This Pygame code is for a game titled "Hopeless Death From Dropping Hazards." Let's break down the key parts of the code:
- Pygame: The main library used for creating the game.
- Time: Used for tracking the elapsed time.
- Random: To generate random positions for the falling stars.
- Window Settings: Sets up the game window with a specific width and height, and loads a background image.
- Player and Star Attributes: Defines dimensions and velocities for the player and falling stars.
- Fonts: Defines two different fonts for displaying text in the game.
- Purpose: This function is responsible for drawing the game's state on the screen each frame.
- Implementation: It draws the background, the time survived, the player (as a red rectangle), and the falling stars (as purple rectangles).
- Game Loop: This is where the game logic is implemented. The game runs inside a while loop (
run = True
). - Player Movement: Handles player movement using arrow keys or WASD. The player can move left, right, and jump.
- Gravity: Simulates gravity by incrementally increasing the player's downward velocity (
yvel
). - Star Generation: New stars are generated at random x-coordinates and fall from the top of the screen.
- Collision Detection: Checks if any star collides with the player. If there's a collision, the game ends.
- Star Removal: Stars that fall off the bottom of the screen are removed from the list of stars.
- Game Over: If the player is hit by a star, a "You Lost" message is displayed, and the game ends after a delay.
- The game is started by calling
main()
if the script is the main program (if __name__ == "__main__": main()
).
- The player controls a character that can move horizontally and jump.
- Stars fall from the top of the screen at increasing rates.
- The player needs to avoid being hit by the stars.
- The elapsed time is displayed, and the game ends when the player is hit by a star.
thats it