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AVLDyCon.py
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AVLDyCon.py
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import networkx as nx
import random
import AVLTree as avl
import WAVLTree as wavl
import AdjacencyAVLTree as adt
# don't touch
LEFT = 0
RIGHT = 1
class EulerTourTree(wavl.WAVLTree):
def __init__(self, dc, node, level=-1, active=False):
# we an EulerTree Node initialize it with zero weight
super().__init__(0)
# reference to DynamicCon structure this EulerTree node belongs
self.dc = dc
# corresponding networkx node, this is a key, access node with G.nodes[node]
self.node = node
# level E_i which this node is stored on
self.level = level
# active denotes if this node is the active occurrence
self.active = active
# left and right edge of node in EulerTree, left edge is represented by
# (predecessor, node), right edge is (node, successor)
self.edge_occurrences = [None, None]
def __repr__(self):
#output_string = "|{}, w:{}, sw:{}, [{} {}]|".format(self.node, self.weight, self.sub_tree_weight, self.child[LEFT].node if self.child[LEFT] else None,self.child[RIGHT].node if self.child[RIGHT] else None)
#output_string = "ETT(dc:{},level:{},node:{})".format(self.dc.max_level, self.level, self.node)
output_string = "|{}, w:{}, s:{}|".format(self.node, self.weight, self.sub_tree_weight)
return output_string
# acts as a second constructor, creates a new EulerTourTree occurrence from
# an active occurrence
def create_new_occ(self):
# remember our constructor defaults active to false which is what we want
new_node = EulerTourTree(self.dc, self.node, self.level)
return new_node
def pass_activity(self, to):
"""pass activity from self to to"""
if (not self.active):
raise ValueError("tryna pass activity from an inactive node")
self.active = False;
to.active = True;
to.set_weight(self.weight)
self.weight = 0
self.dc.G.nodes[self.node]["data"].active_occ[self.level] = to
################# Static Methods for EulerTourTree ######################
# i is the level, changes root from old_root to new new_root
# make new root first in EulerTour
def change_root(old_root, new_root, i, dc):
# first node in inorder Traversal
first_node = old_root.first()
# if new_root is already the first node we are done
if new_root is first_node:
return old_root
# create new occurrence that will arise from changing root
new_occ = new_root.create_new_occ()
# we now last node in EulerTour is the old_root
last_node = old_root.last()
if first_node.active:
# make the last occurrence of root to be the active
first_node.pass_activity(last_node)
## NOTSURE: what if these edge occurrences are None
if (new_root.edge_occurrences[LEFT] == new_root.edge_occurrences[RIGHT]):
k = 0
# replace none pointer to this new occurrence
edge = new_root.edge_occurrences[LEFT]
while True:
if dc.G.edges[edge]["data"].tree_occ[i][k] is not None:
k += 1
else:
dc.G.edges[edge]["data"].tree_occ[i][k] = new_occ
break
else:
k = 0
# replace new_root with this new occurrence
edge = new_root.edge_occurrences[LEFT]
while True:
if dc.G.edges[edge]["data"].tree_occ[i][k] is not new_root:
k += 1
else:
dc.G.edges[edge]["data"].tree_occ[i][k] = new_occ
break
# edge is represented by tuple
first_edge = first_node.edge_occurrences[RIGHT]
if first_edge != last_node.edge_occurrences[LEFT] or new_root is last_node:
k = 0
# find pointer to first node
while True:
if dc.G.edges[first_edge]["data"].tree_occ[i][k] is not first_node:
k += 1
else:
dc.G.edges[first_edge]["data"].tree_occ[i][k] = last_node
break
else:
k = 0
# find poitner to first node
while True:
if dc.G.edges[first_edge]["data"].tree_occ[i][k] is not first_node:
k += 1
else:
dc.G.edges[first_edge]["data"].tree_occ[i][k] = None
break
# right edge of first node becomes right edge of last node
last_node.edge_occurrences[RIGHT] = first_edge
# left edge of new_root becomes left edge of new_occ
new_occ.edge_occurrences[LEFT] = new_root.edge_occurrences[LEFT]
# new root will have no left edge as it is root
new_root.edge_occurrences[LEFT] = None
# get rid of first_node
s1, s2 = avl.split(first_node, RIGHT, dc.et_dummy)
# when u see a deletion of a node, isolate
first_node.isolate()
s1, s2 = avl.split(new_root, LEFT, dc.et_dummy)
s3 = avl.join(s1, new_occ, dc.et_dummy)
et = avl.join(s2, s3, dc.et_dummy)
return et
def swap(a,b):
return b,a
def et_cut(e, i, dc):
"""delete edge e from self on level i, updating dc accordingly"""
# get the nodes representing edge e on level i
ea1 = dc.G.edges[e]["data"].tree_occ[i][0]
ea2 = dc.G.edges[e]["data"].tree_occ[i][1]
eb1 = dc.G.edges[e]["data"].tree_occ[i][2]
eb2 = dc.G.edges[e]["data"].tree_occ[i][3]
# set the tree_occ to None
dc.G.edges[e]["data"].tree_occ[i][0] = None
dc.G.edges[e]["data"].tree_occ[i][1] = None
dc.G.edges[e]["data"].tree_occ[i][2] = None
dc.G.edges[e]["data"].tree_occ[i][3] = None
# sort e1,e2,e3,e4 s.t. ea1 < eb1 < eb2 < ea2 in In-order
# e1 may be None
if ea1 and ea2:
if avl.smaller(ea2,ea1):
ea1, ea2 = swap(ea1, ea2)
else: # either e1 or e2 is None
if ea1:
ea2 = ea1
ea1 = None
if eb1 and eb2:
if avl.smaller(eb2,eb1):
eb1, eb2 = swap(eb1, eb2)
else: # either eb1 or eb2 is None
if eb1:
eb2 = eb1
eb1 = None
# now ea2 and eb2 are not None
if avl.smaller(ea2, eb2):
ea1, eb1 = swap(ea1, eb1)
ea2, eb2 = swap(ea2, eb2)
# update ET trees
s1, s2 =avl.split(ea1, RIGHT, dc.et_dummy)
s2, s3 =avl.split(ea2, RIGHT, dc.et_dummy)
avl.join(s1,s3,dc.et_dummy)
s1,s2 = avl.split(eb2, RIGHT, dc.et_dummy)
# update active occurrences
if ea2.active:
ea2.pass_activity(ea1)
# update tree_occurrences
after_e = ea2.edge_occurrences[RIGHT]
if after_e:
if ea1.edge_occurrences[LEFT] != after_e: # replace ea2 by ea1
k = 0
while True:
if dc.G.edges[after_e]["data"].tree_occ[i][k] is not ea2:
k += 1
else:
dc.G.edges[after_e]["data"].tree_occ[i][k] = ea1
break
else: # replace ea2 by None
k = 0
while True:
if dc.G.edges[after_e]["data"].tree_occ[i][k] is not ea2:
k += 1
else:
dc.G.edges[after_e]["data"].tree_occ[i][k] = None
break
# update edge_occurrences
ea1.edge_occurrences[RIGHT] = ea2.edge_occurrences[RIGHT]
if eb1:
eb1.edge_occurrences[LEFT] = None
else:
eb2.edge_occurrences[LEFT] = None
eb2.edge_occurrences[RIGHT] = None
ea2.isolate()
# contructs new euler tour from linking of nodes u and v,
# need to make sure that u and v are initially disconnected
# edge is of form (u, v)
def et_link(u, v, edge, i, dc):
# nodes u,v, i is the level, dc is the pointer to the DynamicCon object
# get active occurrence of the nodes
u_active = dc.G.nodes[u]["data"].active_occ[i]
v_active = dc.G.nodes[v]["data"].active_occ[i]
new_u_occ = u_active.create_new_occ()
# et tree containing v_active
et_v = v_active.find_root()
#reroot et_v at v_active
et_v = change_root(et_v, v_active, i, dc)
# initialize first 2 of 4 tree occurrences corresponding to this edge
dc.G.edges[edge]["data"].tree_occ[i][0] = u_active
dc.G.edges[edge]["data"].tree_occ[i][1] = new_u_occ
# get last in InOrder traversal of et_v, also since we rerooted (with respect
# to EulerTour, not the binary tree holding ET(v)) at v_active, we know that
# v_active = et_v = et_v.first()
et_v_last = et_v.last()
dc.G.edges[edge]["data"].tree_occ[i][3] = et_v_last
# if they are not the same occurrence of the same node
if et_v_last is not v_active:
dc.G.edges[edge]["data"].tree_occ[i][2] = v_active
else:
dc.G.edges[edge]["data"].tree_occ[i][2] = None
# update tree occurrences of our edge following our the edge after u
after_u_edge = u_active.edge_occurrences[RIGHT]
if after_u_edge:
if u_active.edge_occurrences[LEFT] != after_u_edge:
k = 0
# find pointer to u_active
while True:
