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Releases: roblox-compilers/roblox-py

v1.14.12

12 Jul 03:36
ad0a0fb
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  • Bug fixes
  • Huge library redo
  • Tested in production usage. Went well.

1.12.14

11 Jul 18:16
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  • Big bug fix for python
  • Upgraded library, you can now access game from python like so:
@py.Players.PlayerAdded
def onPlayerAdd(plr):
 print(plr.Name)

py.Workspace.Part.Destroy()
  • Upgraded C/C++ using seasnake snippets, currently not public

Full Changelog: v1.12.13...v1.12.14

1.12.13

10 Jul 16:27
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  • bug fixes
  • new command W

1.12.13c

10 Jul 15:54
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  • bug fix

1.12.12b

10 Jul 15:45
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v1.12.12b

version

1.12.12

10 Jul 14:33
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  • Bug fix
  • Improvement

1.12.11

10 Jul 14:18
42c968d
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  • new tests
  • Bug fixes
  • "Ready to compile" used to appear for all commands, now only appears for the compiling cli
  • Comments of original file will be added when roblox-{} c is used.

1.12.10

10 Jul 04:34
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  • In/NotIn support for python (full support now complete)
  • VERY baseline C/C++ compiler available
  • Upgraded cli
    roblox-py - run
    roblox-py lib shared/roblox-pyc - create roblox-pyc library in shared
    roblox-py c - checks all files in cwd and if its lua remove contents and change name to have .py
    roblox-c - run
    roblox-c lib shared/roblox-pyc - create roblox-pyc library in shared
    roblox-c c - checks all files in cwd and if its lua remove contents and change name to have .c
    roblox-cpp - run
    roblox-cpp lib shared/roblox-pyc - create roblox-pyc library in shared
    roblox-cpp c - checks all files in cwd and if its lua remove contents and change name to have .cpp

DONOTUSE

10 Jul 04:37
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DONOTUSE Pre-release
Pre-release
  • This is just used to recompile

1.6.6.5.3

09 Jul 20:53
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Very little C, C++ support, only functions, variable declarations and small stuff are supported.