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if you work with time-relative loops, you will need something that helps you to have an easier control of the loops.
A subfix (fps, s, m, h) at the end of the numbers may help.
60fps // 60/1000 = 18ms 3s // 3 second = 3000ms 2m // 2 minutes = 120000ms 1h // 1 hour = 3600000ms
and even more so if a point (.) can be optionally added.
.5s // 500ms 2.5m // 150000ms etc
The text was updated successfully, but these errors were encountered:
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if you work with time-relative loops, you will need something that helps you to have an easier control of the loops.
A subfix (fps, s, m, h) at the end of the numbers may help.
and even more so if a point (.) can be optionally added.
The text was updated successfully, but these errors were encountered: