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Add flat modifiers to attacks #135

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LLilliputian opened this issue Oct 29, 2024 · 1 comment
Open
1 task done

Add flat modifiers to attacks #135

LLilliputian opened this issue Oct 29, 2024 · 1 comment
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@LLilliputian
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LLilliputian commented Oct 29, 2024

Is your feature request related to a problem? Please describe.
Sometimes when setting up an attack want to use a flat number instead of a skill

Describe the solution you'd like
Should be an alternative where you can just put in a number to you as the modifier instead of having to select a skill

Additional context
Suggested by @stanvdb on 22/10/2024

Checklist:

  • I have searched the existing issues to ensure this feature has not already been requested.
@LLilliputian LLilliputian added the feature request New feature label Oct 29, 2024
@zithith
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zithith commented Nov 13, 2024

I'm gonna grab this.

I'll try and align it to how we do the damage/graze formula approach now. So anywhere the user sees a formula they know nothing is being done automatically and they will need to define @mod if they want the attribute mod included.
Do we include hint text here? Or maybe do we want this sort of detail to be handled in a more centralised source of knowledge?

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