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Tapping-Mania
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Tapping-Mania
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repeat wait() until game:IsLoaded() wait(2)
local Config = {
WindowName = "V.G Hub",
Color = Color3.fromRGB(255,128,64),
Keybind = Enum.KeyCode.RightControl
}
repeat wait() until game:IsLoaded() wait()
game:GetService("Players").LocalPlayer.Idled:connect(function()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())
end)
game:GetService('RunService').Stepped:connect(function()
pcall(function()
if game:GetService("Players").LocalPlayer.PlayerGui.Main:FindFirstChild("Popups") then
game:GetService("Players").LocalPlayer.PlayerGui.Main.Popups:remove()
end end) end)
game:GetService('RunService').Stepped:connect(function()
pcall(function()
if game:GetService("ReplicatedFirst"):FindFirstChild('CC_Lookout') then
game:GetService("ReplicatedFirst")["CC_Lookout"]:remove()
end end) end)
egg = {}
for i,v in pairs(game:GetService("Workspace").Eggs:GetDescendants()) do
if v:IsA("Model") then
table.insert(egg,v.Name)
end end
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/1201for/V.G-Hub/main/im-retarded-3"))()
local Window = Library:CreateWindow(Config, game:GetService("CoreGui"))
local Tab1 = Window:CreateTab("Tapping Mania")
local Tab2 = Window:CreateTab("UI Settings")
local Section1 = Tab1:CreateSection("")
local Section2 = Tab1:CreateSection("")
local Section3 = Tab2:CreateSection("Menu")
local Section4 = Tab2:CreateSection("Background")
local Toggle1 = Section1:CreateToggle("Auto Tap", nil, function(State)
tt1 = State
while tt1 do wait()
game:GetService("ReplicatedStorage").RemoteEvents.Click:FireServer()
end end)
local Button1 = Section1:CreateButton("Claim All Chests", function()
for _,v in pairs(game:GetService("Workspace").Chests:GetDescendants()) do
if v:IsA("TouchTransmitter") then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch
end
end
end)
local Toggle1 = Section1:CreateToggle("Auto Dimaonds", nil, function(State)
ttw = State
while ttw do wait()
pcall(function()
for _,v in pairs(game:GetService("Workspace").GemsYes:GetDescendants()) do
if v:IsA("TouchTransmitter") then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch
end
end
end)
end
end)
local Toggle1 = Section1:CreateToggle("Auto Egg", nil, function(State)
Egg = State
game:GetService('RunService').Stepped:connect(function()
pcall(function()
if Egg then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Eggs[egg].EggNameUnion.CFrame* CFrame.new(-5,0,4) *CFrame.Angles(0,0,90)
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
game:GetService('VirtualInputManager'):SendKeyEvent(true,"E",false,uwu)
end end) end) end)
local Dropdown1 = Section1:CreateDropdown("Select Egg")
Dropdown1:AddToolTip("Select Egg")
for i,v in next, egg do
Dropdown1:AddOption(v, function(String)
egg = String
end)
end
local Toggle1 = Section1:CreateToggle("Auto Rebirth", nil, function(State)
Rebirth = State
game:GetService('RunService').Stepped:connect(function()
if Rebirth then
game:GetService("ReplicatedStorage").RemoteEvents.Rebirth:FireServer(5,true)
end end) end)
local Button1 = Section1:CreateButton("Get Gamepasses", function()
a= Instance.new("BoolValue")
a.Parent = game:GetService("Players").LocalPlayer
a.Name = "AutoRebirth"
a.Value = true
a= Instance.new("BoolValue")
a.Parent = game:GetService("Players").LocalPlayer
a.Name = "FasterHatch"
a.Value = true
a= Instance.new("BoolValue")
a.Parent = game:GetService("Players").LocalPlayer
a.Name = "AutoClick"
a.Value = true
end)
local Toggle1 = Section1:CreateToggle("Auto EquipBest", nil, function(State)
tt2 = State
while tt2 do wait(3)
game:GetService("ReplicatedStorage").RemoteEvents.PetAction:InvokeServer("EquipBest")
end end)
local TextBox1 = Section2:CreateTextBox("WalkSpeed", "Only numbers", true, function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
end)
local TextBox1 = Section2:CreateTextBox("JumpPower", "Only numbers", true, function(Value)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
end)
local Toggle1 = Section2:CreateToggle("Infinite Jump", nil, function(State)
Infinite = State
game:GetService("UserInputService").JumpRequest:connect(function()
if Infinite then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end) end)
local Toggle1 = Section2:CreateToggle("G Noclip", nil, function(State)
sex = State
noclip = false
game:GetService('RunService').Stepped:connect(function()
if noclip then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "g" then
if sex then
noclip = not noclip
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end end
end) end)
local Toggle1 = Section2:CreateToggle("B Fly", nil, function(State)
sex2 = State
local gogo1000 = 0
local LP = game:service('Players').LocalPlayer
local MOUSE = LP:GetMouse()
MOUSE.KeyDown:connect(function(KEY)
if KEY:lower() == 'b' then
if sex2 then
local LP = game:service('Players').LocalPlayer
local MOUSE = LP:GetMouse()
gogo1000 = gogo1000 + 1
_G.FLYING = false
local T = LP.Character.Torso
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = 5
local function FLY()
_G.FLYING = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
LP.Character.Humanoid.PlatformStand = false
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 300
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
