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CMakeLists.txt
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CMakeLists.txt
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# DDNet-based CMakeLists for InfclassR
cmake_minimum_required(VERSION 3.3)
file(STRINGS src/game/version.h VERSION_LINE
LIMIT_COUNT 1
REGEX "^#define GAME_RELEASE_VERSION "
)
if(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\\.([0-9]+)\"")
set(VERSION_MAJOR ${CMAKE_MATCH_1})
set(VERSION_MINOR ${CMAKE_MATCH_2})
set(VERSION_PATCH ${CMAKE_MATCH_3})
elseif(VERSION_LINE MATCHES "\"([0-9]+)\\.([0-9]+)\"")
set(VERSION_MAJOR ${CMAKE_MATCH_1})
set(VERSION_MINOR ${CMAKE_MATCH_2})
set(VERSION_PATCH "0")
else()
message(FATAL_ERROR "Couldn't parse version from src/game/version.h")
endif()
if(POLICY CMP0048)
cmake_policy(SET CMP0048 NEW)
if(VERSION_PATCH STREQUAL "0")
project(InfclassR VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
else()
project(InfclassR VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
endif()
else()
project(DDNet)
set(PROJECT_VERSION_MAJOR ${VERSION_MAJOR})
set(PROJECT_VERSION_MINOR ${VERSION_MINOR})
set(PROJECT_VERSION_PATCH ${VERSION_PATCH})
if(VERSION_PATCH STREQUAL "0")
set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR})
else()
set(PROJECT_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
endif()
endif()
set(ORIGINAL_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH})
set(ORIGINAL_CMAKE_REQUIRED_INCLUDES ${CMAKE_REQUIRED_INCLUDES})
set(ORIGINAL_CMAKE_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES})
set(OWN_CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake)
set(CMAKE_MODULE_PATH ${OWN_CMAKE_MODULE_PATH})
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(TARGET_BITS "64")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(TARGET_BITS "32")
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
set(TARGET_OS "windows")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
set(TARGET_OS "linux")
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(TARGET_OS "mac")
endif()
include(CheckCCompilerFlag)
include(CheckCXXCompilerFlag)
include(CheckSymbolExists)
check_symbol_exists(__i386 "" TARGET_ARCH_X86_i386)
if(TARGET_ARCH_X86_i386)
set(TARGET_ARCH x86)
else()
set(TARGET_ARCH)
endif()
set(AUTO_DEPENDENCIES_DEFAULT OFF)
set(AUTOUPDATE_DEFAULT OFF)
if(TARGET_OS STREQUAL "windows")
set(AUTO_DEPENDENCIES_DEFAULT ON)
set(AUTOUPDATE_DEFAULT ON)
elseif(TARGET_OS STREQUAL "linux")
set(AUTOUPDATE_DEFAULT ON)
endif()
option(WEBSOCKETS "Enable websockets support" OFF)
option(MYSQL "Enable mysql support" OFF)
option(AUTOUPDATE "Enable the autoupdater" ${AUTOUPDATE_DEFAULT})
option(DOWNLOAD_GTEST "Download and compile GTest" ${AUTO_DEPENDENCIES_DEFAULT})
option(PREFER_BUNDLED_LIBS "Prefer bundled libraries over system libraries" ${AUTO_DEPENDENCIES_DEFAULT})
option(DEV "Don't generate stuff necessary for packaging" OFF)
set(OpenGL_GL_PREFERENCE LEGACY)
# Set the default build type to Release
if(NOT(CMAKE_BUILD_TYPE))
if(NOT(DEV))
set(CMAKE_BUILD_TYPE Release)
else()
set(CMAKE_BUILD_TYPE Debug)
endif()
endif()
if(NOT(CMAKE_BUILD_TYPE MATCHES "^(Release|Debug|RelWithDebInfo|MinSizeRel)$"))
message(WARNING "Unknown CMAKE_BUILD_TYPE, should be one of Release, Debug, RelWithDebInfo or MinSizeRel")
endif()
set(DBG $<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>)
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS
src/game/version.h
)
set(SERVER_EXECUTABLE Infclass-Server CACHE STRING "Name of the built server executable")
########################################################################
# Compiler flags
########################################################################
function(add_c_compiler_flag_if_supported VARIABLE FLAG)
if(ARGC GREATER 2)
set(CHECKED_FLAG "${ARGV2}")
else()
set(CHECKED_FLAG "${FLAG}")
endif()
string(REGEX REPLACE "[^A-Za-z0-9]" "_" CONFIG_VARIABLE "FLAG_SUPPORTED${CHECKED_FLAG}")
check_c_compiler_flag("${CHECKED_FLAG}" ${CONFIG_VARIABLE})
if(${CONFIG_VARIABLE})
if(${VARIABLE})
set("${VARIABLE}" "${${VARIABLE}};${FLAG}" PARENT_SCOPE)
else()
set("${VARIABLE}" "${FLAG}" PARENT_SCOPE)
endif()
endif()
endfunction()
# Force compiler colors on when using ninja. Ninja filters the colors out when
# it's not printing to a terminal on its own.
if(CMAKE_GENERATOR STREQUAL "Ninja")
add_c_compiler_flag_if_supported(OUR_FLAGS -fdiagnostics-color=always)
add_c_compiler_flag_if_supported(OUR_FLAGS -fcolor-diagnostics)
endif()
#if(NOT MSVC)
#if(CMAKE_VERSION VERSION_LESS 3.1 OR TARGET_OS STREQUAL "mac")
check_cxx_compiler_flag(-std=gnu++11 FLAG_SUPPORTED_std_gnu__11)
if(FLAG_SUPPORTED_std_gnu__11)
if(CMAKE_CXX_FLAGS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
else()
set(CMAKE_CXX_FLAGS -std=gnu++11)
endif()
#endif()
#endif()
# Protect the stack pointer.
# -fstack-protector-all doesn't work on MinGW.
add_c_compiler_flag_if_supported(OUR_FLAGS -fstack-protector-all)
# Inaccurate floating point numbers cause problems on mingw-w64-gcc when
# compiling for x86, might cause problems elsewhere. So don't store floats
# in registers but keep them at higher accuracy.
if(TARGET_ARCH STREQUAL "x86")
add_c_compiler_flag_if_supported(OUR_FLAGS -ffloat-store)
endif()
if(TARGET_OS STREQUAL "mac")
add_c_compiler_flag_if_supported(OUR_FLAGS -stdlib=libc++)
add_c_compiler_flag_if_supported(OUR_FLAGS -mmacosx-version-min=10.7)
endif()
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wall)
if(CMAKE_VERSION VERSION_GREATER 3.3 OR CMAKE_VERSION VERSION_EQUAL 3.3)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN
$<$<COMPILE_LANGUAGE:C>:-Wdeclaration-after-statement>
-Wdeclaration-after-statement
)
endif()
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wextra)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-unused-parameter)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wno-missing-field-initializers)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wformat=2) # Warn about format strings.
add_c_compiler_flag_if_supported(OUR_FLAGS_DEP -Wno-implicit-function-declaration)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wduplicated-cond)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wduplicated-branches)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wlogical-op)
add_c_compiler_flag_if_supported(OUR_FLAGS_OWN -Wrestrict)
# TODO: Enable for C++ code except gtest
#add_cxx_compiler_flag_if_supported(OUR_FLAGS_OWN "-Wuseless-cast")
endif()
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror=return-type")
endif()
if(NOT MSVC)
check_c_compiler_flag("-O2;-Wp,-Werror;-D_FORTIFY_SOURCE=2" DEFINE_FORTIFY_SOURCE) # Some distributions define _FORTIFY_SOURCE by themselves.
endif()
########################################################################
# COMMON FUNCTIONS
########################################################################
function(set_glob VAR GLOBBING DIRECTORY) # ...
