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4. Three.js.v4p
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4. Three.js.v4p
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<!DOCTYPE PATCH SYSTEM "http://vvvv.org/versions/vvvv45beta33.7.dtd" >
<PATCH nodename="C:\vvvv_45beta33.7_x86\4. Three.js.v4p" scrollx="0" scrolly="0" systemname="1. UI Sample" filename="C:\vvvv_45beta33.7_x86\1. UI Sample.v4p">
<BOUNDS type="Window" left="4635" top="1620" width="9195" height="8865">
</BOUNDS>
<PACK Name="addonpack" Version="33.7.0">
</PACK>
<NODE systemname="FullscreenQuad (DX11.Layer)" filename="%VVVV%\packs\dx11\nodes\modules\FullscreenQuad (DX11.Layer).v4p" nodename="FullscreenQuad (DX11.Layer)" componentmode="Hidden" id="2">
<BOUNDS type="Node" left="615" top="4815" width="100" height="100">
</BOUNDS>
<PIN pinname="Layer" visible="1">
</PIN>
<PIN pinname="Texture" visible="1" slicecount="1" values="||">
</PIN>
<PIN pinname="Render State" visible="1" slicecount="1" values="||">
</PIN>
</NODE>
<NODE systemname="Vector (2d Split)" nodename="Vector (2d Split)" componentmode="Hidden" id="31">
<BOUNDS type="Node" left="1365" top="6405" width="100" height="100">
</BOUNDS>
<PIN pinname="XY" visible="1" slicecount="2" values="551,530">
</PIN>
<PIN pinname="X" visible="1">
</PIN>
<PIN pinname="Y" visible="1">
</PIN>
</NODE>
<NODE systemname="AspectRatio (Transform)" nodename="AspectRatio (Transform)" componentmode="Hidden" id="32">
<BOUNDS type="Node" left="1140" top="6795" width="100" height="100">
</BOUNDS>
<PIN pinname="Aspect Width" visible="1">
</PIN>
<PIN pinname="Aspect Height" visible="1">
</PIN>
<PIN pinname="Transform Out" visible="1">
</PIN>
</NODE>
<LINK srcnodeid="31" srcpinname="X" dstnodeid="32" dstpinname="Aspect Width">
</LINK>
<LINK srcnodeid="31" srcpinname="Y" dstnodeid="32" dstpinname="Aspect Height">
</LINK>
<NODE nodename="IOBox (Value Advanced)" componentmode="InABox" id="39" systemname="IOBox (Value Advanced)">
<BOUNDS type="Box" left="1155" top="2520" width="480" height="480">
</BOUNDS>
<BOUNDS type="Node" left="1155" top="2520" width="0" height="0">
</BOUNDS>
<PIN pinname="Y Input Value" slicecount="1" visible="1" values="0">
</PIN>
<PIN pinname="Units" slicecount="1" values="||">
</PIN>
<PIN pinname="Precision" slicecount="1" values="4">
</PIN>
<PIN pinname="Value Type" slicecount="1" values="Boolean">
</PIN>
<PIN pinname="Behavior" slicecount="1" values="Bang">
</PIN>
<PIN pinname="X Input Value" slicecount="1" values="0">
</PIN>
</NODE>
<NODE systemname="Renderer (TTY)" nodename="Renderer (TTY)" componentmode="InAWindow" id="47">
<BOUNDS type="Node" left="6675" top="7605" width="100" height="100">
</BOUNDS>
<BOUNDS type="Box" left="6675" top="7605" width="2400" height="1800">
</BOUNDS>
<BOUNDS type="Window" left="18750" top="7695" width="6240" height="5085">
</BOUNDS>
<PIN pinname="Clear" slicecount="1" visible="1" values="0">
</PIN>
</NODE>
<NODE nodename="IOBox (Value Advanced)" componentmode="InABox" id="46" systemname="IOBox (Value Advanced)">
<BOUNDS type="Box" left="6855" top="7005" width="480" height="480">
</BOUNDS>
<BOUNDS type="Node" left="6855" top="7005" width="0" height="0">
</BOUNDS>
<PIN pinname="Y Input Value" slicecount="1" visible="1" values="0">
