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Makefile.platform
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Makefile.platform
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# Determine the build platform string
BUILD_PLATFORM := $(shell uname)
ifeq ($(findstring MINGW32_NT,$(BUILD_PLATFORM)),MINGW32_NT)
BUILD_PLATFORM := windows32
endif
ifeq ($(BUILD_PLATFORM), windows32)
# Windows-isms
LIB_STDCPP := -static -lstdc++
BIN_EXT := .exe
CC := mingw32-gcc
else
# Note: Must use "uname -m" instead of arch. Arch lies on 64-bit Mac OS.
LIB_STDCPP := -lstdc++
BUILD_ARCH := $(shell uname -m)
BIN_EXT :=
endif
# Alias i686 -> i386
ifeq ($(BUILD_ARCH), i686)
BUILD_ARCH := i386
endif
# Pick a DEPS_DIR, set up target-specific tools
ifeq ($(BUILD_PLATFORM), windows32)
DEPS_DIR := $(TC_DIR)/deps/win32
UPX := $(DEPS_DIR)/upx308w/upx.exe
WINDRES := windres
endif
ifeq ($(BUILD_PLATFORM), Darwin)
DEPS_DIR := $(TC_DIR)/deps/osx/$(BUILD_ARCH)
# a little sad, but recent Xcode distributions only ship
# with support to target 10.7 as the minimum version.
#
# make that explicit, such that even if we upgrade the build
# machine to 10.8 we can still support 10.7 peeps.
FLAGS += -mmacosx-version-min=10.7
endif
ifeq ($(BUILD_PLATFORM), Linux)
DEPS_DIR := $(TC_DIR)/deps/linux/$(BUILD_ARCH)
UPX := upx
endif
# Tools that aren't (yet) target-specific
PYTHON := python
OBJCOPY := objcopy
STRIP := strip
LLVM_VER := llvm-3.0
LLVM_INC := $(TC_DIR)/deps/src/$(LLVM_VER)/include
LLVM_LIB := $(DEPS_DIR)/$(LLVM_VER)/lib
LLVM_BIN := $(DEPS_DIR)/$(LLVM_VER)/bin
SDCC := $(DEPS_DIR)/sdcc/sdcc