diff --git a/haxe.io.hxproj b/haxe.io.hxproj index 0953b181..099b2c02 100644 --- a/haxe.io.hxproj +++ b/haxe.io.hxproj @@ -145,11 +145,6 @@ - - - - - diff --git a/src/ld/29.md b/src/ld/29.md index 2b1f14f4..f47af3ab 100644 --- a/src/ld/29.md +++ b/src/ld/29.md @@ -13,7 +13,7 @@ the Surface](http://www.ludumdare.com/compo/ludum-dare-29/). - [Beneath the City] by [Sébastien Bénard] - [A Glorious Escape for A Lich King] by [Benjamin Soule] -![lich king img haxe](/img/ld-lich-king.png "A Glorious Escape for A Lich King") +![lich king img haxe social](/img/ld-lich-king.png "A Glorious Escape for A Lich King") - [Clean Them'All!] by [Mathieu Pistol] diff --git a/src/roundups/196.md b/src/roundups/196.md index 1e486010..cc42d993 100644 --- a/src/roundups/196.md +++ b/src/roundups/196.md @@ -37,7 +37,7 @@ take a look at the [perlin noise shader][link 4] demo. [Adrian][tw 5] has released [Saving Alley Cats!][link 11] built with HaxeFlixel, OpenFL and Haxe to the [Google Play Store][link 11]. -![pic 2] +![pic 2 social](/img/BlWDWimCIAANSq0.png "Saving Alley Cats!") [Andreas Rønning][gh 2] has released [bmfonthx] which is a Haxe reader for the binary [BMFont format][link 6]. Available from haxelib and it _“works a treat [with] OpenFL and @@ -65,7 +65,7 @@ External asset loading library for OpenFL][link 10]. And finally, [try.haxe.org] has been updated with function arg autocompletion! -![pic 1] +![pic 1](/img/BjVi239IYAAcCj7.png "Function Arg AutoCompletion") [link 1]: https://groups.google.com/forum/#!msg/haxelang/E-TZYUdbcfI/uR-yrpQYDCMJ "Haxe 3.1.3 has been released!" [link 2]: https://groups.google.com/forum/#!topic/haxelang/8C0u7opv5qQ "HXCPP 3.1.3 has been released!" @@ -92,5 +92,3 @@ And finally, [try.haxe.org] has been updated with function arg autocompletion! [onto write]: https://plus.google.com/+AndreasR%C3%B8nning/posts/PZuiuChpfux [AkaLoader]: https://github.com/onatbas/AkaLoader "AkaLoader on Github" [try.haxe.org]: http://try.haxe.org "Try Haxe" -[pic 1]: /img/BjVi239IYAAcCj7.png "Function Arg AutoCompletion" -[pic 2]: /img/BlWDWimCIAANSq0.png "Saving Alley Cats!" diff --git a/src/roundups/197.md b/src/roundups/197.md index dc13b4ee..8a01a27f 100644 --- a/src/roundups/197.md +++ b/src/roundups/197.md @@ -5,7 +5,7 @@ If your attending [WWX2014] the 4th International Haxe Conference, then you're l But you will likely need somewhere to stay, so checkout the details for the official [WWX2014 Hotel]. There is only a month until it kicks off! -![wwx2014 logo] +![wwx2014 logo social](/img/wwx2014-logo.png "World Wide Haxe Conference 2014") [Nico Zimmermann][g+ 1] and his team from [Britzpeterman] have created another brilliant piece of work created with Haxe/js call [Net Wars]. @@ -14,7 +14,7 @@ _“Inspired by current political discussions of leading world powers, netwars i fact-based TV documentary, interactive web documentary, TV movie and graphic novel app, which explores the impending threat of cyberwarfare.”_ -![NetWarsProject] +![NetWarsProject](/img/Bl5DTmyCUAAiNC7.png "NetWars Project") Nico [posted][l 1] Net Wars to the Haxe mailing list where he goes into detail about the performance issues they encountered, the frameworks they used and the solutions @@ -76,7 +76,7 @@ having minimal impact on performance and memory. [Colapsydo][tw 6] has created [Intra][l 8] an old school raycast 3D procedural labyrinth adventure game created using OpenFL. -![Intra] +![Intra](/img/BktMG04IgAAu8Bo.jpg "Intra") [Andy Li][gh 5] has created an impressive library which gives Haxe the ability to create anonymous classes similar to Java, using the library [hxAnonCls]. @@ -120,13 +120,10 @@ demos on the Flash target and at least one C++ target. [wwx2014]: http://wwx.silexlabs.org/2014/ "World Wide Haxe Conferenece 2014" [wwx2014 hotel]: https://groups.google.com/forum/#!msg/haxelang/sGsZNfXdoAw/5mq8UldAFmoJ "Official WWX2014 Hotel" -[wwx2014 logo]: /img/wwx2014-logo.png "World Wide Haxe Conference 2014" [Britzpeterman]: http://www.britzpetermann.com/ "Britzpeterman | Studio for Design & Code" [Net Wars]: http://www.netwars-project.com/webdoc -[NetWarsProject]: /img/Bl5DTmyCUAAiNC7.png "NetWars Project" [#2908]: https://github.com/HaxeFoundation/haxe/issues/2908 "haxe_ver doesn't seem to support patch number" [spod]: http://haxe.org/manual/spod "Haxe SPOD library" -[intra]: /img/BktMG04IgAAu8Bo.jpg "Intra" [hxAnonCls]: https://github.com/andyli/hxAnonCls "hxAnonCls on Github" [DashDox]: https://github.com/andyli/DashDox "DashDox on Github" [Dash]: http://kapeli.com/dash "Dash - Documentation Browser" diff --git a/src/roundups/198.md b/src/roundups/198.md index ae1b90ba..3b7b7168 100644 --- a/src/roundups/198.md +++ b/src/roundups/198.md @@ -5,7 +5,7 @@ A brand new target has been added to Haxe, thanks to [Frabbit][gh1] and [Simon Krajewski][gh2] who have created the [Python target][l2]. You can grab a [nightly build][l3] to test it out. -![python] +![python](/img/BmS9OwFCMAE--65.png "Haxe compiled to Python!") The HaxeFlixel team have [released][l1] HaxeFlixel `3.3.0`, a huge release with improved HTML5 support, further improvements to the debugger, gamepad support and loads more. The @@ -45,7 +45,7 @@ performance on various platforms. [HIDE] `0.3.8` has been released which are minor fixes and completion chaining. The install missing feature which is coming soon in `0.3.9` looks extremely useful. -![hide 0.3.9] +![hide 0.3.9](/img/hide-install-missing-haxelib.gif "Install missing feature | HIDE") Also it seems the two developers originally working on [HIDE], [Boyan Ololoevich][tw3] and [Pah Arif][tw4] have _parted ways_. @@ -71,7 +71,7 @@ And to finish, [plenty] of games have been made using Haxe, OpenFL, HaxeFlixel, HaxePunk, Flambe and other libraries for the recent LD29. Look out for a LD29 Haxe roundup this Friday. -![Beneath the City] +![Beneath the City social](/img/2982-shot1.png "Beneath the City") [l1]: https://groups.google.com/forum/#!msg/haxeflixel/pFAuyNfBuZI/O_2tZoFB51IJ "HaxeFlixel 3.3.0 has been released!" [l2]: https://github.com/HaxeFoundation/haxe/pull/2924 "Pull request for the Python Target" @@ -98,8 +98,7 @@ roundup this Friday. [tw4]: https://twitter.com/misterpah "@misterpah" [tw5]: https://twitter.com/sHTiF "@sHTiF" [tw6]: https://twitter.com/EduardoDias "@EduardoDias" - -[Beneath the City]: /img/2982-shot1.png "Beneath the City" + [plenty]: https://github.com/skial/haxe.io/issues/15 "Haxe LD29 Game List" [map importer]: https://github.com/Dvergar/PyxelEdit-Map-Importer "PyxelEdit Map Importer on Github" [readme]: https://github.com/Dvergar/PyxelEdit-Map-Importer#readme "PyxelEdit Map Importer README" @@ -109,10 +108,8 @@ roundup this Friday. [inotify]: http://en.wikipedia.org/wiki/Inotify "Inotify on Wikipedia" [printr]: http://uk1.php.net/print_r "PHP's print_r function" [hide]: https://github.com/as3boyan/HIDE "Haxe Integrated Development Enviroment | HIDE" -[hide 0.3.9]: /img/hide-install-missing-haxelib.gif "Install missing feature | HIDE" [sortvis.org]: http://sortvis.org/ "Sorting Algorthm Visualisations" [hxsort]: https://github.com/MaddinXx/hxsort "HxSort on Github" -[python]: /img/BmS9OwFCMAE--65.png "Haxe compiled to Python!" [openfl-bitfive]: https://github.com/YellowAfterlife/openfl-bitfive "openfl-bitfive on Github" [1.4.1]: http://www.openfl.org/blog/2014/04/25/openfl-html5-1-4-1-beta/ "OpenFL HTML5 1.4.1 beta" [1.4.2]: http://www.openfl.org/blog/2014/04/29/openfl-html5-1-4-2-beta/ "OpenFL HTML5 1.4.2 beta" \ No newline at end of file diff --git a/src/social_meta.html b/src/social_meta.html index ba4811db..3bdcb293 100644 --- a/src/social_meta.html +++ b/src/social_meta.html @@ -2,14 +2,14 @@ - + - + - +