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<!DOCTYPE html><html><head><meta name="robots" content="noindex" /><title>Badminton Warrior: 2D Action Side Scroller (Canceled)</title> <link rel="stylesheet" href="./sample.css"><style>body{margin: 3cm;}</style></head><body><br><br><h1>Badminton Warrior: 2D Action Side Scroller (Canceled)</h1><br><iframe style="margin-bottom: 1cm;" width="800" height="450" src="https://www.kickstarter.com/projects/153548773/badminton-warrior//widget/video.html" frameborder="0" scrolling="no"> </iframe><div data-slug="153548773/badminton-warrior" id="react-campaign"><section class="project-content"><div class="row"><nav class="col col-2 important-stick-md hide block-lg pb4 pl0 t20-md"><div><a href="#story" class="type-13 text-left ls0_2px text-decoration-none-important hover-ksr-green-500 block relative text-uppercase pb3 border-bottom dark-grey-500">Story</a></div><div><a href="#risks-and-challenges" class="type-13 text-left ls0_2px text-decoration-none-important hover-ksr-green-500 block relative text-uppercase py3 dark-grey-500">Risks</a></div></nav><div class="col col-12 grid-col-10-lg"><div class="max-w113 m-auto"><div><div><div><div id="story" class="mb3"><h3 class="normal mb3 mb7-sm mobile-hide">Story</h3></div><div class="rte__content"><div><div class="template asset" contenteditable="false" data-alt-text="" data-caption="" data-id="26216131">
<figure>
<img alt="" class="fit lazyload" data-src="https://ksr-ugc.imgix.net/assets/026/216/131/41b703e0e0a94b4834e7cb2d89ba7793_original.png?ixlib=rb-4.0.2&w=680&fit=max&v=1566428300&auto=format&frame=1&lossless=true&s=73f0159fde3ba13579e8485191cdfebc" src="https://ksr-ugc.imgix.net/assets/026/216/131/41b703e0e0a94b4834e7cb2d89ba7793_original.png?ixlib=rb-4.0.2&auto=compress%2Cformat&q=1&w=680&fit=max&v=1566428300&frame=1&s=3b83b02522c466caf248b23bca4e36de">
</figure>
</div>
<p>So what is this strange and whacky game about? In a nutshell, it is a 2D action adventure platformer where you fight evil with a badminton racquet. Clear, drive, and smash your way through seventeen levels of challenging enemies, traps, and puzzles on your journey towards facing the ultimate baddie in sports, the Bellighost.</p>
<br>
<p><span class="bold">Combat:</span></p>
<p>What makes Badminton Warrior a unique gaming experience is its original combat system. While many games give you a sword, axe, or other melee weapon, you are tasked to take down your foes with a badminton racquet. Luckily, this racquet is enchanted and can deflect almost any projectile launched your way. However, the racquet cannot damage anything by itself. There are three main methods of attack.</p>
<p>The drive is the easiest attack to perform. When enemies shoot projectiles at you, simply swing your racquet and send those projectiles right back into their faces.</p>
<div class="template asset" contenteditable="false" data-alt-text="" data-caption="Drive Shot" data-id="26216179">
<figure>
<img alt="" class="fit js-lazy-image" data-src="https://ksr-ugc.imgix.net/assets/026/216/179/e7532df6601defa9480b44aef8af9cbc_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566428630&auto=format&gif-q=50&q=92&s=d98804f9b70317fd9966741a69eb459d" src="https://ksr-ugc.imgix.net/assets/026/216/179/e7532df6601defa9480b44aef8af9cbc_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566428630&auto=format&frame=1&q=92&s=e3d54b0a6835084dd2be9af3b5932039">
<figcaption class="px2">Drive Shot</figcaption>
</figure>
</div>
<p>Clears are a little more difficult to perform especially when the attack is coming from above. They are great for hitting enemies on the ceiling, arcing a shot, or setting a projectile up for a smash. The one drawback of clearing shots is that they reduce the damage caused by the projectile in half.</p>
<div class="template asset" contenteditable="false" data-alt-text="" data-caption="Clear Shot" data-id="26216205">
<figure>