if dc.G.edges[after_u_edge]["data"].tree_occ[i][k] is not u_active:
k += 1
else:
dc.G.edges[after_u_edge]["data"].tree_occ[i][k] = new_u_occ
break
else:
k = 0
# find pointer to u_active
while True:
if dc.G.edges[after_u_edge]["data"].tree_occ[i][k] is not None:
k += 1
else:
dc.G.edges[after_u_edge]["data"].tree_occ[i][k] = new_u_occ
break
# update edge_occurrences
new_u_occ.edge_occurrences[RIGHT] = u_active.edge_occurrences[RIGHT]
new_u_occ.edge_occurrences[LEFT] = edge
u_active.edge_occurrences[RIGHT] = edge
v_active.edge_occurrences[LEFT] = edge
et_v_last.edge_occurrences[RIGHT] = edge
et_v = avl.join(et_v, new_u_occ, dc.et_dummy)
s1, s2 = avl.split(u_active, RIGHT, dc.et_dummy)
s3 = avl.join(et_v, s2, dc.et_dummy)
et = avl.join(s1, s3, dc.et_dummy)
return et
######################################################################
class DynamicConNode():
def __init__(self):
# list of EulerTree
self.active_occ = None
# adjacency tree of non tree edges connected to this node
self.adjacent_edges = None
def __repr__(self):
return str(self.active_occ)
class DynamicConEdge:
def __init__(self):
self.level = None
# points to the two ed_nodes corresponding to this edge, are
# none if this is a tree edge, 0th index is source of edge, 1st
# index is target of edge
self.non_tree_occ = [None, None]
# points to array for each level the 4 node occurrences in EulerTree that
# represent this edge
# at each level the four occurrences are ordered in the manner below
# [occurrence of source of edge, occurrence of source of edge, occurrence of target of edge, occurrence of target of edge]
self.tree_occ = None
class DynamicCon:
def __init__(self, G, use_custom_max_level = False, custom_max_level = 0):
# G is a networkx graph
self.G = G
# number of levels
logn = 0
i = len(G.nodes())
while i > 0:
logn += 1
i //= 2
# constants for asymptotic bounds
self.small_weight = logn * logn
self.small_set = 16 * logn
self.sample_size = 32 * logn * logn
# this is l in the paper
if use_custom_max_level:
self.max_level = custom_max_level
else:
self.max_level = 6 * logn
# counters for number of edges added to each level
self.added_edges = [0 for _ in range(self.max_level + 1)]
# rebuild bound of last level, double it as we go up levels
max_level_bound = 4
self.rebuild_bound = [max_level_bound * (2**(self.max_level - i)) for _ in range(self.max_level + 1)]
# edge lists is a list of lists, where each list is the set of edges
# which we will represent as a tuple on a level
self.non_tree_edges = [[] for _ in range(self.max_level + 1)]
self.tree_edges = [[] for _ in range(self.max_level + 1)]
self.et_dummy = EulerTourTree(self, "Dummy")
self.ed_dummy = adt.AdjacencyAVLTree("Dummy")
g_nodes = self.G.nodes
for node in g_nodes:
g_nodes[node]["data"] = DynamicConNode()
g_nodes[node]["data"].active_occ = [None for _ in range(self.max_level + 1)]
g_nodes[node]["data"].adjacent_edges = [None for _ in range(self.max_level + 1)]
for level in range(self.max_level + 1):
# create euler tree data structure for each node, default it as active_occ
# as each node is its own EulerTree, thus only one node in the tour
g_nodes[node]["data"].active_occ[level] = EulerTourTree(self, node, level, True)
g_edges = self.G.edges
for edge in g_edges:
g_edges[edge]["data"] = DynamicConEdge()
# source is smaller node
if edge[0] < edge[1]:
source = edge[0]
target = edge[1]
else:
source = edge[1]
target = edge[0]
if not self.connected(source, target, 0):
self.insert_tree(edge, 0, True)
else:
self.insert_non_tree(edge, 0)
# returns true if edge is a tree edge in some F_i
def tree_edge(self, edge):
return self.G.edges[edge]["data"].tree_occ is not None
# returns level that edge is in (i in G_i)
def level(self, edge):
return self.G.edges[edge]["data"].level
# returns boolean of whether the two nodes are in the same tree and thus connected
def connected(self, u, v, i = None):