file(${GLOBBING} GLOB_RESULT "${DIRECTORY}/*.c" "${DIRECTORY}/*.cpp" "${DIRECTORY}/*.h" "${DIRECTORY}/*.hpp")
list(SORT GLOB_RESULT)
set(FILES)
foreach(file ${ARGN})
list(APPEND FILES "${PROJECT_SOURCE_DIR}/${DIRECTORY}/${file}")
endforeach()
if(NOT FILES STREQUAL GLOB_RESULT)
message(AUTHOR_WARNING "${VAR} does not contain every file from directory ${DIRECTORY}")
set(LIST_BUT_NOT_GLOB)
if(POLICY CMP0057)
cmake_policy(SET CMP0057 NEW)
foreach(file ${FILES})
if(NOT file IN_LIST GLOB_RESULT)
list(APPEND LIST_BUT_NOT_GLOB ${file})
endif()
endforeach()
if(LIST_BUT_NOT_GLOB)
message(AUTHOR_WARNING "Entries only present in ${VAR}: ${LIST_BUT_NOT_GLOB}")
endif()
set(GLOB_BUT_NOT_LIST)
foreach(file ${GLOB_RESULT})
if(NOT file IN_LIST FILES)
list(APPEND GLOB_BUT_NOT_LIST ${file})
endif()
endforeach()
if(GLOB_BUT_NOT_LIST)
message(AUTHOR_WARNING "Entries only present in ${DIRECTORY}: ${GLOB_BUT_NOT_LIST}")
endif()
if(NOT LIST_BUT_NOT_GLOB AND NOT GLOB_BUT_NOT_LIST)
message(AUTHOR_WARNING "${VAR} is not alphabetically sorted")
endif()
endif()
endif()
set(${VAR} ${FILES} PARENT_SCOPE)
endfunction()
########################################################################
# INITIALIZE TARGET LISTS
########################################################################
set(TARGETS_OWN)
set(TARGETS_DEP)
set(TARGETS_LINK) # Targets with a linking stage.
########################################################################
# DEPENDENCIES
########################################################################
function(set_extra_dirs_lib VARIABLE NAME)
set("PATHS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_LIBDIR" PARENT_SCOPE)
if(PREFER_BUNDLED_LIBS)
set(TYPE HINTS)
else()
set(TYPE PATHS)
endif()
if(TARGET_BITS AND TARGET_OS)
set(DIR "ddnet-libs/${NAME}/${TARGET_OS}/lib${TARGET_BITS}")
set("${TYPE}_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
set("EXTRA_${VARIABLE}_LIBDIR" "${DIR}" PARENT_SCOPE)
endif()
endfunction()
function(set_extra_dirs_include VARIABLE NAME LIBRARY)
set("PATHS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
set("HINTS_${VARIABLE}_INCLUDEDIR" PARENT_SCOPE)
is_bundled(IS_BUNDLED "${LIBRARY}")
if(IS_BUNDLED)
set("HINTS_${VARIABLE}_INCLUDEDIR" "ddnet-libs/${NAME}/include" "ddnet-libs/${NAME}/include/${TARGET_OS}" PARENT_SCOPE)
endif()
endfunction()
if(CMAKE_CROSSCOMPILING)
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH NO_CMAKE_SYSTEM_PATH)
else()
set(CROSSCOMPILING_NO_CMAKE_SYSTEM_PATH)
endif()
function(is_bundled VARIABLE PATH)
if(PATH)
string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS)
if(LOCAL_PATH_POS EQUAL 0 AND TARGET_BITS AND TARGET_OS)
set("${VARIABLE}" ON PARENT_SCOPE)
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
else()
set("${VARIABLE}" OFF PARENT_SCOPE)
endif()
endfunction()
if(NOT CMAKE_CROSSCOMPILING)
