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mod_test.ts
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mod_test.ts
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import { assertEquals } from "https://deno.land/std/testing/asserts.ts";
import { motor, MotorSpec } from "./mod.ts";
type Gears = "stopped" | "paused" | "playing" | "playing.skipping" | "loading";
type Events =
| "SELECT"
| "LOAD"
| "PLAY"
| "PAUSE"
| "STOP"
| "SKIP_START"
| "SKIP_END";
const musicPlayerMotor: MotorSpec<Gears, Events> = {
gear: "stopped",
transmission: {
stopped: {
on: { LOAD: "loading" },
},
paused: {
on: { PLAY: "playing", STOP: "stopped" },
},
loading: {
on: { PLAY: "playing", STOP: "stopped" },
},
playing: {
on: { PAUSE: "paused", STOP: "stopped", SKIP_START: "playing.skipping" },
},
"playing.skipping": {
on: { SKIP_END: "playing" },
},
},
};
Deno.test("Transitions correctly between states", () => {
const { fire, gear } = motor(musicPlayerMotor);
assertEquals(gear(), "stopped");
fire("LOAD");
assertEquals(gear(), "loading");
fire("PLAY");
assertEquals(gear(), "playing");
fire("PAUSE");
assertEquals(gear(), "paused");
fire("STOP");
assertEquals(gear(), "stopped");
});
Deno.test("Calls hooked functions to changes in gear", () => {
let counter = 0;
const count = () => (counter += 1);
const { fire, gear, hook } = motor(musicPlayerMotor);
assertEquals(gear(), "stopped");
hook(count);
fire("LOAD");
assertEquals(counter, 1);
fire("PLAY");
assertEquals(counter, 2);
fire("STOP");
assertEquals(counter, 3);
});
Deno.test("Should support heirarchical state nodes", () => {
const { fire, gear, matches } = motor(musicPlayerMotor);
fire("LOAD");
assertEquals(gear(), "loading");
fire("PLAY");
assertEquals(gear(), "playing");
fire("SKIP_START");
assertEquals(matches("playing"), true);
assertEquals(matches("playing.skipping"), true);
assertEquals(matches("loading"), false);
});