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Default values for colors in uniform float4 properties always corrupted. #1

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skeletonbow opened this issue Apr 18, 2022 · 0 comments
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BLOCKER Blocks the release of a new version of the software being released. bug Something isn't working

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@skeletonbow
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Whenever a shader has a property for user configurable color, specified as in the form uniform float4 color = { 0.5, 0.5, 0.5, 1.0};, OBS Shaderfilter does not successfully translate these supplied color channel values correctly, resulting in incorrect default colors showing up to the shader. They appear to be floating point values being interpreted as integers. This bug appears to go back to the original OBS Shaderfilter as well.

@skeletonbow skeletonbow self-assigned this Apr 18, 2022
@skeletonbow skeletonbow added the bug Something isn't working label Apr 18, 2022
@skeletonbow skeletonbow removed their assignment May 16, 2022
@skeletonbow skeletonbow added the BLOCKER Blocks the release of a new version of the software being released. label May 16, 2022
@skeletonbow skeletonbow pinned this issue May 31, 2022
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Labels
BLOCKER Blocks the release of a new version of the software being released. bug Something isn't working
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