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NewRoleV2.md

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NewRoleV2

Properties

Name Type Description Notes
Name Pointer to string Name of the role.
Description Pointer to string Description of the role.
Permissions Pointer to RoleV2Permissions [optional]
Members Pointer to []int32 A list of user IDs the role is assigned to. [optional]

Methods

GetName

func (o *NewRoleV2) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *NewRoleV2) GetNameOk() (string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasName

func (o *NewRoleV2) HasName() bool

HasName returns a boolean if a field has been set.

SetName

func (o *NewRoleV2) SetName(v string)

SetName gets a reference to the given string and assigns it to the Name field.

GetDescription

func (o *NewRoleV2) GetDescription() string

GetDescription returns the Description field if non-nil, zero value otherwise.

GetDescriptionOk

func (o *NewRoleV2) GetDescriptionOk() (string, bool)

GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasDescription

func (o *NewRoleV2) HasDescription() bool

HasDescription returns a boolean if a field has been set.

SetDescription

func (o *NewRoleV2) SetDescription(v string)

SetDescription gets a reference to the given string and assigns it to the Description field.

GetPermissions

func (o *NewRoleV2) GetPermissions() RoleV2Permissions

GetPermissions returns the Permissions field if non-nil, zero value otherwise.

GetPermissionsOk

func (o *NewRoleV2) GetPermissionsOk() (RoleV2Permissions, bool)

GetPermissionsOk returns a tuple with the Permissions field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasPermissions

func (o *NewRoleV2) HasPermissions() bool

HasPermissions returns a boolean if a field has been set.

SetPermissions

func (o *NewRoleV2) SetPermissions(v RoleV2Permissions)

SetPermissions gets a reference to the given RoleV2Permissions and assigns it to the Permissions field.

GetMembers

func (o *NewRoleV2) GetMembers() []int32

GetMembers returns the Members field if non-nil, zero value otherwise.

GetMembersOk

func (o *NewRoleV2) GetMembersOk() ([]int32, bool)

GetMembersOk returns a tuple with the Members field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasMembers

func (o *NewRoleV2) HasMembers() bool

HasMembers returns a boolean if a field has been set.

SetMembers

func (o *NewRoleV2) SetMembers(v []int32)

SetMembers gets a reference to the given []int32 and assigns it to the Members field.

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