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BedrockCommand.cpp
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BedrockCommand.cpp
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#include <libstuff/libstuff.h>
#include "BedrockCommand.h"
#include "BedrockPlugin.h"
atomic<size_t> BedrockCommand::_commandCount(0);
const string BedrockCommand::defaultPluginName("NO_PLUGIN");
BedrockCommand::BedrockCommand(SQLiteCommand&& baseCommand, BedrockPlugin* plugin, bool escalateImmediately_) :
SQLiteCommand(move(baseCommand)),
priority(PRIORITY_NORMAL),
prePeekCount(0),
peekCount(0),
processCount(0),
postProcessCount(0),
repeek(false),
crashIdentifyingValues(*this),
escalateImmediately(escalateImmediately_),
destructionCallback(nullptr),
socket(nullptr),
scheduledTime(request.isSet("commandExecuteTime") ? request.calc64("commandExecuteTime") : STimeNow()),
_plugin(plugin),
_commitEmptyTransactions(false),
_inProgressTiming(INVALID, 0, 0),
_timeout(_getTimeout(request, scheduledTime))
{
// Initialize the priority, if supplied.
if (request.isSet("priority")) {
int tempPriority = request.calc("priority");
switch (tempPriority) {
// For any valid case, we just set the value directly.
case BedrockCommand::PRIORITY_MIN:
case BedrockCommand::PRIORITY_LOW:
case BedrockCommand::PRIORITY_NORMAL:
case BedrockCommand::PRIORITY_HIGH:
case BedrockCommand::PRIORITY_MAX:
priority = static_cast<Priority>(tempPriority);
break;
default:
// But an invalid case gets set to NORMAL, and a warning is logged.
SWARN("'" << request.methodLine << "' requested invalid priority: " << tempPriority);
priority = PRIORITY_NORMAL;
break;
}
}
_commandCount++;
}
const string& BedrockCommand::getName() const {
if (_plugin) {
return _plugin->getName();
}
return defaultPluginName;
}
int64_t BedrockCommand::_getTimeout(const SData& request, const uint64_t scheduledTime) {
// Timeout is the default, unless explicitly supplied, or if Connection: forget is set.
int64_t timeout = DEFAULT_TIMEOUT;
if (request.isSet("timeout")) {
timeout = request.calc("timeout");
} else if (SIEquals(request["connection"], "forget")) {
timeout = DEFAULT_TIMEOUT_FORGET;
}
// Convert to microseconds.
timeout *= 1000;
return timeout + scheduledTime;
}
BedrockCommand::~BedrockCommand() {
for (auto request : httpsRequests) {
request->manager.closeTransaction(request);
}
if (destructionCallback) {
(*destructionCallback)();
}
_commandCount--;
}
void BedrockCommand::startTiming(TIMING_INFO type) {
if (get<0>(_inProgressTiming) != INVALID ||
get<1>(_inProgressTiming) != 0
) {
SWARN("Starting timing, but looks like it was already running.");
}
get<0>(_inProgressTiming) = type;
get<1>(_inProgressTiming) = STimeNow();
get<2>(_inProgressTiming) = 0;
}
void BedrockCommand::stopTiming(TIMING_INFO type) {
if (get<0>(_inProgressTiming) != type ||
get<1>(_inProgressTiming) == 0
) {
SWARN("Stopping timing, but looks like it wasn't already running.");
}
// Add it to the list of timing info.
get<2>(_inProgressTiming) = STimeNow();
timingInfo.push_back(_inProgressTiming);
// And reset it for next use.
get<0>(_inProgressTiming) = INVALID;
get<1>(_inProgressTiming) = 0;
get<2>(_inProgressTiming) = 0;
}
bool BedrockCommand::areHttpsRequestsComplete() const {
for (auto request : httpsRequests) {
if (!request->response) {
return false;
}
}
return true;
}
void BedrockCommand::reset(BedrockCommand::STAGE stage) {
if (stage == STAGE::PEEK && !shouldPrePeek()) {
jsonContent.clear();
response.clear();
}
}
void BedrockCommand::finalizeTimingInfo() {
uint64_t prePeekTotal = 0;
uint64_t peekTotal = 0;
uint64_t blockingPeekTotal = 0;
uint64_t processTotal = 0;
uint64_t postProcessTotal = 0;
uint64_t blockingProcessTotal = 0;
uint64_t commitWorkerTotal = 0;
uint64_t blockingCommitWorkerTotal = 0;
uint64_t commitSyncTotal = 0;
uint64_t queueWorkerTotal = 0;
uint64_t queueSyncTotal = 0;
uint64_t queueBlockingTotal = 0;
uint64_t queuePageLockTotal = 0;
for (const auto& entry: timingInfo) {
if (get<0>(entry) == PREPEEK) {
prePeekTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == PEEK) {
peekTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == BLOCKING_PEEK) {
peekTotal += get<2>(entry) - get<1>(entry);
blockingPeekTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == PROCESS) {
processTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == POSTPROCESS) {
postProcessTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == BLOCKING_PROCESS) {
processTotal += get<2>(entry) - get<1>(entry);
blockingProcessTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == COMMIT_WORKER) {
commitWorkerTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == BLOCKING_COMMIT_WORKER) {
commitWorkerTotal += get<2>(entry) - get<1>(entry);
blockingCommitWorkerTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == COMMIT_SYNC) {
commitSyncTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == QUEUE_WORKER) {
queueWorkerTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == QUEUE_BLOCKING) {
queueBlockingTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == QUEUE_SYNC) {
queueSyncTotal += get<2>(entry) - get<1>(entry);
} else if (get<0>(entry) == QUEUE_PAGE_LOCK) {
queuePageLockTotal += get<2>(entry) - get<1>(entry);
}
}
// The lifespan of the object up until now.