<img alt="" class="fit js-lazy-image" data-src="https://ksr-ugc.imgix.net/assets/026/216/205/5b17de9f7ed163fd5b3df7268f89d527_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566428756&auto=format&gif-q=50&q=92&s=4b378a20ee65eb58df21419752ff450c" src="https://ksr-ugc.imgix.net/assets/026/216/205/5b17de9f7ed163fd5b3df7268f89d527_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566428756&auto=format&frame=1&q=92&s=80a5ee63bcf3b98df769fb7da4458fb2">
<figcaption class="px2">Clear Shot</figcaption>
</figure>
</div>
<p>The smash is the most powerful attack in the game. Smashes can be performed while jumping in the air or climbing a ladder. They deal double the normal damage but are also more difficult to perform.</p>
<div class="template asset" contenteditable="false" data-alt-text="" data-caption="Smash Shot" data-id="26216233">
<figure>
<img alt="" class="fit js-lazy-image" data-src="https://ksr-ugc.imgix.net/assets/026/216/233/34cf7bf7c55392d3b85ce42c17c2f8d0_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566428948&auto=format&gif-q=50&q=92&s=1e84fc525731611bbdf8850df692e130" src="https://ksr-ugc.imgix.net/assets/026/216/233/34cf7bf7c55392d3b85ce42c17c2f8d0_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566428948&auto=format&frame=1&q=92&s=2b7c2f4e99f94a0bf42ba90a24db7d8f">
<figcaption class="px2">Smash Shot</figcaption>
</figure>
</div>
<p><span class="bold">Levels:</span></p>
<p>Currently the game has sixteen levels in it plus a bonus Chinese New Year level. The first two levels are easier and designed to get players accustomed to the game mechanics. After beating them, a stage select screen will appear showing eight new bosses who must be defeated in order to unlock Hades and the final six stages. (Can you tell I'm a big Mega Man fan?)</p>
<p>One of the things that annoys me in video games is when the same challenge is repeated over and over again in an attempt to lengthen the gameplay time. I strived to make Badminton Warrior in a way that would present the player with a variety of challenges so that the gameplay would not become predictable and stale. The following are a few examples.</p>
<div class="template asset" contenteditable="false" data-alt-text="" data-caption="Teleportation Stage" data-id="26216302">
<figure>
<img alt="" class="fit js-lazy-image" data-src="https://ksr-ugc.imgix.net/assets/026/216/302/96bb04104e496c500461d096e4267558_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566429414&auto=format&gif-q=50&q=92&s=78f433546840121c203ae604fefdb546" src="https://ksr-ugc.imgix.net/assets/026/216/302/96bb04104e496c500461d096e4267558_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566429414&auto=format&frame=1&q=92&s=517995afe849a1ba0a68597dc08a71e4">
<figcaption class="px2">Teleportation Stage</figcaption>
</figure>
</div>
<div class="template asset" contenteditable="false" data-alt-text="" data-caption="Basketball Stage" data-id="26216305">
<figure>
<img alt="" class="fit js-lazy-image" data-src="https://ksr-ugc.imgix.net/assets/026/216/305/2724ac8e5ddd4aaa137b1657f929cc50_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566429469&auto=format&gif-q=50&q=92&s=465c69f9729e6a3df68a6721d8fb631e" src="https://ksr-ugc.imgix.net/assets/026/216/305/2724ac8e5ddd4aaa137b1657f929cc50_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566429469&auto=format&frame=1&q=92&s=c71019a1fa494934bc5165ae60b6f213">
<figcaption class="px2">Basketball Stage</figcaption>
</figure>
</div>
<div class="template asset" contenteditable="false" data-alt-text="" data-caption="Tetherball Stage" data-id="26216321">
<figure>
<img alt="" class="fit js-lazy-image" data-src="https://ksr-ugc.imgix.net/assets/026/216/321/833ab1a760f8f5288b95b6d93b47ad79_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566429583&auto=format&gif-q=50&q=92&s=475c46b5d24f3c9265a5d2038761f528" src="https://ksr-ugc.imgix.net/assets/026/216/321/833ab1a760f8f5288b95b6d93b47ad79_original.gif?ixlib=rb-4.0.2&w=680&fit=max&v=1566429583&auto=format&frame=1&q=92&s=291175b077be990f789d29d28f693214">
