Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

shader_recompiler: Implement S_ABS_I32 #1713

Merged
merged 1 commit into from
Dec 9, 2024

Conversation

squidbus
Copy link
Contributor

@squidbus squidbus commented Dec 9, 2024

Implements the S_ABS_I32 instruction. Used by CUSA19345 (Sonic Colors: Ultimate)

@polybiusproxy polybiusproxy merged commit 0b59ebb into shadps4-emu:main Dec 9, 2024
10 checks passed
lucashartmann added a commit to lucashartmann/shadPS4 that referenced this pull request Dec 9, 2024
rainmakerv3 pushed a commit to rainmakerv3/shadPS4 that referenced this pull request Dec 10, 2024
ngoquang2708 pushed a commit to ngoquang2708/shadPS4 that referenced this pull request Dec 10, 2024
Xcedf pushed a commit to Xcedf/shadPS4 that referenced this pull request Dec 10, 2024
diegolix29 pushed a commit to diegolix29/shadPS4 that referenced this pull request Dec 11, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants