Releases: roblox-compilers/roblox-py
Releases · roblox-compilers/roblox-py
v1.14.12
- Bug fixes
- Huge library redo
- Tested in production usage. Went well.
1.12.14
- Big bug fix for python
- Upgraded library, you can now access game from python like so:
@py.Players.PlayerAdded
def onPlayerAdd(plr):
print(plr.Name)
py.Workspace.Part.Destroy()
- Upgraded C/C++ using seasnake snippets, currently not public
Full Changelog: v1.12.13...v1.12.14
1.12.13
- bug fixes
- new command W
1.12.13c
- bug fix
1.12.12b
v1.12.12b version
1.12.12
- Bug fix
- Improvement
1.12.11
- new tests
- Bug fixes
- "Ready to compile" used to appear for all commands, now only appears for the compiling cli
- Comments of original file will be added when
roblox-{} c
is used.
1.12.10
- In/NotIn support for python (full support now complete)
- VERY baseline C/C++ compiler available
- Upgraded cli
roblox-py
- run
roblox-py lib shared/roblox-pyc
- create roblox-pyc library in shared
roblox-py c
- checks all files in cwd and if its lua remove contents and change name to have .py
roblox-c
- run
roblox-c lib shared/roblox-pyc
- create roblox-pyc library in shared
roblox-c c
- checks all files in cwd and if its lua remove contents and change name to have .c
roblox-cpp
- run
roblox-cpp lib shared/roblox-pyc
- create roblox-pyc library in shared
roblox-cpp c
- checks all files in cwd and if its lua remove contents and change name to have .cpp
DONOTUSE
- This is just used to recompile
1.6.6.5.3
Very little C, C++ support, only functions, variable declarations and small stuff are supported.