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struct SimplexNoise2D
A type of two-dimensional gradient noise (sometimes called Perlin noise), suitable for texturing two-dimensional planes. Simplex noise was originally an open-source improvement on the classical Perlin gradient noise algorithm, and thus is often referred to as OpenSimplex noise, to distinguish it from a patented variant of simplex noise. Simplex noise is supported in the library mainly because it has historical significance; it has since been superseded by the less popular, but more powerful and more efficient super-simplex noise.
In almost all cases, super-simplex noise should be preferred.
init
(amplitude:Double, frequency:Double, seed:Int = 0)
Creates an instance with the given
amplitude
,frequency
, and randomseed
values. Creating an instance generates a new pseudo-random permutation table for that instance, and a new instance does not need to be regenerated to sample the same procedural noise field.
The given amplitude is adjusted internally to produce output approximately within the range of
-amplitude ... amplitude
, however this is not strictly guaranteed.
func
evaluate
(_ x:Double, _ y:Double) -> Double
Evaluates the simplex noise field at the given coordinates.
func
evaluate
(_ x:Double, _ y:Double, _:Double) -> Double
Evaluates the simplex noise field at the given coordinates. The third coordinate is ignored.
func
evaluate
(_ x:Double, _ y:Double, _:Double, _:Double) -> Double
Evaluates the simplex noise field at the given coordinates. The third and fourth coordinates are ignored.
func
sample_area
(width:Int, height:Int) -> [(Double, Double, Double)]
Evaluates the noise field over the given area, starting from the origin, and extending over the first quadrant, taking unit steps in both directions. Although the
x
andy
coordinates are returned, the output vector is guaranteed to be in row-major order.
func
sample_area_saturated_to_u8
(width:Int, height:Int, offset:Double = 0.5) -> [UInt8]
Evaluates the noise field over the given area, starting from the origin, and extending over the first quadrant, storing the values in a row-major array of samples. The samples are clamped, but not scaled, to the range
0 ... 255
.
func
sample_volume
(width:Int, height:Int, depth:Int) -> [(Double, Double, Double, Double)]
Evaluates the noise field over the given volume, starting from the origin, and extending over the first octant, taking unit steps in all three directions. Although the
x
,y
, andz
coordinates are returned, the output vector is guaranteed to be inxy
-plane-major, and then row-major order.
func
sample_volume_saturated_to_u8
(width:Int, height:Int, depth:Int, offset:Double = 0.5) -> [UInt8]
Evaluates the noise field over the given volume, starting from the origin, and extending over the first octant, storing the values in a
xy
-plane-major, and then row-major order array of samples. The samples are clamped, but not scaled, to the range0 ... 255
.