</PIN>
<PIN pinname="Units" slicecount="1" values="||">
</PIN>
<PIN pinname="Precision" slicecount="1" values="4">
</PIN>
<PIN pinname="Value Type" slicecount="1" values="Boolean">
</PIN>
<PIN pinname="Behavior" slicecount="1" values="Bang">
</PIN>
<PIN pinname="X Input Value" slicecount="1" values="0">
</PIN>
</NODE>
<LINK srcnodeid="46" srcpinname="Y Output Value" dstnodeid="47" dstpinname="Clear">
</LINK>
<NODE systemname="Renderer (DX11)" filename="%VVVV%\packs\dx11\nodes\plugins\VVVV.DX11.Nodes.dll" nodename="Renderer (DX11)" componentmode="InAWindow" id="53">
<BOUNDS type="Node" left="300" top="5970" width="100" height="100">
</BOUNDS>
<BOUNDS type="Box" left="300" top="5970" width="6000" height="4500">
</BOUNDS>
<BOUNDS type="Window" left="13875" top="2940" width="8505" height="8535">
</BOUNDS>
<PIN pinname="Layers" visible="1">
</PIN>
<PIN pinname="Background Color" slicecount="1" visible="1" values="|0.45632,0.45632,0.45632,1.00000|">
</PIN>
<PIN pinname="Show Cursor" visible="1" pintype="Input" slicecount="1" values="1">
</PIN>
</NODE>
<LINK srcnodeid="53" srcpinname="Actual BackBuffer SizeXY" dstnodeid="31" dstpinname="XY">
</LINK>
<LINK srcnodeid="32" srcpinname="Transform Out" dstnodeid="53" dstpinname="Aspect Ratio" hiddenwhenlocked="1">
</LINK>
<LINK srcnodeid="2" srcpinname="Layer" dstnodeid="53" dstpinname="Layers">
</LINK>
<NODE systemname="MakePath (String)" filename="%VVVV%\addonpack\lib\nodes\plugins\MakePath.dll" nodename="MakePath (String)" componentmode="Hidden" id="56">
<BOUNDS type="Node" left="1035" top="1560" width="100" height="100">
</BOUNDS>
<PIN pinname="Input 1" visible="1">
</PIN>
<PIN pinname="Output" visible="1">
</PIN>
</NODE>
<NODE nodename="IOBox (String)" componentmode="InABox" id="55" systemname="IOBox (String)">
<BOUNDS type="Box" left="1035" top="1155" width="795" height="240">
</BOUNDS>
<BOUNDS type="Node" left="1035" top="1155" width="0" height="0">
</BOUNDS>
<PIN pinname="Input String" slicecount="1" visible="1" values="threejs.html">
</PIN>
<PIN pinname="Default" slicecount="1" values="||">
</PIN>
<PIN pinname="File Mask" slicecount="1" values="||">
</PIN>
<PIN pinname="Maximum Characters" slicecount="1" values="-1">
</PIN>
</NODE>
<LINK srcnodeid="55" srcpinname="Output String" dstnodeid="56" dstpinname="Input 1">
</LINK>
<NODE systemname="Blend (DX11.RenderState)" filename="%VVVV%\packs\dx11\nodes\plugins\VVVV.DX11.Nodes.dll" nodename="Blend (DX11.RenderState)" componentmode="Hidden" id="63">
<BOUNDS type="Node" left="600" top="4305" width="100" height="100">
</BOUNDS>
<PIN pinname="Render State" visible="1" slicecount="1" values="||">
</PIN>
<PIN pinname="Mode" slicecount="1" values="Blend">
</PIN>
</NODE>
<LINK srcnodeid="63" srcpinname="Render State" dstnodeid="2" dstpinname="Render State">
</LINK>
<NODE nodename="IOBox (Value Advanced)" componentmode="InABox" id="64" systemname="IOBox (Value Advanced)">
<BOUNDS type="Box" left="1650" top="2520" width="480" height="480">
</BOUNDS>
<BOUNDS type="Node" left="1650" top="2520" width="0" height="0">
</BOUNDS>
<PIN pinname="Y Input Value" slicecount="1" visible="1" values="1">
</PIN>
<PIN pinname="Units" slicecount="1" values="||">
</PIN>
