v45.0-alpha1 #4113
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I can't wait to give overlays a try. It was interesting to read about how local data analysis sped up the time to download quests. Thank you Tobias! |
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Awesome updtae and looks like a great feature! I canÄt wait to try it out! However as for your quest guidelines, I donÄt get one point:
Are not your examples/implementations contradictions of that? They are both a quest and an overlay, i.e. the lit and sidewalk quests can also be answered as quests, too? |
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I an testing layer functionality and I must say that it is amazing and really useful! |
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@westnordost Is overlay functionality stable enough to get PR/commits? Or are you still tweaking it heavily (I plan to work on the most important of improvement ideas recently posted). Also, are you planning to add surface overlay? Or rejected it for some reason? Or prefer to avoid adding new layers for now? (surface layer seems quite promising to me, for multiple reasons) |
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Could we do something before (non-alpha) release about modified hamburger menu? As the (often-used) I could probably do a PR for easier options (like moving team mode to settings, or around, or as another icon) if @westnordost would choose what would be acceptable? |
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ITO World used to have something like this on their website where you could browse for various things like speed limits, surfaces as well - is it possible for this overlay to be used outside of StreetComplete or on its own page? |
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🍰 Overlays!
Make every survey unique! How? Dedicate each to updating a different aspect of the map by activating a different overlay, respectively!
This is for advanced users who want to be more efficient in adding and maintaining certain data area-wide. Read more in this blog post!
For now, there are only overlays for street lighting and for sidewalks, more will be added over time. 🎉 (#2461, #2506, #3920)
New Quests
Enhancements and Fixes
This discussion was created from the release v45.0-alpha1.
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