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ActorAnimation.h
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ActorAnimation.h
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#ifndef _Actor_Animation_H
#define _Actor_Animation_H
#pragma once
// animation state constants
//-------------------------------------------------------------------------------
#define _Fwd (mcFwd)
#define _Back (mcBack)
#define _LStr (mcLStrafe)
#define _RStr (mcRStrafe)
#define _FwdLStr (mcFwd|mcLStrafe)
#define _FwdRStr (mcFwd|mcRStrafe)
#define _BackLStr (mcBack|mcLStrafe)
#define _BackRStr (mcBack|mcRStrafe)
#define _AFwd (mcAccel|mcFwd)
#define _ABack (mcAccel|mcBack)
#define _ALStr (mcAccel|mcLStrafe)
#define _ARStr (mcAccel|mcRStrafe)
#define _AFwdLStr (mcAccel|mcFwd|mcLStrafe)
#define _AFwdRStr (mcAccel|mcFwd|mcRStrafe)
#define _ABackLStr (mcAccel|mcBack|mcLStrafe)
#define _ABackRStr (mcAccel|mcBack|mcRStrafe)
//
#define _Crch (mcCrouch)
#define _ACrch (mcCrouch|mcAccel)
#define _CrchFwd (mcCrouch|mcFwd)
#define _CrchBack (mcCrouch|mcBack)
#define _CrchLStr (mcCrouch|mcLStrafe)
#define _CrchRStr (mcCrouch|mcRStrafe)
#define _CrchFwdLStr (mcCrouch|mcFwd|mcLStrafe)
#define _CrchFwdRStr (mcCrouch|mcFwd|mcRStrafe)
#define _CrchBackLStr (mcCrouch|mcBack|mcLStrafe)
#define _CrchBackRStr (mcCrouch|mcBack|mcRStrafe)
#define _ACrchFwd (mcCrouch|mcAccel|mcFwd)
#define _ACrchBack (mcCrouch|mcAccel|mcBack)
#define _ACrchLStr (mcCrouch|mcAccel|mcLStrafe)
#define _ACrchRStr (mcCrouch|mcAccel|mcRStrafe)
#define _ACrchFwdLStr (mcCrouch|mcAccel|mcFwd|mcLStrafe)
#define _ACrchFwdRStr (mcCrouch|mcAccel|mcFwd|mcRStrafe)
#define _ACrchBackLStr (mcCrouch|mcAccel|mcBack|mcLStrafe)
#define _ACrchBackRStr (mcCrouch|mcAccel|mcBack|mcRStrafe)
#define _Jump (mcJump)
//-------------------------------------------------------------------------------
#endif //_Actor_Animation_H