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town_scene.tscn
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town_scene.tscn
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://town_scene.gd" type="Script" id=1]
[ext_resource path="res://Imports/map0_small.glb" type="PackedScene" id=2]
[ext_resource path="res://DebugOverlay.tscn" type="PackedScene" id=3]
[ext_resource path="res://CAR_nophys.tscn" type="PackedScene" id=4]
[node name="TownScene" type="Spatial"]
script = ExtResource( 1 )
[node name="InstancePos" type="Position3D" parent="."]
transform = Transform( 0.99899, 0, 0.0449271, 0, 1, 0, -0.0449271, 0, 0.99899, 27.123, 1.9009, 24.3057 )
[node name="Back" type="Button" parent="."]
margin_left = 17.0
margin_top = 9.0
margin_right = 85.0
margin_bottom = 41.0
text = "<- Back!"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Back2" type="Button" parent="."]
visible = false
margin_left = 17.0
margin_top = 9.0
margin_right = 85.0
margin_bottom = 41.0
text = "<- Back!"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 1, 0, 0, 0, -0.629475, 0.777021, 0, -0.777021, -0.629475, -33.2753, 23.825, -25.1039 )
light_bake_mode = 2
shadow_enabled = true
[node name="MuhRayCast" type="RayCast" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 21.8928, 35, 0 )
enabled = true
cast_to = Vector3( 0, -111, 0 )
collision_mask = 2
collide_with_areas = true
[node name="CAR_nophys" parent="." instance=ExtResource( 4 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 18.4463, 5.81537, 22.5047 )
[node name="DebugOverlay" parent="." instance=ExtResource( 3 )]
[node name="map0_small" parent="." instance=ExtResource( 2 )]
transform = Transform( 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0 )