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Stats are defined in a Stat enum, but not every MUD is going to want to keep the typical D&D stats. It would be helpful to define them in a configuration file that is loaded on startup instead of hard coded.
The text was updated successfully, but these errors were encountered:
Stats are defined in a
Stat
enum, but not every MUD is going to want to keep the typical D&D stats. It would be helpful to define them in a configuration file that is loaded on startup instead of hard coded.The text was updated successfully, but these errors were encountered: