diff --git a/README.md b/README.md index f8e7719..1763c05 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ Godot Box / Room / Grid Based Camera Node. * Make Current True/Enabled/Ticked inside "BoxCam2D" Inspector. * Also upate project Window Settings as shown. * Make sure to set `Mode` to `2d` and `Aspect` to `keep` in Project Settings. (Path: `Display/Window/Stretch/`) -* Checkout ccreenshot of Project Stretch settings below. +* Checkout screenshot of Project Stretch settings below. ![window settings](img/window_settings.png)