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I'm building a SC player on my website. There seems to be a bug in safari.
The following code works, after running player.play() for the first time. If i run pause and play again, the event doesn't fire anymore (ONLY in Safari).
I tried to build it manually with intervals and got a similar problem. After pausing and playing again, the value of player.currentTime() doesn't change anymore.
The text was updated successfully, but these errors were encountered:
juliussohn
changed the title
Time event doesn't fire after pause->play [Safari]
'time' event doesn't fire after pause->play [Safari]
Mar 21, 2017
I'm building a SC player on my website. There seems to be a bug in safari.
The following code works, after running
player.play()
for the first time. If i run pause and play again, the event doesn't fire anymore (ONLY in Safari).I tried to build it manually with intervals and got a similar problem. After pausing and playing again, the value of
player.currentTime()
doesn't change anymore.The text was updated successfully, but these errors were encountered: