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forge.config.ts
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forge.config.ts
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// noinspection JSUnusedGlobalSymbols
import type {ForgeConfig} from '@electron-forge/shared-types';
import {MakerSquirrel} from '@electron-forge/maker-squirrel';
import {MakerZIP} from '@electron-forge/maker-zip';
import {MakerDeb} from '@electron-forge/maker-deb';
import {MakerRpm} from '@electron-forge/maker-rpm';
import {MakerDMG} from '@electron-forge/maker-dmg';
import {VitePlugin} from '@electron-forge/plugin-vite';
const config: ForgeConfig = {
packagerConfig: {},
rebuildConfig: {},
makers: [
new MakerSquirrel({}),
new MakerZIP({}),
new MakerRpm({}),
new MakerDeb({}),
// new MakerFlatpak({
// options: {
// categories: ['Game', 'Network'],
// description: "VTT Desktop Client",
// productName: "VTT Desktop Client",
// id: "com.theripper93.vtt-desktop-client",
// files: []
// }
// }),
new MakerDMG({}),
],
plugins: [
new VitePlugin({
// `build` can specify multiple entry builds, which can be Main process, Preload scripts, Worker process, etc.
// If you are familiar with Vite configuration, it will look really familiar.
build: [
{
// `entry` is just an alias for `build.lib.entry` in the corresponding file of `config`.
entry: 'src/main.ts',
config: 'vite.main.config.ts',
},
{
entry: 'src/preload.ts',
config: 'vite.preload.config.ts',
},
],
renderer: [
{
name: 'main_window',
config: 'vite.renderer.config.ts',
},
],
}),
]
};
export default config;