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Hi @spacejack , firstly, epic project! Secondly, how would you go about implementing directional light shadows on the generated terrain? I can't quite get my head around it? I've tried implementing all the shader chunks from threejs to cast shadows on the terrain from an object I have imported using getShadowMap(). But nothing seems to work...
Was just wondering if you'd know the solution?
The text was updated successfully, but these errors were encountered:
Hi @spacejack , firstly, epic project! Secondly, how would you go about implementing directional light shadows on the generated terrain? I can't quite get my head around it? I've tried implementing all the shader chunks from threejs to cast shadows on the terrain from an object I have imported using getShadowMap(). But nothing seems to work...
Was just wondering if you'd know the solution?
The text was updated successfully, but these errors were encountered: