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Running on Mac OSX #7
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Here's what I did:
Hope this helps! --David |
This should be the rough equivalent with Homebrew (I'm on x64 Mountain Lion, so YMMV). Note: gfortran is needed to build all of scipy, and freetype is needed to install matplotlib brew install python The OpenCV Python module will not work until you edit your PYTHONPATH like so: |
Here's a good article on getting the basics installed: http://www.lowindata.com/2013/installing-scientific-python-on-mac-os-x/ |
Hi guys, I'm running OS X 10.8.5 - trying to get this working also. The example screenshots seem to work fine - I can run the python script and it generates a packed PNG sprite and the relevant JS timeline. However, as soon as I point it to my own folder with some test PNGs, I keep getting this error: ValueError: could not broadcast input array from shape (562,980,4) into shape (562,980,3) Can anyone help or at least point me in the right direction? Thanks! |
@tjramage I had the same problem. To me it triggers when one of the images has an alpha channel, or palette information. I had to strip all that before using the images. also images must be the same exact size wxh With image imagemagick I did |
GENIUS! @vanyossi - that's fantastic, works like a charm now! Thanks :) |
@tjramage did you solve the black screen issue? |
Hey everyone, It looks like it's been awhile since this issue has been updated, and I had some trouble getting the anim_encoder to work on my MacOS Sierra machine. I did figure out the steps, but it took me awhile. Thought it might be helpful to have these steps available for other folks. EDIT: fixed the steps below to include more detail. I've also updated the instructions to use my fork instead of merging commits yourself.
EDIT: To switch between virtualenv python environments using the wrapper, use
where R0,0 is the horizontal and vertical offset, and 800,450 is the area captured. |
I would like to get this working on my mac but it looks to have trouble on a non-Ubuntu machine. Forgive my ignorance but is there a good recipe to get this working. Maybe install the dependencies via Homebrew or MacPorts?
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