Fire should burn / melt walls at very high temperature like acid [Temp Rework] #4681
Peptide90
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Feature Request
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[DISCUSSION][FEATURE]
Description
As per title. We need a temperature system rework for hot items so that if a stupidly hot plasma + oxygen fire breaks out it's capable of damaging walls and should leave behind a burnt or melted sprite.
This should work on normal walls only or reinforced etc walls should have a stupidly high temperature requirement.
These sorts of fires won't be common e.g. not from incendiary grenades or fuel fires and are for stupid hot plasma fires only as to not nuke the entire station (once they breach an exterior wall they'll go out anyway).
Temperature rework will help for resistances like from hardsuits and fire suits etc and will make way for interesting antag mob abilities like how xeno should be able to acid melt things. - Space drake type mobs could fireball a wall melting it.
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