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Releases: tekunotri/technohud

0.37B

23 Jun 20:37
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0.37B Pre-release
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made roundcounter smaller + redesigned points for mp_winlimit
changed map location on spectator hud
lowered font size on killfeed

0.35 - reworks

24 Mar 21:01
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0.35 - reworks Pre-release
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Full Changelog: 0.347...master

  • added engineer build/destroy
  • remade sourcescheme
  • reworked hudplayerhealth to support both aspect ratios
  • new winpanel (from c-sharp)
  • added background for 16:9 loading screen
  • added some more credits to readme

0.35 hotfix

  • moved engineer stuff a bit down to prevent obstruction

0.347

21 Mar 11:24
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0.347 Pre-release
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Full Changelog: 0.344...0.347

refer to changelog

menu adjustments + medic ui refreshed (thanks Hypnotize)

0.344

01 Mar 17:25
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0.344 Pre-release
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Full Changelog: 0.342...0.344

i skipped a version

0.342

10 Feb 07:23
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0.342 Pre-release
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mvm - early work beginnings, flag fixes
special delivery - flag adjusted
main menu fixed
new "loading" icon stolen from another hud i am working on
chat_english adjusted (will probably have to fix this when i wake up)

0.341

30 Jan 00:52
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0.341 Pre-release
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  • engineer metal lowered a bit + pomson meter fixed
  • color adjustments
  • Engineer Hud Minimized + moved a bit down (thanks hypnotize)
  • readded most default hud declarations as some are hardcoded (clientscheme rework)

Full Changelog: 0.333...0.341

0.333

27 Jan 17:21
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0.333 Pre-release
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  • added ctf
  • changed a bit of pvprankpanel/main menu stuff
    Full Changelog*: 0.332...0.333

0.332

25 Jan 23:35
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0.332 Pre-release
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  • spy shit overhauled
  • fixed some killstreak mislines in killfeed
  • nuked backgrounds in main menu

Full Changelog: 0.33-1...0.332

0.33-1

23 Jan 13:15
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0.33-1 Pre-release
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v0.33 - alpha 1

22 Jan 23:40
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v0.33 - alpha 1 Pre-release
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hud is in a currently "playable" state
not pretty, but still somewhat decent.