# if no level provided, assume max_level
if i is None:
i = self.max_level
g_nodes = self.G.nodes
# get active_occ
u_active_occ = g_nodes[u]["data"].active_occ[i]
v_active_occ = g_nodes[v]["data"].active_occ[i]
# if they have the same root
return(u_active_occ.find_root() is v_active_occ.find_root())
# Insert edge into F_i, the tree spanning Union G_j , j <= i, where i
# is the level
def insert_tree(self, edge, i, create_tree_occ = False):
# create_tree_occ is to flag signifying if we need to construct list
# tree_occ for the DynamicCon class
#print("edge:{} inserted into tree at level:{}".format(edge, i))
#endpoints
# source is smaller node
if edge[0] < edge[1]:
source = edge[0]
target = edge[1]
else:
source = edge[1]
target = edge[0]
# DynamicConEdge
self.G.edges[edge]["data"].level = i
# create some empty lists
if create_tree_occ:
# 4 node occurrences in EulerTree
self.G.edges[edge]["data"].tree_occ = [[None, None, None, None] for _ in range(self.max_level + 1)]
for j in range(i, self.max_level + 1):
et_link(source,target, edge, j, self)
# edge now has pointer to DynamicCon's tree edges at level i,
# and add edge to this list
# if not wavl.check_sub_tree_weights(self.G.nodes[source]["data"].active_occ[0].find_root()):
# print("wrong subtree weights")
self.tree_edges[i].append(edge)
def delete_tree(self, edge):
i = self.level(edge)
#print("edge:{} deleted from tree at level:{}".format(edge, i))
# in all levels higher (sparser cuts) remove from EulerTourTree F_j
for j in range(i, self.max_level + 1):
et_cut(edge, j, self)
#remove edge from out list
if edge in self.tree_edges[i]:
self.tree_edges[i].remove(edge)
else:
self.tree_edges[i].remove((edge[1], edge[0]))
def insert_non_tree(self, edge, i):
#set level of edge to i
#print("edge:{} inserted into non tree at level:{}".format(edge, i))
self.G.edges[edge]["data"].level = i
# source is smaller node
if edge[0] < edge[1]:
source = edge[0]
target = edge[1]
else:
source = edge[1]
target = edge[0]
#need to initialize if none
if self.G.nodes[source]["data"].adjacent_edges[i] is None:
self.G.nodes[source]["data"].adjacent_edges[i] = adt.adj_insert(self.G.nodes[source]["data"].adjacent_edges[i], edge, self.ed_dummy)
self.G.edges[edge]["data"].non_tree_occ[0] = self.G.nodes[source]["data"].adjacent_edges[i]
self.G.nodes[source]["data"].adjacent_edges[i] = self.G.nodes[source]["data"].adjacent_edges[i].find_root()
else:
self.G.edges[edge]["data"].non_tree_occ[0] = adt.adj_insert(self.G.nodes[source]["data"].adjacent_edges[i], edge, self.ed_dummy)
self.G.nodes[source]["data"].adjacent_edges[i] = self.G.edges[edge]["data"].non_tree_occ[0].find_root()
if self.G.nodes[target]["data"].adjacent_edges[i] is None:
self.G.nodes[target]["data"].adjacent_edges[i] = adt.adj_insert(self.G.nodes[target]["data"].adjacent_edges[i], edge, self.ed_dummy)
self.G.edges[edge]["data"].non_tree_occ[1] = self.G.nodes[target]["data"].adjacent_edges[i]
self.G.nodes[target]["data"].adjacent_edges[i] = self.G.nodes[target]["data"].adjacent_edges[i].find_root()
else:
self.G.edges[edge]["data"].non_tree_occ[1] = adt.adj_insert(self.G.nodes[target]["data"].adjacent_edges[i], edge, self.ed_dummy)
self.G.nodes[target]["data"].adjacent_edges[i] = self.G.edges[edge]["data"].non_tree_occ[1].find_root()
# append edge DynCon's non-tree edges on level i
self.non_tree_edges[i].append(edge)
# increase weight of active occurences of source and target nodes at level i
self.G.nodes[source]["data"].active_occ[i].add_weight(1)
self.G.nodes[target]["data"].active_occ[i].add_weight(1)
def delete_non_tree(self, edge):
i = self.level(edge)
# source is smaller node
if edge[0] < edge[1]:
source = edge[0]
target = edge[1]
else:
source = edge[1]
target = edge[0]
# remove edge from source and target adjacency trees
#print("edge:{} deleted at non tree at level:{}".format(edge, i))
self.G.nodes[source]["data"].adjacent_edges[i] = adt.adj_delete(self.G.nodes[source]["data"].adjacent_edges[i],
self.G.edges[edge]["data"].non_tree_occ[0],
self.ed_dummy)
self.G.edges[edge]["data"].non_tree_occ[0] = None
self.G.nodes[target]["data"].adjacent_edges[i] = adt.adj_delete(self.G.nodes[target]["data"].adjacent_edges[i],
self.G.edges[edge]["data"].non_tree_occ[1],
self.ed_dummy)
self.G.edges[edge]["data"].non_tree_occ[1] = None
if edge in self.non_tree_edges[i]:
self.non_tree_edges[i].remove(edge)
else:
self.non_tree_edges[i].remove((edge[1], edge[0]))
if self.G.nodes[source]["data"].active_occ[i]:
self.G.nodes[source]["data"].active_occ[i].add_weight(-1)
if self.G.nodes[target]["data"].active_occ[i]:
self.G.nodes[target]["data"].active_occ[i].add_weight(-1)
def sample_and_test(self, et_tree, i):
''' Randomly select a non_tree edge of G_i (level i) with at least one endpoint
in our EulerTourTree et_tree, then check if this edge has exactly one endpoint in
et_tree. Note that this is called after a deletion of an edge, meaing we have
a disconnected tree
'''
# weight represents number of adjacent non tree edges
# where we double count those with two endpoint in et_tree
tree_weight = et_tree.sub_tree_weight
rand_et_num = random.randint(1, tree_weight)
# EulerTourTree node corresponding to our random number
et_node, offset = wavl.locate(et_tree, rand_et_num)
# get node
u = et_node.node
# get the AdjacencyTree node corresponding to returned offset
adj_node, _ = wavl.locate(self.G.nodes[u]["data"].adjacent_edges[i], offset)
edge = adj_node.edge
v = edge[1] if (u == edge[0]) else edge[0]
if self.connected(u,v,i):
return None
else:
return edge
# adj is of type AdjacencyTree
def traverse_edges(self, adj_node, edge_list):
if adj_node:
edge = adj_node.edge
i = self.level(edge)
if edge[0] < edge[1]:
source = edge[0]
target = edge[1]
else:
source = edge[1]
target = edge[0]
# we want edges with only one edge in current spanning tree
if not self.connected(source, target, i):
edge_list.append(edge)
self.traverse_edges(adj_node.child[LEFT], edge_list)
self.traverse_edges(adj_node.child[RIGHT], edge_list)
# return edges with exactly one endpoint in et_tree rooted at et_node
# edge list is mutable list so no need to return updates will propegate
def get_cut_edges(self, et_node, level, edge_list):
if et_node and et_node.sub_tree_weight > 0:
u = et_node.node
# only look at active so we dont double count
if et_node.active:
self.traverse_edges(self.G.nodes[u]["data"].adjacent_edges[level], edge_list)
# traverse through all nodes in EulerTourTree
self.get_cut_edges(et_node.child[LEFT], level, edge_list)
self.get_cut_edges(et_node.child[RIGHT], level, edge_list)
# for j >= i, insert all edges of each F_j into F_(i-1), and all non tree
# edges of G_j into G_(i-1), this is used in a rebuild
def move_edges(self, i):
# starting from lowest level, which is max_level, and ending at i
for j in range(self.max_level, i - 1 ,-1):
while len(self.non_tree_edges[j]) > 0:
edge = self.non_tree_edges[j][0]
self.delete_non_tree(edge)
self.insert_non_tree(edge, i-1)
while len(self.tree_edges[j]) > 0:
edge = self.tree_edges[j][0]
if edge in self.tree_edges[j]:
self.tree_edges[j].remove(edge)
else:
self.tree_edges[j].remove((edge[1], edge[0]))
self.tree_edges[i-1].append(edge)
self.G.edges[edge]["data"].level = i - 1
# source is smaller node
if edge[0] < edge[1]:
source = edge[0]
target = edge[1]
else:
source = edge[1]
target = edge[0]
for k in range(i-1, j):
et_link(source, target, edge, k, self)
# does a rebuild at level i, if neeeded
def rebuild(self, i):
# rebuild at level 3 or higher only
if (i < 3):
return
total_added_edges = 0
for j in range(i, self.max_level + 1):
total_added_edges += self.added_edges[j]
# now check if total added edges is larger than our rebuild bound
if total_added_edges > self.rebuild_bound[i]:
# print("edges were moved")
self.move_edges(i)
for j in range(i, self.max_level + 1):
self.added_edges[j] = 0
# after deletion of tree edge, try to reconnect trees on level i containing
# node u and v, if not possible recurse on higher level
def replace(self, u, v, i):
# get EulerTourTree roots of u and v
t1 = self.G.nodes[u]["data"].active_occ[i].find_root()
t2 = self.G.nodes[v]["data"].active_occ[i].find_root()
# assign t1 to be the smaller tree
if t1.sub_tree_weight > t2.sub_tree_weight:
t1 = t2
sample_success = True
# if weight is large enough, sample at most sample_size
if t1.sub_tree_weight > self.small_weight:
replacement_found = False
sample_count = 0
while not replacement_found and sample_count < self.sample_size:
edge = self.sample_and_test(t1, i)
# if sample_and_test returns an edge and not None
if edge:
replacement_found = True
# sampling was successful
if edge:
self.delete_non_tree(edge)
self.insert_tree(edge, i, True)
else:
sample_success = False
# weight of t1 too small to sample
else:
sample_success = False
if not sample_success:
# find all cut edges
cut_edges = []
if t1.sub_tree_weight > 0:
self.get_cut_edges(t1, i, cut_edges)
if len(cut_edges) == 0:
# recurse on above level
if (i < self.max_level):
self.replace(u, v, i+1)
else:
pass
else:
# see if cut set is large enough
if len(cut_edges) >= (t1.sub_tree_weight/ self.small_set):
#doesn't matter which edge we take, so for simplicity take first
reconnect_edge = cut_edges[0]
# print("reconnect_edge:", reconnect_edge)
self.delete_non_tree(reconnect_edge)
self.insert_tree(reconnect_edge, i, True)
# too few edges crossing our cut
else:
reconnect_edge = cut_edges[0]
self.delete_non_tree(reconnect_edge)
if i < self.max_level:
# move edge to above level
self.insert_tree(reconnect_edge, i + 1, True)
self.added_edges[i+1] += 1
# remove edge we just inserted into tree above
cut_edges = cut_edges[1:]
for edge in cut_edges:
self.delete_non_tree(edge)
self.insert_non_tree(edge, i+1)
self.added_edges[i+1] += 1
self.rebuild(i+1)
else:
self.insert_tree(reconnect_edge, i, True)
# function user can call to delete an edge in our graph G
def del_edge(self, edge):
# don't wanna try to delete a non-existing edge
if edge not in self.G.edges:
return
# source is smaller node
if edge[0] < edge[1]:
source = edge[0]
target = edge[1]
else:
source = edge[1]
target = edge[0]
if not self.tree_edge(edge):
self.delete_non_tree(edge)
else:
i = self.level(edge)
self.delete_tree(edge)
# not sure if this is needed to fix references
for j in range(0, self.max_level + 1):
self.G.edges[edge]["data"].tree_occ[j] = None
self.G.edges[edge]["data"].tree_occ = None
self.replace(source, target, i)
# remove edge from graph
self.G.remove_edge(source, target)
# function user can call to insert an edge from u to v in our graph G
def ins(self, u, v):
edge = (u, v)
# don't wanna insert an edge twice
if edge in self.G.edges:
return edge
self.G.add_edge(u,v)
self.G.edges[edge]["data"] = DynamicConEdge()
if not self.connected(u,v, self.max_level):
self.insert_tree(edge, self.max_level, True)
self.added_edges[self.max_level] += 1
self.rebuild(self.max_level)
else:
# binary search through levels
curr_level = self.max_level // 2
lower = 0
upper = self.max_level
while curr_level != lower:
if self.connected(u,v, curr_level):
upper = curr_level
curr_level = (lower + curr_level)//2
else:
lower = curr_level
curr_level = (upper + curr_level) //2
# we have two possible cases that result from this search
# either connected(u,v,lower) is true or either connected(u,v,lower+1)
if not self.connected(u, v, lower):
lower += 1
self.insert_non_tree(edge, lower)
self.added_edges[lower] += 1
self.rebuild(lower)
return edge