<figcaption class="px2">Tetherball Stage</figcaption>
</figure>
</div>
<p><span class="bold">The Story:</span></p>
<div class="template asset" contenteditable="false" data-alt-text="" data-caption="" data-id="26216105">
<figure>
<img alt="" class="fit lazyload" data-src="https://ksr-ugc.imgix.net/assets/026/216/105/520a705c0ab9a7639e0bc419f2aa91c6_original.png?ixlib=rb-4.0.2&w=680&fit=max&v=1566428126&auto=format&frame=1&lossless=true&s=3551c267178e2f4f4ca6b568ac1b9c3f" src="https://ksr-ugc.imgix.net/assets/026/216/105/520a705c0ab9a7639e0bc419f2aa91c6_original.png?ixlib=rb-4.0.2&auto=compress%2Cformat&q=1&w=680&fit=max&v=1566428126&frame=1&s=8e35fa3a5eefa505f0fd1d67a92dca7b">
</figure>
</div>
<p>AJ, Jing, Mindy and Ral go out to play badminton one day when a dark, hooded figure appears out of the sky and kidnaps Mindy. Unable to play a game of doubles now, Ral becomes determined to rescue his friend. A mysterious old monk then materializes and gives Ral an enchanted badminton racquet, explaining that his ancestors used it to defeat their greatest enemies. Ral sets off on a quest that will bring him from the highest mountains to the depths of Hades en route to his ultimate destiny... becoming a badminton warrior!</p>
<br>
<p><span class="bold">Who am I? Why am I here?</span></p>
<p>I'm just your typical forty year old, solo game developer still living with his parents trying to make a living off of something I love to do. I'm on kickstarter for two reasons. One is to raise some finishing funds for the final release and the other is to generate some publicity. I really do believe in this game, and I think it can be successful if it can just find the right audience.</p>
<p><span class="bold">Stretch Goals:</span></p>
<p><span class="bold">$5,000 - Steam Achievements</span></p>
<p>Currently the game does not have steam achievements incorporated into it. I thought it would be easy but found out it is more work intensive than I initially believed. If funding reaches $5,000, I will spend the extra time to implement them.</p>
<p><span class="bold">$10,000 - Badminton Mini-Game</span></p>
<p>Upon beating the game, there is a fun, bonus mini game at the end during the credit sequence. Originally, I had planned to make this a badminton game between the four friends instead of what it is right now. If funding reaches $10,000, I will create the badminton mini game as I originally envisioned.</p>
<br>
<p><span class="bold">Free Demo</span></p>
<p>You can download a free demo here to try out the game and see if it will work on your computer: <a href="https://store.steampowered.com/app/956360/Badminton_Warrior/" target="_blank" rel="noopener">https://store.steampowered.com/app/956360/Badminton_Warrior/</a></p>
<p><span class="bold">Website</span></p>
<p>For more information, you can visit the Badminton Warrior website here: <a href="https://www.milpitians.com/BADMINTONWARRIOR/" target="_blank" rel="noopener">https://www.milpitians.com/BADMINTONWARRIOR/</a></p></div></div></div></div></div><div><div><div class="pt8"><div id="risks-and-challenges" class="mb3 mb10-sm mb3 js-risks"><div class="mobile-show py3"></div><h3 class="normal mb4">Risks and challenges</h3><p class="js-risks-text text-preline">The majority of the game is already finished. I only need to add touches here and there for the final release, but I don't see any risk of not delivering. Well, I guess I could be struck by a bolt of lightning. Other than that, backers should get the final game.</p><a target="_blank" class="ksr-green-700 bold type-16" href="/help/hc/sections/115001107133"></a></div></div></div></div><div class="border-bottom mb4 mb9-md"><div class="mb9 type-16"><span> </span><a href="/projects/153548773/badminton-warrior/faqs" class="bold link-blue type-16"><span></span></a></div></div></body></html>