<PIN pinname="Precision" slicecount="1" values="4">
</PIN>
<PIN pinname="Value Type" slicecount="1" values="Boolean">
</PIN>
<PIN pinname="Behavior" slicecount="1" values="Toggle">
</PIN>
<PIN pinname="X Input Value" slicecount="1" values="1">
</PIN>
</NODE>
<NODE nodename="IOBox (Color)" componentmode="InABox" id="65" systemname="IOBox (Color)">
<BOUNDS type="Box" left="7620" top="11355" width="2250" height="480">
</BOUNDS>
<BOUNDS type="Node" left="7620" top="11355" width="0" height="0">
</BOUNDS>
<PIN pinname="Color Input" slicecount="1" visible="1" values="|0.80074,0.80074,0.80074,1.00000|">
</PIN>
</NODE>
<NODE nodename="IOBox (Color)" componentmode="InABox" id="66" systemname="IOBox (Color)">
<BOUNDS type="Box" left="6435" top="10905" width="2250" height="480">
</BOUNDS>
<BOUNDS type="Node" left="6435" top="10905" width="0" height="0">
</BOUNDS>
<PIN pinname="Color Input" slicecount="1" visible="1" values="|0.80074,0.80074,0.80074,1.00000|">
</PIN>
</NODE>
<NODE nodename="IOBox (Color)" componentmode="InABox" id="67" systemname="IOBox (Color)">
<BOUNDS type="Box" left="1110" top="5265" width="2250" height="480">
</BOUNDS>
<BOUNDS type="Node" left="1110" top="5265" width="0" height="0">
</BOUNDS>
<PIN pinname="Color Input" slicecount="1" visible="1" values="|0.64909,0.64909,0.64909,1.00000|">
</PIN>
</NODE>
<LINK srcnodeid="67" srcpinname="Color Output" dstnodeid="53" dstpinname="Background Color">
</LINK>
<NODE nodename="IOBox (String)" componentmode="InABox" id="72" systemname="IOBox (String)">
<BOUNDS type="Node" left="150" top="105" width="3210" height="270">
</BOUNDS>
<BOUNDS type="Box" left="150" top="105" width="2370" height="510">
</BOUNDS>
<PIN pinname="Input String" visible="0" slicecount="1" values="|sample of usage Three.js with transparent background|">
</PIN>
<PIN pinname="Output String" visible="0">
</PIN>
<PIN pinname="Show Grid" slicecount="1" values="0">
</PIN>
<PIN pinname="String Type" slicecount="1" values="MultiLine">
</PIN>
</NODE>
<NODE id="76" systemname="HTMLTexture (DX11.Texture URL)" filename="%VVVV%\plugins\URLDX11.TextureHTMLTexture\URLDX11.TextureHTMLTexture.csproj" nodename="HTMLTexture (DX11.Texture URL)" componentmode="Hidden">
<BOUNDS type="Node" left="1020" top="3255" width="100" height="100">
</BOUNDS>
<PIN pinname="Mouse Event" slicecount="1" values="||">
</PIN>
</NODE>
<LINK srcnodeid="39" srcpinname="Y Output Value" dstnodeid="76" dstpinname="Reload">
</LINK>
<LINK srcnodeid="31" srcpinname="Y" dstnodeid="76" dstpinname="Height" hiddenwhenlocked="1">
</LINK>
<LINK srcnodeid="31" srcpinname="X" dstnodeid="76" dstpinname="Width" hiddenwhenlocked="1">
</LINK>
<LINK srcnodeid="76" srcpinname="Output" dstnodeid="2" dstpinname="Texture">
</LINK>
<LINK srcnodeid="56" srcpinname="Output" dstnodeid="76" dstpinname="Url">
</LINK>
<LINK srcnodeid="64" srcpinname="Y Output Value" dstnodeid="76" dstpinname="Transparent">
</LINK>
<NODE systemname="Mouse (Devices Window)" filename="%VVVV%\lib\nodes\plugins\VVVV.Nodes.dll" nodename="Mouse (Devices Window)" componentmode="Hidden" id="77">
<BOUNDS type="Node" left="2265" top="2520" width="100" height="100">
</BOUNDS>
</NODE>
<LINK srcnodeid="77" srcpinname="Device" dstnodeid="76" dstpinname="Mouse Event">
</LINK>
</PATCH>