This is the foundation for the Mapbox GL plugin available in the Qt SDK since Qt 5.9. Use the Qt bugtracker for bugs related to the plugin and this GitHub repository for bugs related to Mapbox GL Native and the Qt bindings.
You should build this repository if you want to develop/contribute using the low level Qt C++ bindings or want to contribute to the Mapbox GL Native project using the Qt port for debugging.
See the Mapbox Qt landing page for more details: https://www.mapbox.com/qt/
For Linux (tested on Ubuntu) desktop, together with these build instructions, you also need:
$ sudo apt-get install qt5-default
For macOS desktop, you can install Qt 5 via Homebrew:
$ brew install qt5
Since Homebrew doesn't add Qt to the path, you'll have to do that manually before running any Make target:
export PATH=/usr/local/opt/qt5/bin:$PATH
The Windows build will assume you have installed and on the default path:
- Microsoft Visual Studio 2015
- CMake 3.10.1+
- LLVM 5.0.0+
- Qt 5+ with "msvc2015" support.
At runtime, you will also need installed:
- OpenSSL 1.0.2+
- DirectX
Public API headers can be found in the platform/qt/include directory.
$ make qt-lib # Will build libqmapboxgl.so
$ make qt-app # Will build the test app and libqmapboxgl.so if not built yet
$ make run-qt-app # Will build and run the test app
The Windows build bot will publish MSVC 2015 compatible binaries and headers on every build at the artifacts tab. These binaries can be downloaded and used right away.
In case of building from the sources:
$ mkdir build
$ cd build
$ cmake -G "Visual Studio 14 2015 Win64" -T LLVM-vs2014 -DMBGL_PLATFORM=qt -DWITH_QT_DECODERS=ON -DWITH_QT_I18N=ON -DWITH_NODEJS=OFF ..
$ cmake --build . --config Release --target qmapboxgl -- /m