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⬆️ Upgrade dependencies #194

⬆️ Upgrade dependencies

⬆️ Upgrade dependencies #194

Workflow file for this run

# This workflow will do a clean installation of node dependencies, cache/restore them, build the source code and run tests across different versions of node
# For more information see: https://help.github.com/actions/language-and-framework-guides/using-nodejs-with-github-actions
name: 🔄 CI/CD
on:
push:
branches: ["main", "beta", "*.*.*"]
pull_request:
branches: ["main", "beta", "*.*.*"]
workflow_dispatch: # allow manual trigger
# Used by the GitHub merge queue feature.
# Documentation: https://docs.github.com/en/repositories/configuring-branches-and-merges-in-your-repository/configuring-pull-request-merges/managing-a-merge-queue
merge_group:
env:
NAMESPACE_NAME: "freegamescatcher"
IMAGE_NAME: "freegamescatcher-core"
jobs:
build:
name: ⚙️ Build
runs-on: ubuntu-latest
strategy:
matrix:
node-version: [20.x, current]
steps:
- name: 📥 Checkout repository
uses: actions/checkout@v4
- name: 🌐 Use Node.js [${{ matrix.node-version }}]
uses: actions/setup-node@v4
with:
node-version: ${{ matrix.node-version }}
- name: 🗂 Cache "node_modules"
uses: actions/cache@v3
id: yarn-cache # use this to check for `cache-hit` (`steps.yarn-cache.outputs.cache-hit != 'true'`)
with:
path: "**/node_modules"
key: ${{ runner.arch }}-${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
restore-keys: |
${{ runner.arch }}-${{ runner.os }}-yarn-
- name: 📦 Install dependencies
if: steps.yarn-cache.outputs.cache-hit != 'true'
run: yarn install --frozen-lockfile
- name: ⚙️ Build application
run: yarn run build
- name: 🗃 List the state of node modules
if: steps.yarn-cache.outputs.cache-hit != 'true'
continue-on-error: true
run: yarn list
test-unit:
name: 🧪 Unit tests
runs-on: ubuntu-latest
steps:
- name: 📥 Checkout repository
uses: actions/checkout@v4
- name: 🌐 Use Node.js 20.x
uses: actions/setup-node@v4
with:
node-version: 20.x
- name: 🗂 Cache "node_modules"
uses: actions/cache@v3
id: yarn-cache # use this to check for `cache-hit` (`steps.yarn-cache.outputs.cache-hit != 'true'`)
with:
path: "**/node_modules"
key: ${{ runner.arch }}-${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
restore-keys: |
${{ runner.arch }}-${{ runner.os }}-yarn-
- name: 📦 Install dependencies
if: steps.yarn-cache.outputs.cache-hit != 'true'
run: yarn install --frozen-lockfile
- name: 🧪 Run unit tests
run: yarn run test:unit
- name: 🗃 List the state of node modules
if: steps.yarn-cache.outputs.cache-hit != 'true'
continue-on-error: true
run: yarn list
release:
name: 🔖 Release
runs-on: ubuntu-latest
needs: [build, test-unit]
# Skip this job if the event is a merge_group and if the actor is dependabot.
if: github.event_name != 'merge_group' && github.actor != 'dependabot[bot]'
steps:
- name: 📥 Checkout repository
uses: actions/checkout@v4
with:
# used by semantic-release to bypass the branch protection rules
token: ${{ secrets.GH_TOKEN }}
- name: 🌐 Use Node.js 20.x
uses: actions/setup-node@v4
with:
node-version: 20.x
- name: 🗂 Cache "node_modules"
uses: actions/cache@v3
with:
path: "**/node_modules"
key: ${{ runner.arch }}-${{ runner.os }}-yarn-${{ hashFiles('**/yarn.lock') }}
restore-keys: |
${{ runner.arch }}-${{ runner.os }}-yarn-
- name: 🔖 Release application
run: yarn run release
env:
GITHUB_TOKEN: ${{ secrets.GH_TOKEN }}
# NPM_TOKEN: ${{ secrets.NPM_TOKEN }} # optional, needed to publish packages on npm
id: version # save the version to use in an other step/job
outputs:
version: ${{ steps.version.outputs.nextVersion }}
push:
name: 🐳 Build and push image
runs-on: ubuntu-latest
needs: release
steps:
- name: 📥 Checkout repository
uses: actions/checkout@v4
- name: 🌳 Extract branch name
id: extract-branch-name
uses: size-up/actions/.github/actions/extract-branch-name@v1
- name: ⚙️ Set up QEMU
uses: docker/setup-qemu-action@v3
- name: 🛠 Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: 📲 Login to DockerHub
uses: docker/login-action@v3
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: 🐳 Build and push image [${{ steps.extract-branch-name.outputs.branch-name-extracted }}]
uses: docker/build-push-action@v5
with:
context: . # https://github.com/marketplace/actions/build-and-push-docker-images#git-context
platforms: linux/amd64,linux/arm64
push: true
tags: ${{ secrets.DOCKERHUB_USERNAME }}/${{ env.IMAGE_NAME }}:${{ steps.extract-branch-name.outputs.branch-name-extracted }}
build-args: |
NODE_ENV=pre-production
VERSION=${{ steps.extract-branch-name.outputs.branch-name-extracted }}
- name: 🐳 Build and push image [${{ needs.release.outputs.version }}]
uses: docker/build-push-action@v5
if: needs.release.outputs.version # deploy only if there is a new published version
with:
context: . # https://github.com/marketplace/actions/build-and-push-docker-images#git-context
platforms: linux/amd64,linux/arm64
push: true
tags: ${{ secrets.DOCKERHUB_USERNAME }}/${{ env.IMAGE_NAME }}:${{ needs.release.outputs.version }}
build-args: |
VERSION=${{ needs.release.outputs.version }}
outputs:
branch_name: ${{ steps.extract-branch-name.outputs.branch-name-extracted }}
deploy-prep:
name: 🚀 Deploy prep. [${{ needs.push.outputs.branch_name }}]
runs-on: ubuntu-latest
needs: [release, push]
environment: pre-production # refer to https://github.com/size-up/freegamescatcher-core/settings/environments
concurrency: pre-production # refer to https://docs.github.com/en/actions/using-jobs/using-concurrency
steps:
- name: ⚙️ Set up kubectl
uses: tale/kubectl-action@v1
with:
base64-kube-config: ${{ secrets.OCI_KUBE_CONFIG }}
- name: 🔊 Display deployment image before update
run: kubectl get deployments -n ${{ env.NAMESPACE_NAME }} ${{ env.IMAGE_NAME }}-prep -o=wide
- name: 🚀 Set image [${{ needs.push.outputs.branch_name }}] to pre-production
id: image_updated
run: |
echo value=$(kubectl set image -n ${{ env.NAMESPACE_NAME }} deployment/${{ env.IMAGE_NAME }}-prep ${{ env.IMAGE_NAME }}-prep=${{ secrets.DOCKERHUB_USERNAME }}/${{ env.IMAGE_NAME }}:${{ needs.push.outputs.branch_name }}) >> $GITHUB_OUTPUT
- name: 🔊 Display "set_image" step output
run: echo ${{ steps.image_updated.outputs.value }}
# Rollout the deployment only if the image hasn't been updated, to avoid unnecessary restarts.
- name: 🚀 Rollout pre-production deployment
id: rollout
if: steps.image_updated.outputs.value == '' # rollout only if the image hasn't been updated
run: echo value=$(kubectl rollout -n ${{ env.NAMESPACE_NAME }} restart deployment ${{ env.IMAGE_NAME }}-prep) >> $GITHUB_OUTPUT
- name: 🔊 Display "rollout" step output
if: steps.rollout.outputs.value
run: echo ${{ steps.rollout.outputs.value }}
- name: 🔊 Display deployment image after update
run: kubectl get deployments -n ${{ env.NAMESPACE_NAME }} ${{ env.IMAGE_NAME }}-prep -o=wide
deploy-prod:
name: 🚀 Deploy prod. [v${{ needs.release.outputs.version }}]
runs-on: ubuntu-latest
needs: [release, push]
# Deploy to production job is only available if the event is not a pull request, and
# if there is a new published versionas "1.0.0" and or "1.0.0-beta.1".
if: github.event_name != 'pull_request' && needs.release.outputs.version
environment: production # refer to https://github.com/size-up/freegamescatcher-core/settings/environments
concurrency: production # refer to https://docs.github.com/en/actions/using-jobs/using-concurrency
steps:
- name: ⚙️ Set up kubectl
uses: tale/kubectl-action@v1
with:
base64-kube-config: ${{ secrets.OCI_KUBE_CONFIG }}
- name: 🚀 Deploy to production [v${{ needs.release.outputs.version }}]
run: kubectl set image -n ${{ env.NAMESPACE_NAME }} deployment/${{ env.IMAGE_NAME }}-prod ${{ env.IMAGE_NAME }}-prod=${{ secrets.DOCKERHUB_USERNAME }}/${{ env.IMAGE_NAME }}:${{ needs.release.outputs.version }}