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A 3D psychological adventure game built in Raylib.

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A psycological 3D game built in Raylib


📔 Table of Contents

🌟 About the Project

📷 Screenshots

screenshot

🎯 Features

  • Dense Procedural Grass Generation
  • Night skybox
  • Rainy weather
  • Ambient Fireflies
  • Cutscene

🧰 Getting Started

‼️ Prerequisites

  • This project uses GCC and raylib Refer this to install raylib
  • make

🏃 Build Instructions

Clone the project

  git clone https://github.com/sceptix-club/Nocturne.git

Go to the project directory

  cd Nocturne

Build

  make clean && make

Run

./game

🧭 Roadmap

  • Dense Procedural Grass Generation
  • Night Skybox
  • Rainy Weather
  • Ambient Fireflies
  • Infinite Terrain Generation
  • Dialogue System
  • Cutscenes
  • Dynamic Object Loading
  • Procedural Tree Generation
  • Fog Effects for Depth and Atmosphere
  • A terrain marker system
  • Build on Windows and OS X

👋 Contributing

This game is open for contributions! Whether you'd like to add new features, fix bugs, improve performance, or enhance existing elements, your help is welcome. Feel free to fork the repository, make your changes, and create a pull request. Let's build something amazing together!

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A 3D psychological adventure game built in Raylib.

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