# Check for PkgConfig once so all the other `find_package` calls can do it
# quietly.
find_package(PkgConfig)
endif()
find_package(ZLIB)
#find_package(Crypto)
#find_package(Curl)
if(DOWNLOAD_GTEST)
find_package(Git)
endif()
find_package(GTest)
if(MYSQL)
find_package(MySQL)
else()
set(MYSQL_LIBRARIES)
endif()
#find_package(Pnglite)
find_package(PythonInterp)
find_package(Threads)
if(WEBSOCKETS)
find_package(Websockets)
else()
set(WEBSOCKETS_LIBRARIES)
set(WEBSOCKETS_INCLUDE_DIRS)
endif()
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
find_program(DMG dmg)
find_program(HFSPLUS hfsplus)
find_program(NEWFS_HFS newfs_hfs)
if(DMG AND HFSPLUS AND NEWFS_HFS)
set(DMGTOOLS_FOUND ON)
else()
set(DMGTOOLS_FOUND OFF)
endif()
find_program(HDIUTIL hdiutil)
endif()
message(STATUS "******** DDNet ********")
message(STATUS "Target OS: ${TARGET_OS} ${TARGET_BITS}bit")
message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
message(STATUS "Dependencies:")
function(show_dependency_status OUTPUT_NAME NAME)
if(${NAME}_FOUND)
if(${NAME}_BUNDLED)
message(STATUS " * ${OUTPUT_NAME} not found (using bundled version)")
else()
message(STATUS " * ${OUTPUT_NAME} found")
endif()
else()
message(STATUS " * ${OUTPUT_NAME} not found")
endif()
endfunction()
show_dependency_status("Curl" CURL)
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Dmg tools" DMGTOOLS)
endif()
if(DOWNLOAD_GTEST)
show_dependency_status("Git" GIT)
endif()
show_dependency_status("GTest" GTEST)
if(TARGET_OS AND TARGET_OS STREQUAL "mac")
show_dependency_status("Hdiutil" HDIUTIL)
endif()
if(MYSQL)
show_dependency_status("MySQL" MYSQL)
endif()
show_dependency_status("OpenSSL Crypto" CRYPTO)
#show_dependency_status("Pnglite" PNGLITE)
show_dependency_status("PythonInterp" PYTHONINTERP)
show_dependency_status("Zlib" ZLIB)
if(WEBSOCKETS)
show_dependency_status("Websockets" WEBSOCKETS)
endif()
if(TARGET_OS STREQUAL "windows")
set(PLATFORM_LIBS ws2_32) # Windows sockets
elseif(TARGET_OS STREQUAL "mac")
find_library(CARBON Carbon)
find_library(SECURITY Security)
set(PLATFORM_LIBS ${CARBON} ${SECURITY})
else()
if(TARGET_OS STREQUAL "linux")
set(PLATFORM_LIBS rt) # clock_gettime for glibc < 2.17
else()
set(PLATFORM_LIBS)
endif()
endif()
########################################################################
# DOWNLOAD GTEST
########################################################################
if(NOT(GTEST_FOUND) AND DOWNLOAD_GTEST)
# Change to the 1.9.0 release tag once that works.
set(DDNET_GTEST_VERSION 7b6561c56e353100aca8458d7bc49c4e0119bae8)
configure_file(cmake/Download_GTest_CMakeLists.txt.in googletest-download/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
RESULT_VARIABLE result
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download
)
if(result)
message(WARNING "CMake step for googletest failed: ${result}")
set(DOWNLOAD_GTEST OFF)
else()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/googletest-download
)
if(result)
message(WARNING "Build step for googletest failed: ${result}")
set(DOWNLOAD_GTEST OFF)
else()
# Prevent overriding the parent project's compiler/linker settings on Windows
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
# Add googletest directly to our build. This defines the gtest target.
add_subdirectory(
${PROJECT_BINARY_DIR}/googletest-src
${PROJECT_BINARY_DIR}/googletest-build
EXCLUDE_FROM_ALL
)
if(MSVC)
foreach(target gtest)
# `/w` disables all warnings. This is needed because `gtest` enables
# `/WX` (equivalent of `-Werror`) for some reason, breaking builds
# when MSVS adds new warnings.
target_compile_options(${target} PRIVATE $<$<NOT:${DBG}>:/MT> $<${DBG}:/MTd> /w)
endforeach()
endif()
set(GTEST_LIBRARIES gtest)
set(GTEST_INCLUDE_DIRS)
if(CMAKE_VERSION VERSION_LESS 2.8.11)
set(GTEST_INCLUDE_DIRS "${gtest_SOURCE_DIR}/include")
endif()
endif()
endif()
endif()
########################################################################
# DEPENDENCY COMPILATION
########################################################################
# Static dependencies
set_glob(DEP_JSON_SRC GLOB src/engine/external/json-parser json.c json.h)
add_library(json EXCLUDE_FROM_ALL OBJECT ${DEP_JSON_SRC})
set_glob(DEP_MD5_SRC GLOB src/engine/external/md5 md5.c md5.h)
add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC})
list(APPEND TARGETS_DEP json md5)
set(DEP_JSON $<TARGET_OBJECTS:json>)
set(DEP_MD5)
if(NOT CRYPTO_FOUND)
set(DEP_MD5 $<TARGET_OBJECTS:md5>)
endif()
########################################################################
# COPY DATA AND DLLS
########################################################################
file(COPY bin/data DESTINATION .)
set(COPY_FILES
${CURL_COPY_FILES}
)
file(COPY ${COPY_FILES} DESTINATION .)
########################################################################
# CODE GENERATION
########################################################################
function(generate_source output_file script_parameter)
add_custom_command(OUTPUT ${output_file}
COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter}
> "${PROJECT_BINARY_DIR}/${output_file}"
DEPENDS
datasrc/compile.py
datasrc/content.py
datasrc/datatypes.py
datasrc/network.py
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
)
endfunction()
file(MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/src/game/generated/")
execute_process(COMMAND git rev-parse --git-dir
ERROR_QUIET
OUTPUT_VARIABLE PROJECT_GIT_DIR
OUTPUT_STRIP_TRAILING_WHITESPACE
RESULT_VARIABLE PROJECT_GIT_DIR_ERROR
)
if(NOT PROJECT_GIT_DIR_ERROR)
set(GIT_REVISION_EXTRA_DEPS
${PROJECT_GIT_DIR}/index
${PROJECT_GIT_DIR}/logs/HEAD
)
endif()
function(chash output_file)
add_custom_command(OUTPUT ${output_file}
COMMAND ${PYTHON_EXECUTABLE} scripts/cmd5.py ${ARGN}
> "${PROJECT_BINARY_DIR}/${output_file}"
DEPENDS scripts/cmd5.py ${ARGN}
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
)
endfunction()
add_custom_command(OUTPUT ${PROJECT_BINARY_DIR}/src/game/generated/git_revision.cpp
COMMAND ${PYTHON_EXECUTABLE}
scripts/git_revision.py
> ${PROJECT_BINARY_DIR}/src/game/generated/git_revision.cpp
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
DEPENDS
${GIT_REVISION_EXTRA_DEPS}
scripts/git_revision.py
)
chash("src/game/generated/nethash.cpp"
"src/engine/shared/protocol.h"
"src/game/tuning.h"
"src/game/gamecore.cpp"
"${PROJECT_BINARY_DIR}/src/game/generated/protocol.h"
)
generate_source("src/game/generated/protocol.cpp" "network_source")
generate_source("src/game/generated/protocol.h" "network_header")
generate_source("src/game/generated/server_data.cpp" "server_content_source")
generate_source("src/game/generated/server_data.h" "server_content_header")
########################################################################
# SHARED
########################################################################
# Sources
set_glob(BASE GLOB_RECURSE src/base
detect.h
math.cpp
math.h
system.c
system.h
tl/algorithm.h
tl/allocator.h
tl/array.h
tl/base.h
tl/range.h
tl/sorted_array.h
tl/string.h
tl/threading.h
vmath.h
)
set(teeuniverses_SOURCES
src/teeuniverses/components/localization.cpp
src/teeuniverses/components/localization.h
)
set_glob(ENGINE_INTERFACE GLOB src/engine
config.h
console.h
demo.h
engine.h
kernel.h
map.h
masterserver.h
message.h
server.h
storage.h
)
set_glob(ENGINE_SHARED GLOB src/engine/shared
compression.cpp
compression.h
config.cpp
config.h
config_variables.h
console.cpp
console.h
datafile.cpp
datafile.h
demo.cpp
demo.h
econ.cpp
econ.h
engine.cpp
filecollection.cpp
filecollection.h
huffman.cpp
huffman.h
jobs.cpp
jobs.h
kernel.cpp
linereader.cpp
linereader.h
map.cpp
mapchecker.cpp
mapchecker.h
masterserver.cpp
memheap.cpp
memheap.h
message.h
netban.cpp
netban.h
netdatabase.cpp
netdatabase.h
network.cpp
network.h
network_client.cpp
network_conn.cpp
network_console.cpp
network_console_conn.cpp
network_server.cpp
packer.cpp
packer.h
protocol.h
ringbuffer.cpp
ringbuffer.h
snapshot.cpp
snapshot.h
storage.cpp
)
set_glob(GAME_SHARED GLOB src/game
animation.cpp
animation.h
collision.cpp
collision.h
gamecore.cpp
gamecore.h
layers.cpp
layers.h
mapitems.h
tuning.h
variables.h
version.h
voting.h
)
set(ENGINE_GENERATED_SHARED
src/game/generated/nethash.cpp
src/game/generated/protocol.h
src/game/generated/protocol.cpp
)
set(GAME_GENERATED_SHARED
src/game/generated/nethash.cpp
src/game/generated/protocol.h
src/game/generated/protocol.cpp
)
set(DEPS ${DEP_JSON} ${DEP_MD5} ${ZLIB_DEP})
find_package(ICU REQUIRED COMPONENTS uc i18n)
# Libraries
set(LIBS
${CRYPTO_LIBRARIES}
${WEBSOCKETS_LIBRARIES}
${ZLIB_LIBRARIES}
${PLATFORM_LIBS}
# Add pthreads (on non-Windows) at the end, so that other libraries can depend
# on it.
#ICU::i18n
#ICU::uc
${ICU_LIBRARIES}
${CMAKE_THREAD_LIBS_INIT}
)
# Targets
add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_INTERFACE} ${ENGINE_SHARED} ${BASE})
add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED} ${teeuniverses_SOURCES})
list(APPEND TARGETS_OWN engine-shared game-shared)
#add_library(pnglite STATIC
# ${CMAKE_CURRENT_SOURCE_DIR}/src/engine/external/pnglite/pnglite.c
# ${CMAKE_CURRENT_SOURCE_DIR}/src/engine/external/pnglite/pnglite.h
#)
#target_include_directories(pnglite PUBLIC
# ${CMAKE_CURRENT_SOURCE_DIR}/src/engine/external/pnglite
#)
#add_library(pnglite::pnglite ALIAS pnglite)
include_directories(SYSTEM
${CMAKE_CURRENT_SOURCE_DIR}/src
${CMAKE_CURRENT_BINARY_DIR}/src
)
#set(PNGLITE_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/src/engine/external/pnglite")
#message(STATUS "PNGLITE_INCLUDE_DIRS: ${PNGLITE_INCLUDE_DIRS}")
#target_link_libraries(engine-shared PUBLIC
# pnglite::pnglite
#)
#target_include_directories(src PUBLIC
# ${CMAKE_CURRENT_SOURCE_DIR}
# ${CMAKE_CURRENT_SOURCE_DIR}/Crypto
#)
########################################################################
# SERVER
########################################################################
# Sources
set_glob(ENGINE_SERVER GLOB src/engine/server
crypt.cpp
crypt.h
mapconverter.cpp
mapconverter.h
measure_ticks.cpp
measure_ticks.h
netsession.h
register.cpp
register.h
roundstatistics.cpp
roundstatistics.h
server.cpp
server.h
sql_connector.cpp
sql_connector.h
sql_job.cpp
sql_job.h
sql_server.cpp
sql_server.h
sql_string_helpers.cpp
sql_string_helpers.h
)
set_glob(GAME_SERVER GLOB_RECURSE src/game/server
classes.h
entities/biologist-laser.cpp
entities/biologist-laser.h
entities/biologist-mine.cpp
entities/biologist-mine.h
entities/bouncing-bullet.cpp
entities/bouncing-bullet.h
entities/character.cpp
entities/character.h
entities/engineer-wall.cpp
entities/engineer-wall.h
entities/entity-timer.cpp
entities/entity-timer.h
entities/flyingpoint.cpp
entities/flyingpoint.h
entities/growingexplosion.cpp
entities/growingexplosion.h
entities/hero-flag.cpp
entities/hero-flag.h
entities/laser-teleport.cpp
entities/laser-teleport.h
entities/laser.cpp
entities/laser.h
entities/looper-wall.cpp
entities/looper-wall.h
entities/medic-grenade.cpp
entities/medic-grenade.h
entities/merc-bomb.cpp
entities/merc-bomb.h
entities/plasma.cpp
entities/plasma.h
entities/projectile.cpp
entities/projectile.h
entities/scatter-grenade.cpp
entities/scatter-grenade.h
entities/scientist-laser.cpp
entities/scientist-laser.h
entities/scientist-mine.cpp
entities/scientist-mine.h
entities/slug-slime.cpp
entities/slug-slime.h
entities/soldier-bomb.cpp
entities/soldier-bomb.h
entities/superweapon-indicator.cpp
entities/superweapon-indicator.h
entities/turret.cpp
entities/turret.h
entities/white-hole.cpp
entities/white-hole.h
entity.cpp
entity.h
eventhandler.cpp
eventhandler.h
gamecontext.cpp
gamecontext.h
gamecontroller.cpp
gamecontroller.h
gamemodes/mod.cpp
gamemodes/mod.h
gameworld.cpp
gameworld.h
player.cpp
player.h
)
set_glob(INFCLASSR_SERVER GLOB_RECURSE src/infclassr
GeoLite2PP/GeoLite2PP.cpp
GeoLite2PP/GeoLite2PP.hpp
GeoLite2PP/GeoLite2PP_error_category.cpp
GeoLite2PP/GeoLite2PP_error_category.hpp
GeoLite2PP/GeoLite2PP_version.hpp
geolocation.cpp
geolocation.h
)
set(GAME_GENERATED_SERVER
"src/game/generated/nethash.cpp"
"src/game/generated/server_data.cpp"
"src/game/generated/server_data.h"
)
set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER} ${INFCLASSR_SERVER})
if(TARGET_OS STREQUAL "windows")
set(SERVER_ICON "other/icons/DDNet-Server.rc")
else()
set(SERVER_ICON)
endif()
# Libraries
set(LIBS_SERVER
${LIBS}
${MYSQL_LIBRARIES}
# Add pthreads (on non-Windows) at the end, so that other libraries can depend
# on it.
${CMAKE_THREAD_LIBS_INIT}
maxminddb
)
# Target
set(TARGET_SERVER ${SERVER_EXECUTABLE})
add_executable(${TARGET_SERVER}
${DEPS}
${SERVER_SRC}
${SERVER_ICON}
$<TARGET_OBJECTS:engine-shared>
$<TARGET_OBJECTS:game-shared>
)
set_property(TARGET Infclass-Server PROPERTY CXX_STANDARD 11)
target_link_libraries(${TARGET_SERVER} ${LIBS_SERVER})
list(APPEND TARGETS_OWN ${TARGET_SERVER})
list(APPEND TARGETS_LINK ${TARGET_SERVER})
#target_link_libraries(${TARGET_SERVER} md5)
#target_link_libraries(${TARGET_SERVER} engine-shared)
#target_link_libraries(${TARGET_SERVER} game-shared)
target_link_libraries(${TARGET_SERVER} ${ICU_LIBRARIES})
########################################################################
# VARIOUS TARGETS
########################################################################
set_glob(MASTERSRV_SRC GLOB src/mastersrv mastersrv.cpp mastersrv.h)
set(TARGET_MASTERSRV mastersrv)
add_executable(${TARGET_MASTERSRV} EXCLUDE_FROM_ALL ${MASTERSRV_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
foreach(target ${TARGETS_OWN})
target_include_directories(${target} PRIVATE ${PROJECT_BINARY_DIR}/src)
target_include_directories(${target} PRIVATE src)
target_compile_definitions(${target} PRIVATE $<$<CONFIG:Debug>:CONF_DEBUG>)
target_include_directories(${target} PRIVATE ${CURL_INCLUDE_DIRS})
target_include_directories(${target} PRIVATE ${ZLIB_INCLUDE_DIRS})
endforeach()