BV.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1, 0)
end
BG.cframe = game.Workspace.CurrentCamera.CoordinateFrame
until not _G.FLYING
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
LP.Character.Humanoid.PlatformStand = false
end)
end
MOUSE.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 1
elseif KEY:lower() == 's' then
CONTROL.B = -1
elseif KEY:lower() == 'a' then
CONTROL.L = -1
elseif KEY:lower() == 'd' then
CONTROL.R = 1
end
end)
MOUSE.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
FLY()
if gogo1000 == 2 then
_G.FLYING = false
gogo1000 = 0
end
end
end
end) end)
local Button1 = Section2:CreateButton("Anti Lag", function()
for _,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("BasePart") and not v.Parent:FindFirstChild("Humanoid") then
v.Material = Enum.Material.SmoothPlastic;
if v:IsA("Texture") then
v:Destroy();
end end;
end;
end)
local Button1 = Section2:CreateButton("Teleport to RandomPlayer", function()
local randomPlayer = game.Players:GetPlayers()
[math.random(1,#game.Players:GetPlayers())]
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(randomPlayer.Character.Head.Position.X, randomPlayer.Character.Head.Position.Y, randomPlayer.Character.Head.Position.Z)) end)
local Button1 = Section2:CreateButton("Lag Switch F3", function()
local a = false
local b = settings()
game:service'UserInputService'.InputEnded:connect(function(i)
if i.KeyCode == Enum.KeyCode.F3 then
a = not a
b.Network.IncomingReplicationLag = a and 10 or 0
end
end) end)
local Button1 = Section2:CreateButton("ServerHop", function()
local PlaceID = game.PlaceId
local AllIDs = {}
local foundAnything = ""
local actualHour = os.date("!*t").hour
local Deleted = false
local File = pcall(function()
AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json"))
end)
if not File then
table.insert(AllIDs, actualHour)
writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
end
function TPReturner()
local Site;
if foundAnything == "" then
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100'))
else
Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything))
end
local ID = ""
if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then
foundAnything = Site.nextPageCursor
end
local num = 0;
for i,v in pairs(Site.data) do
local Possible = true
ID = tostring(v.id)
if tonumber(v.maxPlayers) > tonumber(v.playing) then
for _,Existing in pairs(AllIDs) do
if num ~= 0 then
if ID == tostring(Existing) then
Possible = false
end
else
if tonumber(actualHour) ~= tonumber(Existing) then
local delFile = pcall(function()
delfile("NotSameServers.json")
AllIDs = {}
table.insert(AllIDs, actualHour)
end)
end
end
num = num + 1
end
if Possible == true then
table.insert(AllIDs, ID)
wait()
pcall(function()
writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs))
wait()
game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer)
end)
wait(4)
end
end
end
end
function Teleport()
while wait() do
pcall(function()
TPReturner()
if foundAnything ~= "" then
TPReturner()
end
end)
end
end
-- If you'd like to use a script before server hopping (Like a Automatic Chest collector you can put the Teleport() after it collected everything.
Teleport()
end)
local Button1 = Section2:CreateButton("Rejoin", function()
game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer) end)
local Toggle3 = Section3:CreateToggle("UI Toggle", nil, function(State)
Window:Toggle(State)
end)
Toggle3:CreateKeybind(tostring(Config.Keybind):gsub("Enum.KeyCode.", ""), function(Key)
Config.Keybind = Enum.KeyCode[Key]
end)
Toggle3:SetState(true)
Section3:CreateLabel("Credits DekuDimz#7960")
Section3:CreateLabel("Credits AlexR32#3232 Ui")
local Colorpicker3 = Section3:CreateColorpicker("UI Color", function(Color)
Window:ChangeColor(Color)
end)
Colorpicker3:UpdateColor(Config.Color)
-- credits to jan for patterns
local Dropdown3 = Section4:CreateDropdown("Image")
local Option7 = Dropdown3:AddOption("Default", function(String)
Window:SetBackground("2151741365")
end)
local Option8 = Dropdown3:AddOption("Hearts", function(String)
Window:SetBackground("6073763717")
end)
local Option9 = Dropdown3:AddOption("Abstract", function(String)
Window:SetBackground("6073743871")
end)
local Option10 = Dropdown3:AddOption("Hexagon", function(String)
Window:SetBackground("6073628839")
end)
local Option11 = Dropdown3:AddOption("Circles", function(String)
Window:SetBackground("6071579801")
end)
local Option12 = Dropdown3:AddOption("Lace With Flowers", function(String)
Window:SetBackground("6071575925")
end)
local Option13 = Dropdown3:AddOption("Floral", function(String)
Window:SetBackground("5553946656")
end)
Option7:SetOption()
local Colorpicker4 = Section4:CreateColorpicker("Color", function(Color)
Window:SetBackgroundColor(Color)
end)
Colorpicker4:UpdateColor(Color3.new(1,1,1))
local Slider3 = Section4:CreateSlider("Transparency",0,1,nil,false, function(Value)
Window:SetBackgroundTransparency(Value)
end)
Slider3:SetValue(0)
local Slider4 = Section4:CreateSlider("Tile Scale",0,1,nil,false, function(Value)
Window:SetTileScale(Value)
end)
Slider4:SetValue(0.5)
game.StarterGui:SetCore("SendNotification", {
Title = "Warning";
Text = "RightControl to toggle";
})
game.StarterGui:SetCore("SendNotification", {
Title = "Credis";
Text = "CharWar Serverhops Toxic Mods screen thingy";
})