From 358e2ff26190ada4f9587ee8a2efd3d685de4246 Mon Sep 17 00:00:00 2001 From: MiranDMC Date: Tue, 19 Nov 2024 01:02:44 +0100 Subject: [PATCH] :memo: update commands --- gta3/snippets/default/0248.txt | 8 ++++---- gta3/snippets/default/038B.txt | 6 +++--- gta3_mobile/snippets/default/0248.txt | 8 ++++---- gta3_mobile/snippets/default/038B.txt | 6 +++--- gta3_unreal/snippets/default/0248.txt | 8 ++++---- gta3_unreal/snippets/default/038B.txt | 6 +++--- sa/snippets/default/0248.txt | 8 ++++---- sa/snippets/default/038B.txt | 6 +++--- sa_mobile/snippets/default/0248.txt | 8 ++++---- sa_mobile/snippets/default/038B.txt | 6 +++--- sa_unreal/snippets/default/0248.txt | 8 ++++---- sa_unreal/snippets/default/038B.txt | 6 +++--- vc/snippets/default/0248.txt | 8 ++++---- vc/snippets/default/038B.txt | 6 +++--- vc_mobile/snippets/default/0248.txt | 8 ++++---- vc_mobile/snippets/default/038B.txt | 6 +++--- vc_unreal/snippets/default/0248.txt | 8 ++++---- vc_unreal/snippets/default/038B.txt | 6 +++--- 18 files changed, 63 insertions(+), 63 deletions(-) diff --git a/gta3/snippets/default/0248.txt b/gta3/snippets/default/0248.txt index 86854224..cfdec022 100644 --- a/gta3/snippets/default/0248.txt +++ b/gta3/snippets/default/0248.txt @@ -1,9 +1,9 @@ -request_model #SWAT +request_model {modelId} #SWAT -while not has_model_loaded +while not has_model_loaded {modelId} #SWAT wait {time} 0 // single render frame end -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/gta3/snippets/default/038B.txt b/gta3/snippets/default/038B.txt index 3dc021f3..f9a6d3fc 100644 --- a/gta3/snippets/default/038B.txt +++ b/gta3/snippets/default/038B.txt @@ -1,7 +1,7 @@ -request_model #SWAT +request_model {modelId} #SWAT load_all_models_now -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/gta3_mobile/snippets/default/0248.txt b/gta3_mobile/snippets/default/0248.txt index 86854224..cfdec022 100644 --- a/gta3_mobile/snippets/default/0248.txt +++ b/gta3_mobile/snippets/default/0248.txt @@ -1,9 +1,9 @@ -request_model #SWAT +request_model {modelId} #SWAT -while not has_model_loaded +while not has_model_loaded {modelId} #SWAT wait {time} 0 // single render frame end -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/gta3_mobile/snippets/default/038B.txt b/gta3_mobile/snippets/default/038B.txt index 3dc021f3..f9a6d3fc 100644 --- a/gta3_mobile/snippets/default/038B.txt +++ b/gta3_mobile/snippets/default/038B.txt @@ -1,7 +1,7 @@ -request_model #SWAT +request_model {modelId} #SWAT load_all_models_now -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/gta3_unreal/snippets/default/0248.txt b/gta3_unreal/snippets/default/0248.txt index 86854224..cfdec022 100644 --- a/gta3_unreal/snippets/default/0248.txt +++ b/gta3_unreal/snippets/default/0248.txt @@ -1,9 +1,9 @@ -request_model #SWAT +request_model {modelId} #SWAT -while not has_model_loaded +while not has_model_loaded {modelId} #SWAT wait {time} 0 // single render frame end -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/gta3_unreal/snippets/default/038B.txt b/gta3_unreal/snippets/default/038B.txt index 3dc021f3..f9a6d3fc 100644 --- a/gta3_unreal/snippets/default/038B.txt +++ b/gta3_unreal/snippets/default/038B.txt @@ -1,7 +1,7 @@ -request_model #SWAT +request_model {modelId} #SWAT load_all_models_now -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/sa/snippets/default/0248.txt b/sa/snippets/default/0248.txt index 86854224..cfdec022 100644 --- a/sa/snippets/default/0248.txt +++ b/sa/snippets/default/0248.txt @@ -1,9 +1,9 @@ -request_model #SWAT +request_model {modelId} #SWAT -while not has_model_loaded +while not has_model_loaded {modelId} #SWAT wait {time} 0 // single render frame end -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/sa/snippets/default/038B.txt b/sa/snippets/default/038B.txt index 3dc021f3..f9a6d3fc 100644 --- a/sa/snippets/default/038B.txt +++ b/sa/snippets/default/038B.txt @@ -1,7 +1,7 @@ -request_model #SWAT +request_model {modelId} #SWAT load_all_models_now -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/sa_mobile/snippets/default/0248.txt b/sa_mobile/snippets/default/0248.txt index 86854224..cfdec022 100644 --- a/sa_mobile/snippets/default/0248.txt +++ b/sa_mobile/snippets/default/0248.txt @@ -1,9 +1,9 @@ -request_model #SWAT +request_model {modelId} #SWAT -while not has_model_loaded +while not has_model_loaded {modelId} #SWAT wait {time} 0 // single render frame end -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/sa_mobile/snippets/default/038B.txt b/sa_mobile/snippets/default/038B.txt index 3dc021f3..f9a6d3fc 100644 --- a/sa_mobile/snippets/default/038B.txt +++ b/sa_mobile/snippets/default/038B.txt @@ -1,7 +1,7 @@ -request_model #SWAT +request_model {modelId} #SWAT load_all_models_now -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/sa_unreal/snippets/default/0248.txt b/sa_unreal/snippets/default/0248.txt index 86854224..cfdec022 100644 --- a/sa_unreal/snippets/default/0248.txt +++ b/sa_unreal/snippets/default/0248.txt @@ -1,9 +1,9 @@ -request_model #SWAT +request_model {modelId} #SWAT -while not has_model_loaded +while not has_model_loaded {modelId} #SWAT wait {time} 0 // single render frame end -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/sa_unreal/snippets/default/038B.txt b/sa_unreal/snippets/default/038B.txt index 3dc021f3..f9a6d3fc 100644 --- a/sa_unreal/snippets/default/038B.txt +++ b/sa_unreal/snippets/default/038B.txt @@ -1,7 +1,7 @@ -request_model #SWAT +request_model {modelId} #SWAT load_all_models_now -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/vc/snippets/default/0248.txt b/vc/snippets/default/0248.txt index 86854224..cfdec022 100644 --- a/vc/snippets/default/0248.txt +++ b/vc/snippets/default/0248.txt @@ -1,9 +1,9 @@ -request_model #SWAT +request_model {modelId} #SWAT -while not has_model_loaded +while not has_model_loaded {modelId} #SWAT wait {time} 0 // single render frame end -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/vc/snippets/default/038B.txt b/vc/snippets/default/038B.txt index 3dc021f3..f9a6d3fc 100644 --- a/vc/snippets/default/038B.txt +++ b/vc/snippets/default/038B.txt @@ -1,7 +1,7 @@ -request_model #SWAT +request_model {modelId} #SWAT load_all_models_now -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/vc_mobile/snippets/default/0248.txt b/vc_mobile/snippets/default/0248.txt index 86854224..cfdec022 100644 --- a/vc_mobile/snippets/default/0248.txt +++ b/vc_mobile/snippets/default/0248.txt @@ -1,9 +1,9 @@ -request_model #SWAT +request_model {modelId} #SWAT -while not has_model_loaded +while not has_model_loaded {modelId} #SWAT wait {time} 0 // single render frame end -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/vc_mobile/snippets/default/038B.txt b/vc_mobile/snippets/default/038B.txt index 3dc021f3..f9a6d3fc 100644 --- a/vc_mobile/snippets/default/038B.txt +++ b/vc_mobile/snippets/default/038B.txt @@ -1,7 +1,7 @@ -request_model #SWAT +request_model {modelId} #SWAT load_all_models_now -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/vc_unreal/snippets/default/0248.txt b/vc_unreal/snippets/default/0248.txt index 86854224..cfdec022 100644 --- a/vc_unreal/snippets/default/0248.txt +++ b/vc_unreal/snippets/default/0248.txt @@ -1,9 +1,9 @@ -request_model #SWAT +request_model {modelId} #SWAT -while not has_model_loaded +while not has_model_loaded {modelId} #SWAT wait {time} 0 // single render frame end -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file diff --git a/vc_unreal/snippets/default/038B.txt b/vc_unreal/snippets/default/038B.txt index 3dc021f3..f9a6d3fc 100644 --- a/vc_unreal/snippets/default/038B.txt +++ b/vc_unreal/snippets/default/038B.txt @@ -1,7 +1,7 @@ -request_model #SWAT +request_model {modelId} #SWAT load_all_models_now -int guy = create_char {type} PedType.CivMale {model} #SWAT {xyz} 2479.0 -1660.0 13.0 +int guy = create_char {type} PedType.CivMale {modelId} #SWAT {xyz} 2500.0 -1660.0 -100.0 -mark_model_as_no_longer_needed #SWAT \ No newline at end of file +mark_model_as_no_longer_needed {modelId} #SWAT \ No newline at end of file