diff --git a/haxe.io.hxproj b/haxe.io.hxproj
index 0953b181..099b2c02 100644
--- a/haxe.io.hxproj
+++ b/haxe.io.hxproj
@@ -145,11 +145,6 @@
-
-
-
-
-
diff --git a/src/ld/29.md b/src/ld/29.md
index 2b1f14f4..f47af3ab 100644
--- a/src/ld/29.md
+++ b/src/ld/29.md
@@ -13,7 +13,7 @@ the Surface](http://www.ludumdare.com/compo/ludum-dare-29/).
- [Beneath the City] by [Sébastien Bénard]
- [A Glorious Escape for A Lich King] by [Benjamin Soule]
-![lich king img haxe](/img/ld-lich-king.png "A Glorious Escape for A Lich King")
+![lich king img haxe social](/img/ld-lich-king.png "A Glorious Escape for A Lich King")
- [Clean Them'All!] by [Mathieu Pistol]
diff --git a/src/roundups/196.md b/src/roundups/196.md
index 1e486010..cc42d993 100644
--- a/src/roundups/196.md
+++ b/src/roundups/196.md
@@ -37,7 +37,7 @@ take a look at the [perlin noise shader][link 4] demo.
[Adrian][tw 5] has released [Saving Alley Cats!][link 11] built with HaxeFlixel, OpenFL and Haxe
to the [Google Play Store][link 11].
-![pic 2]
+![pic 2 social](/img/BlWDWimCIAANSq0.png "Saving Alley Cats!")
[Andreas Rønning][gh 2] has released [bmfonthx] which is a Haxe reader for the binary
[BMFont format][link 6]. Available from haxelib and it _“works a treat [with] OpenFL and
@@ -65,7 +65,7 @@ External asset loading library for OpenFL][link 10].
And finally, [try.haxe.org] has been updated with function arg autocompletion!
-![pic 1]
+![pic 1](/img/BjVi239IYAAcCj7.png "Function Arg AutoCompletion")
[link 1]: https://groups.google.com/forum/#!msg/haxelang/E-TZYUdbcfI/uR-yrpQYDCMJ "Haxe 3.1.3 has been released!"
[link 2]: https://groups.google.com/forum/#!topic/haxelang/8C0u7opv5qQ "HXCPP 3.1.3 has been released!"
@@ -92,5 +92,3 @@ And finally, [try.haxe.org] has been updated with function arg autocompletion!
[onto write]: https://plus.google.com/+AndreasR%C3%B8nning/posts/PZuiuChpfux
[AkaLoader]: https://github.com/onatbas/AkaLoader "AkaLoader on Github"
[try.haxe.org]: http://try.haxe.org "Try Haxe"
-[pic 1]: /img/BjVi239IYAAcCj7.png "Function Arg AutoCompletion"
-[pic 2]: /img/BlWDWimCIAANSq0.png "Saving Alley Cats!"
diff --git a/src/roundups/197.md b/src/roundups/197.md
index dc13b4ee..8a01a27f 100644
--- a/src/roundups/197.md
+++ b/src/roundups/197.md
@@ -5,7 +5,7 @@ If your attending [WWX2014] the 4th International Haxe Conference, then you're l
But you will likely need somewhere to stay, so checkout the details for the official
[WWX2014 Hotel]. There is only a month until it kicks off!
-![wwx2014 logo]
+![wwx2014 logo social](/img/wwx2014-logo.png "World Wide Haxe Conference 2014")
[Nico Zimmermann][g+ 1] and his team from [Britzpeterman] have created another brilliant
piece of work created with Haxe/js call [Net Wars].
@@ -14,7 +14,7 @@ _“Inspired by current political discussions of leading world powers, netwars i
fact-based TV documentary, interactive web documentary, TV movie and graphic novel
app, which explores the impending threat of cyberwarfare.”_
-![NetWarsProject]
+![NetWarsProject](/img/Bl5DTmyCUAAiNC7.png "NetWars Project")
Nico [posted][l 1] Net Wars to the Haxe mailing list where he goes into detail about
the performance issues they encountered, the frameworks they used and the solutions
@@ -76,7 +76,7 @@ having minimal impact on performance and memory.
[Colapsydo][tw 6] has created [Intra][l 8] an old school raycast 3D procedural
labyrinth adventure game created using OpenFL.
-![Intra]
+![Intra](/img/BktMG04IgAAu8Bo.jpg "Intra")
[Andy Li][gh 5] has created an impressive library which gives Haxe the ability to
create anonymous classes similar to Java, using the library [hxAnonCls].
@@ -120,13 +120,10 @@ demos on the Flash target and at least one C++ target.
