"inline_message_id,omitempty"`
// Global identifier, uniquely corresponding to the chat to which the message with the callback button was sent. Useful for high scores in games.
ChatInstance string `json:"chat_instance"`
// Data associated with the callback button. Be aware that a bad client can send arbitrary data in this field.
Data string `json:"data,omitempty"`
// Short name of a Game to be returned, serves as the unique identifier for the game
GameShortName string `json:"game_short_name,omitempty"`
// Sender
From *User `json:"from"`
// Message with the callback button that originated the query. Note that message content and message date will not be available if the message is too old
Message *Message `json:"message,omitempty"`
}
// ForceReply display a reply interface to the user (act as if the user has selected the bot‘s message and tapped ’Reply'). This can be extremely useful if you want to create user-friendly step-by-step interfaces without having to sacrifice privacy mode.
ForceReply struct {
// Shows reply interface to the user, as if they manually selected the bot‘s message and tapped ’Reply'
ForceReply bool `json:"force_reply"`
// The placeholder to be shown in the input field when the reply is active; 1-64 characters
InputFieldPlaceholder string `json:"input_field_placeholder,omitempty"`
// Use this parameter if you want to force reply from specific users only. Targets: 1) users that are @mentioned in the text of the Message object; 2) if the bot's message is a reply (has reply_to_message_id), sender of the original message.
Selective bool `json:"selective,omitempty"`
}
// ChatPhoto represents a chat photo.
ChatPhoto struct {
// File identifier of small (160x160) chat photo. This file_id can be used only for photo download and only for as long as the photo is not changed.
SmallFileID string `json:"small_file_id"`
// Unique file identifier of small (160x160) chat photo, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
SmallFileUniqueID string `json:"small_file_unique_id"`
// File identifier of big (640x640) chat photo. This file_id can be used only for photo download and only for as long as the photo is not changed.
BigFileID string `json:"big_file_id"`
// Unique file identifier of big (640x640) chat photo, which is supposed to be the same over time and for different bots. Can't be used to download or reuse the file.
BigFileUniqueID string `json:"big_file_unique_id"`
}
// ChatInviteLink represents an invite link for a chat.
ChatInviteLink struct {
// The invite link. If the link was created by another chat administrator, then the second part of the
// link will be replaced with “…”.
InviteLink string `json:"invite_link"`
// Creator of the link
Creator *User `json:"creator"`
// True, if the link is primary
IsPrimary bool `json:"is_primary"`
// True, if the link is revoked
IsRevoked bool `json:"is_revoked"`
// Point in time (Unix timestamp) when the link will expire or has been expired
ExpireDate int64 `json:"expire_date,omitempty"`
// Maximum number of users that can be members of the chat simultaneously after joining the
// chat via this invite link; 1-99999
MemberLimit int `json:"member_limit,omitempty"`
}
// ChatMember contains information about one member of a chat.
ChatMember interface {
isChatMember()
}
// ChatMemberOwner represents a chat member that owns the chat and has all administrator privileges.
ChatMemberOwner struct {
// The member's status in the chat, always “creator”
Status string `json:"status"`
// Information about the user
User User `json:"user"`
// True, if the user's presence in the chat is hidden
IsAnonymous bool `json:"is_anonymous"`
// Custom title for this user
CustomTitle string `json:"custom_title,omitempty"`
}
// ChatMemberAdministrator represents a chat member that has some additional privileges.
ChatMemberAdministrator struct {
// The member's status in the chat, always “administrator”
Status string `json:"status"`
// Information about the user
User *User `json:"user"`
// True, if the bot is allowed to edit administrator privileges of that user
CanBeEdited bool `json:"can_be_edited"`
// True, if the user's presence in the chat is hidden
IsAnonymous bool `json:"is_anonymous"`
// True, if the administrator can access the chat event log, chat statistics, message statistics in
// channels, see channel members, see anonymous administrators in supergroups and ignore slow mode.
// Implied by any other administrator privilege
CanManageChat bool `json:"can_manage_chat"`
// True, if the administrator can delete messages of other users
CanDeleteMessages bool `json:"can_delete_messages"`
// True, if the administrator can manage voice chats
CanManageVoiceChats bool `json:"can_manage_voice_chats"`
// True, if the administrator can restrict, ban or unban chat members
CanRestrictMembers bool `json:"can_restrict_members"`
// True, if the administrator can add new administrators with a subset of their own privileges or
// demote administrators that he has promoted, directly or indirectly (promoted by administrators that
// were appointed by the user)
CanPromoteMembers bool `json:"can_promote_members"`
// True, if the user is allowed to change the chat title, photo and other settings
CanChangeInfo bool `json:"can_change_info"`
// True, if the user is allowed to invite new users to the chat
CanInviteUsers bool `json:"can_invite_users"`
// True, if the administrator can post in the channel; channels only
CanPostMessages bool `json:"can_post_messages,omitempty"`
// True, if the administrator can edit messages of other users and can pin messages; channels
// only
CanEditMessages bool `json:"can_edit_messages,omitempty"`
// True, if the user is allowed to pin messages; groups and supergroups only
CanPinMessages bool `json:"can_pin_messages,omitempty"`
// Custom title for this user
CustomTitle string `json:"custom_title,omitempty"`
}
// ChatMemberMember represents a chat member that has no additional privileges or restrictions.
ChatMemberMember struct {
// The member's status in the chat, always “member”
Status string `json:"status"`
// Information about the user
User *User `json:"user"`
}
// ChatMemberRestricted represents a chat member that is under certain restrictions in the chat. Supergroups
// only.
ChatMemberRestricted struct {
// The member's status in the chat, always “restricted”
Status string `json:"status"`
// Information about the user
User *User `json:"user"`
// True, if the user is a member of the chat at the moment of the request
IsMember bool `json:"is_member"`
// True, if the user is allowed to change the chat title, photo and other settings
CanChangeInfo bool `json:"can_change_info"`
// True, if the user is allowed to invite new users to the chat
CanInviteUsers bool `json:"can_invite_users"`
// True, if the user is allowed to pin messages
CanPinMessages bool `json:"can_pin_messages"`
// True, if the user is allowed to send text messages, contacts, locations and venues
CanSendMessages bool `json:"can_send_messages"`
// True, if the user is allowed to send audios, documents, photos, videos, video notes and voice notes
CanSendMediaMessages bool `json:"can_send_media_messages"`
// True, if the user is allowed to send polls
CanSendPolls bool `json:"can_send_polls"`
// True, if the user is allowed to send animations, games, stickers and use inline bots
CanSendOtherMessages bool `json:"can_send_other_messages"`
// True, if the user is allowed to add web page previews to their messages
CanAddWebPagePreviews bool `json:"can_add_web_page_previews"`
// Date when restrictions will be lifted for this user; unix time. If 0, then the user is restricted
// forever
UntilDate int64 `json:"until_date"`
}
// ChatMemberLeft represents a chat member that isn't currently a member of the chat, but may join it
// themselves.
ChatMemberLeft struct {
// The member's status in the chat, always “left”
Status string `json:"status"`