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buildMobileVLCKit.sh
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buildMobileVLCKit.sh
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#!/bin/sh
# Copyright (C) Pierre d'Herbemont, 2010
# Copyright (C) Felix Paul Kühne, 2012-2013
set -e
BUILD_DEVICE=yes
BUILD_SIMULATOR=no
BUILD_FRAMEWORK=no
SDK=`xcrun --sdk iphoneos --show-sdk-version`
SDK_MIN=6.1
VERBOSE=no
CONFIGURATION="Release"
NONETWORK=no
SKIPLIBVLCCOMPILATION=no
SCARY=yes
TESTEDHASH=ee7783e6a
usage()
{
cat << EOF
usage: $0 [-s] [-v] [-k sdk]
OPTIONS
-k Specify which sdk to use (see 'xcodebuild -showsdks', current: ${SDK})
-v Be more verbose
-s Build for simulator
-f Build framework for device and simulator
-d Enable Debug
-n Skip script steps requiring network interaction
-l Skip libvlc compilation
-w Build a limited stack of non-scary libraries only
EOF
}
spushd()
{
pushd "$1" 2>&1> /dev/null
}
spopd()
{
popd 2>&1> /dev/null
}
info()
{
local green="\033[1;32m"
local normal="\033[0m"
echo "[${green}info${normal}] $1"
}
buildxcodeproj()
{
local target="$2"
if [ "x$target" = "x" ]; then
target="$1"
fi
info "Building $1 ($target, ${CONFIGURATION})"
local defs="$GCC_PREPROCESSOR_DEFINITIONS"
if [ "$SCARY" = "no" ]; then
defs="$defs NOSCARYCODECS"
fi
xcodebuild -project "$1.xcodeproj" \
-target "$target" \
-sdk $PLATFORM$SDK \
-configuration ${CONFIGURATION} \
IPHONEOS_DEPLOYMENT_TARGET=${SDK_MIN} \
GCC_PREPROCESSOR_DEFINITIONS="$defs" \
> ${out}
}
while getopts "hvwsfdnlk:" OPTION
do
case $OPTION in
h)
usage
exit 1
;;
v)
VERBOSE=yes
;;
s)
BUILD_DEVICE=no
BUILD_SIMULATOR=yes
BUILD_FRAMEWORK=no
;;
f)
BUILD_DEVICE=yes
BUILD_SIMULATOR=yes
BUILD_FRAMEWORK=yes
;;
d) CONFIGURATION="Debug"
;;
w) SCARY="no"
;;
n)
NONETWORK=yes
;;
l)
SKIPLIBVLCCOMPILATION=yes
;;
k)
SDK=$OPTARG
;;
?)
usage
exit 1
;;
esac
done
shift $(($OPTIND - 1))
out="/dev/null"
if [ "$VERBOSE" = "yes" ]; then
out="/dev/stdout"
fi
if [ "x$1" != "x" ]; then
usage
exit 1
fi
# Get root dir
spushd .
aspen_root_dir=`pwd`
spopd
info "Preparing build dirs"
mkdir -p MobileVLCKit/ImportedSources
spushd MobileVLCKit/ImportedSources
if [ "$NONETWORK" != "yes" ]; then
if ! [ -e vlc ]; then
git clone git://git.videolan.org/vlc/vlc-2.2.git vlc
info "Applying patches to vlc-2.2.git"
cd vlc
git checkout -B localBranch ${TESTEDHASH}
git branch --set-upstream-to=origin/master localBranch
git am ../../patches/*.patch
if [ $? -ne 0 ]; then
git am --abort
info "Applying the patches failed, aborting git-am"
exit 1
fi
cd ..
else
cd vlc
git reset --hard ${TESTEDHASH}
git am ../../patches/*.patch
cd ..
fi
fi
spopd
#
# Build time
#
buildMobileKit() {
PLATFORM="$1"
info "Building for $PLATFORM"
spushd MobileVLCKit/ImportedSources
if [ "$SKIPLIBVLCCOMPILATION" != "yes" ]; then
spushd vlc/extras/package/ios
info "Building vlc"
args=""
if [ "$VERBOSE" = "yes" ]; then
args="${args} -v"
fi
if [ "$CONFIGURATION" = "Debug" ]; then
args="${args} -d"
fi
if [ "$SCARY" = "no" ]; then
args="${args} -w"
fi
if [ "$PLATFORM" = "iphonesimulator" ]; then
args="${args} -s"
./build.sh -a i386 ${args} -k "${SDK}" && ./build.sh -a x86_64 ${args} -k "${SDK}"
else
./build.sh -a armv7 ${args} -k "${SDK}" && ./build.sh -a armv7s ${args} -k "${SDK}" && ./build.sh -a arm64 ${args} -k "${SDK}"
fi
spopd
fi
spopd # MobileVLCKit/ImportedSources
buildxcodeproj MobileVLCKit "Aggregate static plugins"
buildxcodeproj MobileVLCKit "MobileVLCKit"
info "Build for $PLATFORM completed"
}
if [ "$BUILD_DEVICE" != "no" ]; then
buildMobileKit iphoneos
fi
if [ "$BUILD_SIMULATOR" != "no" ]; then
buildMobileKit iphonesimulator
fi
if [ "$BUILD_FRAMEWORK" != "no" ]; then
info "Building MobileVLCKit.framework"
# Assumes both platforms were built currently
spushd build
rm -rf MobileVLCKit.framework && \
mkdir MobileVLCKit.framework && \
lipo -create Release-iphoneos/libMobileVLCKit.a \
Release-iphonesimulator/libMobileVLCKit.a \
-o MobileVLCKit.framework/MobileVLCKit && \
chmod a+x MobileVLCKit.framework/MobileVLCKit && \
cp -pr Release-iphoneos/include/MobileVLCKit MobileVLCKit.framework/Headers
spopd # build
info "Build of MobileVLCKit.framework completed"
fi