[wwx2014]: http://wwx.silexlabs.org/2014/ "World Wide Haxe Conferenece 2014"
[wwx2014 hotel]: https://groups.google.com/forum/#!msg/haxelang/sGsZNfXdoAw/5mq8UldAFmoJ "Official WWX2014 Hotel"
-[wwx2014 logo]: /img/wwx2014-logo.png "World Wide Haxe Conference 2014"
[Britzpeterman]: http://www.britzpetermann.com/ "Britzpeterman | Studio for Design & Code"
[Net Wars]: http://www.netwars-project.com/webdoc
-[NetWarsProject]: /img/Bl5DTmyCUAAiNC7.png "NetWars Project"
[#2908]: https://github.com/HaxeFoundation/haxe/issues/2908 "haxe_ver doesn't seem to support patch number"
[spod]: http://haxe.org/manual/spod "Haxe SPOD library"
-[intra]: /img/BktMG04IgAAu8Bo.jpg "Intra"
[hxAnonCls]: https://github.com/andyli/hxAnonCls "hxAnonCls on Github"
[DashDox]: https://github.com/andyli/DashDox "DashDox on Github"
[Dash]: http://kapeli.com/dash "Dash - Documentation Browser"
diff --git a/src/roundups/198.md b/src/roundups/198.md
index ae1b90ba..3b7b7168 100644
--- a/src/roundups/198.md
+++ b/src/roundups/198.md
@@ -5,7 +5,7 @@ A brand new target has been added to Haxe, thanks to [Frabbit][gh1] and
[Simon Krajewski][gh2] who have created the [Python target][l2]. You can grab
a [nightly build][l3] to test it out.
-![python]
+![python](/img/BmS9OwFCMAE--65.png "Haxe compiled to Python!")
The HaxeFlixel team have [released][l1] HaxeFlixel `3.3.0`, a huge release with improved
HTML5 support, further improvements to the debugger, gamepad support and loads more. The
@@ -45,7 +45,7 @@ performance on various platforms.
[HIDE] `0.3.8` has been released which are minor fixes and completion chaining. The
install missing feature which is coming soon in `0.3.9` looks extremely useful.
-![hide 0.3.9]
+![hide 0.3.9](/img/hide-install-missing-haxelib.gif "Install missing feature | HIDE")
Also it seems the two developers originally working on [HIDE], [Boyan Ololoevich][tw3]
and [Pah Arif][tw4] have _parted ways_.
@@ -71,7 +71,7 @@ And to finish, [plenty] of games have been made using Haxe, OpenFL, HaxeFlixel,
HaxePunk, Flambe and other libraries for the recent LD29. Look out for a LD29 Haxe
roundup this Friday.
-![Beneath the City]
+![Beneath the City social](/img/2982-shot1.png "Beneath the City")
[l1]: https://groups.google.com/forum/#!msg/haxeflixel/pFAuyNfBuZI/O_2tZoFB51IJ "HaxeFlixel 3.3.0 has been released!"
[l2]: https://github.com/HaxeFoundation/haxe/pull/2924 "Pull request for the Python Target"
@@ -98,8 +98,7 @@ roundup this Friday.
[tw4]: https://twitter.com/misterpah "@misterpah"
[tw5]: https://twitter.com/sHTiF "@sHTiF"
[tw6]: https://twitter.com/EduardoDias "@EduardoDias"
-
-[Beneath the City]: /img/2982-shot1.png "Beneath the City"
+
[plenty]: https://github.com/skial/haxe.io/issues/15 "Haxe LD29 Game List"
[map importer]: https://github.com/Dvergar/PyxelEdit-Map-Importer "PyxelEdit Map Importer on Github"
[readme]: https://github.com/Dvergar/PyxelEdit-Map-Importer#readme "PyxelEdit Map Importer README"
@@ -109,10 +108,8 @@ roundup this Friday.
[inotify]: http://en.wikipedia.org/wiki/Inotify "Inotify on Wikipedia"
[printr]: http://uk1.php.net/print_r "PHP's print_r function"
[hide]: https://github.com/as3boyan/HIDE "Haxe Integrated Development Enviroment | HIDE"
-[hide 0.3.9]: /img/hide-install-missing-haxelib.gif "Install missing feature | HIDE"
[sortvis.org]: http://sortvis.org/ "Sorting Algorthm Visualisations"
[hxsort]: https://github.com/MaddinXx/hxsort "HxSort on Github"
-[python]: /img/BmS9OwFCMAE--65.png "Haxe compiled to Python!"
[openfl-bitfive]: https://github.com/YellowAfterlife/openfl-bitfive "openfl-bitfive on Github"
[1.4.1]: http://www.openfl.org/blog/2014/04/25/openfl-html5-1-4-1-beta/ "OpenFL HTML5 1.4.1 beta"
[1.4.2]: http://www.openfl.org/blog/2014/04/29/openfl-html5-1-4-2-beta/ "OpenFL HTML5 1.4.2 beta"
\ No newline at end of file
diff --git a/src/social_meta.html b/src/social_meta.html
index ba4811db..3bdcb293 100644
--- a/src/social_meta.html
+++ b/src/social_meta.html
@@ -2,14 +2,14 @@
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+
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+
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+