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SpotifyTrackDataPipe.cs
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SpotifyTrackDataPipe.cs
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/*-
* Copyright (c) 2014 Software Development Solutions, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Threading;
using libspotifydotnet;
using SpotifyWolf.API;
namespace SpotifyWolf
{
public class SpotifyTrackDataPipe : DataPipeBase
{
private IntPtr _trackPtr;
private Action<byte[]> d_OnAudioDataArrived = null;
private Action<object> d_OnAudioStreamComplete = null;
private Queue<byte[]> _q = new Queue<byte[]>();
private static bool _interrupt;
private static object _syncObj = new object();
public SpotifyTrackDataPipe(IntPtr trackPtr)
{
_trackPtr = trackPtr;
//this.ReverseByteOrder = true;
d_OnAudioDataArrived = new Action<byte[]>(Session_OnAudioDataArrived);
d_OnAudioStreamComplete = new Action<object>(Session_OnAudioStreamComplete);
}
public void FetchData()
{
_interrupt = true;
lock (_syncObj)
{
_interrupt = false;
Session.OnAudioDataArrived += d_OnAudioDataArrived;
Session.OnAudioStreamComplete += d_OnAudioStreamComplete;
libspotify.sp_error error = Session.LoadPlayer(_trackPtr);
if (error != libspotify.sp_error.OK && error != libspotify.sp_error.IS_LOADING)
{
throw new Exception(
String.Format("[Spotify] {0}", libspotify.sp_error_message(error)));
}
libspotify.sp_availability avail = libspotify.sp_track_get_availability(Session.SessionPtr, _trackPtr);
if (avail != libspotify.sp_availability.SP_TRACK_AVAILABILITY_AVAILABLE)
throw new Exception(
String.Format("Track is unavailable ({0}).", avail));
Session.Play();
byte[] buffer = null;
while (!this.IsAborting && !_interrupt && !base.Complete)
{
if (_q.Count > 0)
{
buffer = _q.Dequeue();
this.Write(buffer, 0, buffer.Length);
Thread.Sleep(10);
}
else
{
Thread.Sleep(50);
}
}
while (!this.IsAborting && !_interrupt && _q.Count > 0)
{
buffer = _q.Dequeue();
this.Write(buffer, 0, buffer.Length);
Thread.Sleep(10);
}
Session.OnAudioDataArrived -= d_OnAudioDataArrived;
Session.OnAudioStreamComplete -= d_OnAudioStreamComplete;
try
{
Session.Pause();
Session.UnloadPlayer();
}
catch (Exception e)
{
Logging.WriteLine("Exception nach ende " + e.Message);
}
}
}
private void Session_OnAudioStreamComplete(object obj)
{
base.Complete = true;
}
private void Session_OnAudioDataArrived(byte[] buffer)
{
if (!this.IsAborting
&& !_interrupt
&& !base.Complete)
{
_q.Enqueue(buffer);
}
}
}
}