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[Bug] Strange behaviour of holes after moving objects #752

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tecchese opened this issue Sep 4, 2023 · 2 comments
Closed

[Bug] Strange behaviour of holes after moving objects #752

tecchese opened this issue Sep 4, 2023 · 2 comments
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@tecchese
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tecchese commented Sep 4, 2023

System

UVtools v3.15.1 X64
Operative system: Microsoft Windows 10.0.19045 X64
Graphic card: 
Processor: Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz
Processor cores: 8
Memory RAM: 5.88 / 15.89 GB
Runtime: win10-x64
Framework: .NET 6.0.18
AvaloniaUI: 0.10.21
OpenCV: 4.7.0

Path:       C:\Program Files\UVtools\
Executable: C:\Program Files\UVtools\UVtools.exe
Loaded file: gommino passacavo_gommino.pwma [Version: 516] [Class: PhotonWorkshopFile]

Printer and Slicer

  • Printer: Photon mono 4k
  • Slicer: Lichee

Description of the bug

Hallo, maybe there is a strange issue when moving object over the screen, it seems the holes are not moved correctly together with the objects.
Furthermore it seems the price of the used material is not calculated correctly.
Thank you for your support.

How to reproduce

Immagine 2023-09-04 191822

Files

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@sn4k3
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sn4k3 commented Sep 4, 2023

That's because the issues are not recalculated. You need to recalculate the issues to update their position. Everything that is colored is virtual and do not represent the model, there before does not affect it

sn4k3 added a commit that referenced this issue Sep 17, 2023
- **UI:**
  - **Settings:**
    - (Add) Themes: Fluent default, which set light/dark mode depending on system settings
    - (Add) Theme density which only applies to Fluent theme
    - (Change) Themes: Rename "Default" to "Simple"
    - (Remove) Simple theme
  - **Exposure time finder:**
    - (Fix) "Multiple layer height" panel visibility was wrongly check for `ExposureTime` instead of `PositionZ`
    - (Fix) "Multiple exposures" panel was always visible even if not able
    - (Improvement) Disable "Multiple exposure" and "Multiple heights" for the AnyCubic format
  - **Tool windows:**
    - (Fix) Align the description to the left to fix the misalignment when resizing the window
    - (Fix) Make layer selection shortcuts to work
  - (Fix) Some invalid bindings
  - (Fix) Save properties to disk/clipboard was disabled when file has no thumbnails
  - (Fix) File - Reset layer properties was no unlocking the File - Save
  - (Improvement) When sending a command under "File - Terminal", it will now unlock the "File - Save" option and refresh the UI with the new information if changed
  - (Improvement) When moving model by an operation or suggestion it will redetect the issues to update their positions (#752)
- **Layer actions - Import layer(s):**
  - (Add) Button to set the current layer
  - (Improvement) If any file isn't imported it will show an message informing why
  - (Fix) Layer properties were getting rebuilt (#739)
- **File formats:**
  - (Change) Thumbnails logic, it's now a `List` instead of a fixed array, this allow to dynamic add or remove thumbnails without having a fixed number
  - (Fix) The flag for using per layer settings (`IsUsingGlobalParameters`) now take into account if layer is able to use each property in check before compare (#742)
  - (Fix) Accessing `BoundingRectangleMillimeters` was not calculating the `BoundingRectangle` if necessary
  - (Fix) SL1: Files with thumbnails size different from original SL1 would not display under the UI
  - (Fix) Anycubic: Model information is not set after an auto-conversion from SL1
  - (Fix) CTB: Error when open file in partial model with malformed file due invalid checksum
  - (Fix) Image files: Could not find a writer for the specified extension (#755)
- **UVtoolsCmd:**
  - (Add) "compare" command to compare two files and output the differences
  - (Add) "print-formats" command to print the available formats
  - (Improvement) Improve "extract" command to allow extract specific thumbnails or layers in a range or indexes (#754)
- **Project:**
  - (Change) Rename UVtools.WPF to UVtools.UI
  - (Change) Make UVtools.UI nullable enabled
  - (Remove) UVtools.GUI
  - (Improvement) Use CompiledBinding instead of ReflectionBinding
  - (Improvement) Sign the libraries and project with a strong key
  - (Upgrade) .NET from 6.0.18 to 6.0.22
  - (Upgrade) AvaloniaUI from 0.10.21 to 11.0.4
  - (Upgrade) OpenCV from 4.7.0 to 4.8.0
- (Add) PrusaSlicer printer: Elegoo Saturn S
@sn4k3
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sn4k3 commented Sep 17, 2023

Fixed with issue recalculation

@sn4k3 sn4k3 closed this as completed Sep 17, 2023
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