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etude3.cmn
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etude3.cmn
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note = C
note.playSustain(lefthand, righthand)
scale = [C, D, Eb, G, B]
note.playSustain(lefthand)
while(furious.not) {
-- increasingly angry
scale.choose.play(righthand)
[1, 0.5].choose.wait
}
if(audience.dancing== true){
beats.make()
}
lefthand.rest
fifth = [C, G]
~10 do
fifth.play(wait: 0.5)
fifth = fifth + wholenote -- angrily
1.wait
end
texture: rough, soft, sustain, sharp,
brittle, hard, edgy, resonant, deadnote,
roll
technique: edge, rattan,
alternate: lefthand this - righthand that
forwards backwards (Y)
down up (pitch - X)
scale = noScale
rhythm = random
mallets = 4
2 min do
forwards - backwards -- dreamy
end
10 do
note = random
note.play(ANGRY)
20.random.wait
end
fifth = [C, G]
while(notbored){
[soft, sustain, edgy, brittle].choose
fifth.choose.play
1.wait
}
-- edge
while(bored.not < 4) {
scale.choose.play(righthand)
[1, 0.5].choose.wait
}
~16 do
scale.choose.play(righthand)
[1, 0.5].choose.wait
end