Name | Type | Description | Notes |
---|---|---|---|
Effects | Pointer to []Effect | The effects generated by the rules in your running campaigns. See API effects. |
func (o *ReopenSessionResponse) GetEffects() []Effect
GetEffects returns the Effects field if non-nil, zero value otherwise.
func (o *ReopenSessionResponse) GetEffectsOk() ([]Effect, bool)
GetEffectsOk returns a tuple with the Effects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ReopenSessionResponse) HasEffects() bool
HasEffects returns a boolean if a field has been set.
func (o *ReopenSessionResponse) SetEffects(v []Effect)
SetEffects gets a reference to the given []Effect and assigns it to the Effects field.