uint64_t totalTime = STimeNow() - creationTime;
// Time that wasn't accounted for in all the other metrics.
uint64_t unaccountedTime = totalTime - (prePeekTotal + peekTotal + processTotal + postProcessTotal + commitWorkerTotal + commitSyncTotal +
escalationTimeUS + queueWorkerTotal + queueBlockingTotal + queueSyncTotal + queuePageLockTotal);
// Build a map of the values we care about.
map<string, uint64_t> valuePairs = {
{"prePeekTime", prePeekTotal},
{"peekTime", peekTotal},
{"processTime", processTotal},
{"postProcessTime", postProcessTotal},
{"totalTime", totalTime},
{"unaccountedTime", unaccountedTime},
};
// We also want to know what leader did if we're on a follower.
uint64_t upstreamPeekTime = 0;
uint64_t upstreamProcessTime = 0;
uint64_t upstreamUnaccountedTime = 0;
uint64_t upstreamTotalTime = 0;
// Now promote any existing values that were set upstream. This prepends `upstream` and makes the first existing
// character of the name uppercase, (i.e. myValue -> upstreamMyValue), letting us keep anything that was set by the
// leader server. We clear these values after setting the new ones, so that we can add our own values.
for (const auto& p : valuePairs) {
auto it = response.nameValueMap.find(p.first);
if (it != response.nameValueMap.end()) {
string temp = it->second;
response.nameValueMap.erase(it);
response.nameValueMap[string("upstream") + (char)toupper(p.first[0]) + (p.first.substr(1))] = temp;
// Note the upstream times for our logline.
if (p.first == "peekTime") {
upstreamPeekTime = SToUInt64(temp);
}
else if (p.first == "processTime") {
upstreamProcessTime = SToUInt64(temp);
}
else if (p.first == "unaccountedTime") {
upstreamUnaccountedTime = SToUInt64(temp);
}
else if (p.first == "totalTime") {
upstreamTotalTime = SToUInt64(temp);
}
}
}
// This is a hack to support Auth's old `Get` format where we have a `returnValueList` of items to return rather
// than a specific name. The timing profile of every version of this command is wildly different and it's impossible
// to reason about which ones cause performance issues when they're all globbed together.
// In the future, let's find a better way to do this. For now, this gets us the data we need.
string methodName = request.methodLine + (request.isSet("returnValueList") ? "_" + request["returnValueList"] : ""s);
// This makes these look like valid command names given all our existing log handling.
for (size_t i = 0; i < methodName.size(); i++) {
if (methodName[i] == ',') {
methodName[i] = '_';
}
}
SINFO("command '" << methodName << "' timing info (ms): "
"prePeek: " << prePeekTotal/1000 << " (count: " << prePeekCount << "), "
"peek:" << peekTotal/1000 << " (count:" << peekCount << "), "
"process:" << processTotal/1000 << " (count:" << processCount << "), "
"postProcess:" << postProcessTotal/1000 << " (count:" << postProcessCount << "), "
"total:" << totalTime/1000 << ", "
"unaccounted:" << unaccountedTime/1000 <<
". Commit: "
"worker:" << commitWorkerTotal/1000 << ", "
"sync:"<< commitSyncTotal/1000 <<
". Queue: "
"worker:" << queueWorkerTotal/1000 << ", "
"sync:" << queueSyncTotal/1000 << ", "
"blocking:" << queueBlockingTotal/1000 << ", "
"pageLock:" << queuePageLockTotal/1000 << ", "
"escalation:" << escalationTimeUS/1000 <<
". Blocking: "
"peek:" << blockingPeekTotal/1000 << ", "
"process:" << blockingProcessTotal/1000 << ", "
"commit:" << blockingCommitWorkerTotal/1000 <<
". Upstream: "
"peek:" << upstreamPeekTime/1000 << ", "
"process:"<< upstreamProcessTime/1000 << ", "
"total:" << upstreamTotalTime/1000 << ", "
"unaccounted:" << upstreamUnaccountedTime/1000 << "."
);
// And here's where we set our own values.
for (const auto& p : valuePairs) {
if (p.second) {
response[p.first] = to_string(p.second);
}
}
// TODO: Remove when "escalate over HTTP" is enabled all the time, this is here to support only old-style
// escalations.
if (escalationTimeUS && !response.isSet("escalationTime")) {
response["escalationTime"] = to_string(escalationTimeUS);
}
}
void BedrockCommand::prePoll(fd_map& fdm)
{
for (auto& transaction : httpsRequests) {
transaction->manager.prePoll(fdm, *transaction);
}
}
void BedrockCommand::postPoll(fd_map& fdm, uint64_t nextActivity, uint64_t maxWaitMS)
{
for (auto& transaction : httpsRequests) {
// If nothing else has set the timeout for this request (i.e., a HTTPS manager that expects to receive a
// response in a particular time), we will set the timeout here to match the timeout of the command so that we
// can't go "too long" waiting for a response.
// TODO: We should be able to set this at the creation of the transaction.
if (!transaction->timeoutAt) {
transaction->timeoutAt = _timeout;
}
transaction->manager.postPoll(fdm, *transaction, nextActivity, maxWaitMS);
}
}
void BedrockCommand::setTimeout(uint64_t timeoutDurationMS) {
// Because _timeout is in microseconds.
timeoutDurationMS *= 1'000;
timeoutDurationMS += STimeNow();
_timeout = timeoutDurationMS;
}
bool BedrockCommand::shouldCommitEmptyTransactions() const {
return _commitEmptyTransactions;
}